Player Matchup

Zhong Kui
Zhong Kui
Diamond IV
XenoButtLips
Zhong Kui
Diamond IV
Level 68
God Stats
13W - 4L
1,893 SR
Queue Stats
36W - 22L
2,348 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 68
1,893 SR
2,348 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,807 SR
2,315 MMR
Hera
Hera
Diamond I
Morconsito
Hera
Diamond I
Level 160
God Stats
149W - 70L
1,807 SR
Queue Stats
970W - 841L
2,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
XenoButtLips
Zhong Kui
10
2 / 1 / 0
7,119
791
3,749
7,368
5,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
OsirisUllrAh Muzen CabSkadiSet

VS

Bans
He BoBellonaChronosIzanamiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,772
975
4,399
7,330
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Zhong Kui
XenoButtLips
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,749
Damage
4,399
7,368
Taken
7,330
5,096
Mitigated
3,158
1,690
Healing
2,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,399
1,522
0
2,220
7,330
3,158
1,329
3,749
3,581
52,814
0
L
Zhong Kui
XenoButtLips
Zhong Kui
3,749
1,115
0
1,690
7,368
5,096
0
4,399
2,969
21,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,119
Gold Earned
8,772
51
Minions Killed
114
0
Camps Cleared
0
110,092
Distance Traveled
170,176
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,772
975
114
13
0
170,176
4
L
Zhong Kui
7,119
791
51
6
0
110,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role