Player Matchup

Gilgamesh
Gilgamesh
COFFeeVlL
Gilgamesh
Level 24
God Stats
3W - 3L
1,924 SR
Queue Stats
181W - 169L
1,428 Elo+
Solo
Ymir
Ymir
KacoSenpai
Ymir
Level 29
God Stats
4W - 1L
1,668 SR
Queue Stats
52W - 60L
1,455 Elo+
Party 1
Hades
Hades
MateoCc22
Hades
Level 29
God Stats
1W - 1L
1,177 SR
Queue Stats
37W - 26L
1,539 Elo+
Party 1
Awilix
Awilix
XanderGems
Awilix
Level 12
God Stats
15W - 13L
1,621 SR
Queue Stats
56W - 42L
1,482 Elo+
Solo
Neith
Neith
ZekroMzGM
Neith
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Team Averages
Level 25
1,578 SR
1,481 Elo+

VS

Team Averages
Level 29
1,408 SR
1,401 Elo+
Ymir
Ymir
Dandusox
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,551 Elo+
Solo
Hercules
Hercules
SoldadoHerido
Hercules
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 24L
1,384 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SolidNSmurf
Morgan Le Fay
Level 11
God Stats
3W - 6L
1,302 SR
Queue Stats
52W - 79L
1,206 Elo+
Party 3
Sol
Sol
locomasto
Sol
Level 104
God Stats
4W - 2L
1,237 SR
Queue Stats
109W - 157L
1,337 Elo+
Party 3
Neith
Neith
ohSnapsx
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
COFFeeVlL
Gilgamesh
13
3 / 1 / 6
7,508
536
5,671
8,892
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 10
7,317
523
4,710
9,426
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
MateoCc22
Hades
13
8 / 1 / 6
8,096
578
8,335
5,827
2,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
XanderGems
Awilix
14
11 / 0 / 5
8,581
613
10,451
7,378
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
ZekroMzGM
Neith
12
6 / 3 / 4
7,314
522
7,196
7,056
2,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 6 / 1
6,323
452
4,175
10,263
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
SoldadoHerido
Hercules
10
0 / 5 / 1
5,797
414
3,062
8,503
5,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
SolidNSmurf
Morgan Le Fay
10
0 / 9 / 0
5,813
415
2,004
9,309
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 6 / 0
7,107
508
8,676
11,347
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
ohSnapsx
Neith
9
1 / 3 / 1
5,790
414
3,528
8,112
2,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
29
Kills
6
6
Deaths
29
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
COFFeeVlL
Gilgamesh
3
1
6
6
L
Ymir
1
6
1
0.25
W
1
1
10
6
W
Hades
MateoCc22
Hades
8
1
6
11
L
Hercules
SoldadoHerido
Hercules
0
5
1
0.1
L
Morgan Le Fay
SolidNSmurf
Morgan Le Fay
0
9
0
0
W
Awilix
XanderGems
Awilix
11
0
5
13.5
W
Neith
ZekroMzGM
Neith
6
3
4
2.67
L
4
6
0
0.67
L
Neith
ohSnapsx
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,363
Damage
21,445
38,579
Taken
47,534
20,392
Mitigated
20,532
10,585
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
COFFeeVlL
Gilgamesh
5,671
1,769
0
1,458
8,892
5,796
0
1,434
7,458
0
41,458
L
Ymir
4,175
1,276
0
522
10,263
6,236
0
3,327
6,936
17,084
0
W
4,710
1,151
0
2,735
9,426
6,737
0
4,004
5,377
23,386
0
W
Hades
MateoCc22
Hades
8,335
980
460
3,220
5,827
2,940
120
3,288
2,512
38,920
0
L
Hercules
SoldadoHerido
Hercules
3,062
690
0
1,641
8,503
5,945
0
85
8,418
0
17,909
L
Morgan Le Fay
SolidNSmurf
Morgan Le Fay
2,004
381
0
270
9,309
2,928
701
4,978
4,331
21,548
0
W
Awilix
XanderGems
Awilix
10,451
3,897
0
2,257
7,378
2,601
1,066
1,829
5,491
0
43,222
W
Neith
ZekroMzGM
Neith
7,196
3,187
0
455
7,056
2,318
412
4,170
2,886
0
39,105
L
8,676
2,693
0
3,343
11,347
3,007
35
3,359
7,914
39,500
0
L
Neith
ohSnapsx
Neith
3,528
1,612
0
1,323
8,112
2,416
0
1,222
6,890
0
27,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
30,830
323
Minions Killed
228
0
Camps Cleared
0
1,306,548
Distance Traveled
1,174,516
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,508
536
73
5
0
256,375
0
L
Ymir
6,323
452
24
2
0
245,030
0
W
Ymir
7,317
523
42
3
0
265,540
1
W
Hades
8,096
578
71
5
0
249,804
2
L
Hercules
5,797
414
40
3
0
248,759
1
L
Morgan Le Fay
5,813
415
43
3
0
195,596
0
W
Awilix
8,581
613
82
6
0
296,037
0
W
Neith
7,314
522
55
4
0
238,792
0
L
Sol
7,107
508
66
5
0
232,040
2
L
Neith
5,790
414
55
4
0
253,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role