Player Matchup

Cabrakan
Cabrakan
AlvinTroll117
Cabrakan
Level 29
God Stats
24W - 19L
1,575 SR
Queue Stats
39W - 43L
1,424 Elo+
Solo
Ao Kuang
Ao Kuang
CyanMantella151
Ao Kuang
Level 22
God Stats
11W - 13L
1,320 SR
Queue Stats
103W - 120L
1,434 Elo+
Party 3
Olorun
Olorun
EvErYoNeHxTeS_me
Olorun
Level 7
God Stats
1W - 2L
1,428 SR
Queue Stats
4W - 3L
1,209 Elo+
Solo
Arachne
Arachne
OTFxPri3st95
Arachne
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
93W - 99L
1,375 Elo+
Party 3
Yemoja
Yemoja
kumarimo
Yemoja
Level 28
God Stats
2W - 3L
1,287 SR
Queue Stats
151W - 157L
1,389 Elo+
Solo
Team Averages
Level 22
1,422 SR
1,366 Elo+

VS

Team Averages
Level 30
1,429 SR
1,344 Elo+
Guan Yu
Guan Yu
Manu98891
Guan Yu
Level 27
God Stats
5W - 15L
1,284 SR
Queue Stats
97W - 111L
1,424 Elo+
Solo
Thoth
Thoth
benjaminmarc2008
Thoth
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,133 Elo+
Party 1
Cupid
Cupid
mandersander
Cupid
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Thor
Thor
roblurep750
Thor
Level 11
God Stats
1W - 3L
1,223 SR
Queue Stats
4W - 21L
1,133 Elo+
Party 1
Ares
Ares
xfunkymonk3y
Ares
Level 49
God Stats
2W - 3L
1,639 SR
Queue Stats
208W - 197L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlvinTroll117
Cabrakan
17
5 / 4 / 2
10,569
528
14,812
11,412
8,039
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
15
6 / 1 / 9
9,931
497
6,352
8,374
3,191
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 4 / 2
9,326
466
6,941
10,109
3,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
OTFxPri3st95
Arachne
17
15 / 4 / 5
11,210
561
18,127
13,841
7,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
kumarimo
Yemoja
14
4 / 2 / 4
9,701
485
5,221
12,490
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Manu98891
Guan Yu
17
6 / 3 / 1
10,841
542
7,646
20,412
20,536
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 9 / 2
8,928
446
5,396
10,670
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 8 / 3
8,836
442
5,757
11,067
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 9 / 1
8,491
425
3,954
13,975
4,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
7 / 4 / 3
11,350
568
14,097
17,286
18,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
32
Kills
15
15
Deaths
33
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AlvinTroll117
Cabrakan
5
4
2
1.5
W
Ao Kuang
6
1
9
10.5
W
2
4
2
0.75
L
Guan Yu
Manu98891
Guan Yu
6
3
1
2.17
W
Arachne
OTFxPri3st95
Arachne
15
4
5
4.38
L
0
9
2
0.11
W
Yemoja
kumarimo
Yemoja
4
2
4
3
L
1
8
3
0.31
L
1
9
1
0.17
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,453
Damage
36,850
56,226
Taken
73,410
33,870
Mitigated
50,387
15,169
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AlvinTroll117
Cabrakan
14,812
2,079
0
2,339
11,412
8,039
722
1,969
9,424
64,714
0
W
Ao Kuang
6,352
1,582
0
618
8,374
3,191
925
2,216
6,060
27,730
0
W
6,941
2,864
212
2,600
10,109
3,241
1,334
5,493
4,522
54,067
0
L
Guan Yu
Manu98891
Guan Yu
7,646
1,195
299
7,858
20,412
20,536
92
10,597
9,815
0
50,682
W
Arachne
OTFxPri3st95
Arachne
18,127
13,820
0
3,459
13,841
7,270
1,060
5,514
8,083
0
64,747
L
5,396
296
0
349
10,670
3,337
3,126
4,453
6,217
40,581
0
W
Yemoja
kumarimo
Yemoja
5,221
1,756
2,037
3,904
12,490
12,129
1,030
3,804
8,644
34,310
0
L
5,757
2,759
271
1,173
11,067
3,176
1,780
3,371
7,696
0
36,460
L
3,954
643
0
0
13,975
4,866
532
6,125
7,850
0
41,832
L
14,097
1,482
0
2,170
17,286
18,472
0
8,780
8,506
50,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,737
Gold Earned
48,446
429
Minions Killed
411
0
Camps Cleared
0
1,881,438
Distance Traveled
1,723,028
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,569
528
115
6
0
363,785
2
W
Ao Kuang
9,931
497
48
2
0
408,179
0
W
Olorun
9,326
466
102
5
0
350,900
0
L
Guan Yu
10,841
542
120
6
0
398,679
4
W
Arachne
11,210
561
101
5
0
410,831
0
L
Thoth
8,928
446
84
4
0
285,627
1
W
Yemoja
9,701
485
63
3
0
347,743
6
L
Cupid
8,836
442
79
4
0
273,506
0
L
Thor
8,491
425
77
4
0
370,725
2
L
Ares
11,350
568
51
3
0
394,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role