Player Matchup

Heimdallr
Heimdallr
CutieWithAHat
Heimdallr
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 60L
1,607 Elo+
Solo
Bacchus
Bacchus
Ganker101010001
Bacchus
Level 27
God Stats
27W - 24L
1,453 SR
Queue Stats
65W - 74L
1,451 Elo+
Solo
Thoth
Thoth
P4t0M3x8
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 114L
1,538 Elo+
Solo
Fenrir
Fenrir
WolfyDulphy
Fenrir
Level 7
God Stats
2W - 4L
1,347 SR
Queue Stats
5W - 5L
1,469 Elo+
Solo
King Arthur
King Arthur
YJG xDrops
King Arthur
Level 11
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 2L
1,624 Elo+
Solo
Team Averages
Level 16
1,416 SR
1,538 Elo+

VS

Team Averages
Level 24
1,561 SR
1,530 Elo+
Ymir
Ymir
Bladimir79
Ymir
Level 14
God Stats
6W - 1L
1,783 SR
Queue Stats
40W - 35L
1,492 Elo+
Party 1
Chaac
Chaac
CoolyBling
Chaac
Level 29
God Stats
2W - 4L
1,382 SR
Queue Stats
92W - 75L
1,641 Elo+
Solo
Kali
Kali
NightWolf1609
Kali
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 67L
1,415 Elo+
Party 1
Anhur
Anhur
tadeo-jg-
Anhur
Level 26
God Stats
20W - 17L
1,393 SR
Queue Stats
152W - 189L
1,465 Elo+
Solo
Rama
Rama
x_xmadsx_x
Rama
Level 23
God Stats
3W - 0L
1,748 SR
Queue Stats
103W - 91L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CutieWithAHat
Heimdallr
18
3 / 3 / 0
10,217
511
15,799
14,791
6,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 0 / 1
8,540
427
2,929
13,064
14,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
P4t0M3x8
Thoth
15
3 / 6 / 0
9,459
473
8,205
12,053
3,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
1
0 / 0 / 0
3,855
193
0
0
0
King Arthur
YJG xDrops
King Arthur
12
0 / 8 / 0
7,704
385
1,798
16,482
8,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
9,779
489
3,065
9,371
6,626
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
17
6 / 2 / 1
11,165
558
13,274
18,068
20,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 2 / 4
10,427
521
7,014
15,029
6,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
tadeo-jg-
Anhur
18
4 / 2 / 2
11,183
559
7,030
10,380
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 0 / 0
12,560
628
11,360
11,353
4,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
6
Kills
17
17
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Chaac
6
2
1
3.25
L
Heimdallr
CutieWithAHat
Heimdallr
3
3
0
1
L
0
0
1
0.5
W
1
2
4
1.5
L
Thoth
P4t0M3x8
Thoth
3
6
0
0.5
L
Fenrir
0
0
0
0
L
King Arthur
YJG xDrops
King Arthur
0
8
0
0
W
Anhur
tadeo-jg-
Anhur
4
2
2
2.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,731
Damage
41,743
56,390
Taken
64,201
34,069
Mitigated
42,381
8,904
Healing
20,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,065
600
0
1,023
9,371
6,626
308
3,138
6,233
28,410
0
W
Chaac
13,274
1,995
0
6,203
18,068
20,202
1,138
1,410
16,658
0
60,086
L
Heimdallr
CutieWithAHat
Heimdallr
15,799
6,941
0
5,608
14,791
6,779
0
0
14,791
0
75,483
L
2,929
327
207
1,553
13,064
14,723
258
1,379
11,685
34,493
0
W
7,014
3,872
0
2,861
15,029
6,516
432
2,638
12,391
0
85,059
L
Thoth
P4t0M3x8
Thoth
8,205
1,210
171
1,365
12,053
3,823
764
1,348
10,705
51,167
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
YJG xDrops
King Arthur
1,798
215
0
0
16,482
8,744
0
338
16,144
0
31,568
W
Anhur
tadeo-jg-
Anhur
7,030
2,099
0
2,290
10,380
4,307
2,259
2,258
8,121
0
70,102
W
11,360
10,071
0
7,836
11,353
4,730
2,408
1,690
9,663
0
112,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,775
Gold Earned
55,114
340
Minions Killed
643
0
Camps Cleared
0
1,408,954
Distance Traveled
1,903,544
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,779
489
70
4
0
331,512
1
W
Chaac
11,165
558
121
6
0
474,490
0
L
Heimdallr
10,217
511
131
7
0
339,389
4
L
Bacchus
8,540
427
57
3
0
394,749
6
W
Kali
10,427
521
133
7
0
374,400
0
L
Thoth
9,459
473
90
5
0
358,776
1
L
Fenrir
3,855
193
0
0
0
0
0
L
King Arthur
7,704
385
62
3
0
316,040
2
W
Anhur
11,183
559
134
7
0
372,276
0
W
Rama
12,560
628
185
9
0
350,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role