Player Matchup

Hera
Hera
Ex_Nihilo_24
Hera
Level 14
God Stats
0W - 2L
1,826 SR
Queue Stats
16W - 30L
1,077 Elo+
Party 1
He Bo
He Bo
Wiet-Thins21
He Bo
Level 26
God Stats
5W - 13L
1,435 SR
Queue Stats
149W - 209L
1,264 Elo+
Party 1
Odin
Odin
boofy152
Odin
Level 15
God Stats
3W - 11L
1,316 SR
Queue Stats
12W - 35L
1,174 Elo+
Party 1
Team Averages
Level 18
1,525 SR
1,172 Elo+

VS

Team Averages
Level 45
1,490 SR
1,247 Elo+
Hades
Hades
Badluck XX
Hades
Level 86
God Stats
28W - 34L
1,513 SR
Queue Stats
388W - 544L
1,258 Elo+
Solo
Chaac
Chaac
FthFallenOG
Chaac
Level 22
God Stats
31W - 27L
1,457 SR
Queue Stats
148W - 198L
1,264 Elo+
Solo
Mercury
Mercury
TexasAJP46
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 7
9,351
584
8,667
15,650
5,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 6 / 3
11,336
709
12,478
14,969
4,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
14
4 / 6 / 3
10,361
648
13,258
14,724
8,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
17 / 5 / 3
13,778
861
18,772
19,970
12,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 3 / 14
10,397
650
13,103
18,170
14,986
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
TexasAJP46
Mercury
17
2 / 2 / 13
11,614
726
7,302
13,328
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
9
Kills
20
20
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hades
17
5
3
3.7
L
0
8
7
0.44
W
1
3
14
2.67
W
Mercury
TexasAJP46
Mercury
2
2
13
4.25
L
5
6
3
1.08
L
Odin
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,403
Damage
39,177
45,343
Taken
51,468
18,547
Mitigated
32,873
7,634
Healing
20,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
18,772
1,981
573
8,352
19,970
12,238
1,056
7,411
12,409
53,304
0
L
8,667
2,018
552
1,759
15,650
5,101
156
6,688
8,962
32,474
0
W
13,103
2,749
867
6,437
18,170
14,986
721
8,565
9,335
0
34,332
W
Mercury
TexasAJP46
Mercury
7,302
4,011
573
3,457
13,328
5,649
676
5,169
8,039
0
58,659
L
12,478
792
0
3,525
14,969
4,712
191
5,531
9,438
33,857
0
L
Odin
13,258
5,921
548
1,250
14,724
8,734
0
6,553
8,171
0
35,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,048
Gold Earned
35,789
131
Minions Killed
177
0
Camps Cleared
0
762,593
Distance Traveled
848,177
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,778
861
70
4
0
249,494
4
L
Hera
9,351
584
36
2
0
236,639
1
W
Chaac
10,397
650
32
2
0
257,262
0
W
Mercury
11,614
726
75
5
0
341,421
0
L
He Bo
11,336
709
46
3
0
282,367
0
L
Odin
10,361
648
49
3
0
243,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role