Player Matchup

The Morrigan
The Morrigan
Benihimeh
The Morrigan
Level 160
God Stats
22W - 8L
1,736 SR
Queue Stats
732W - 537L
1,689 Elo+
Party 2
Cthulhu
Cthulhu
Sundiata34
Cthulhu
Level 63
God Stats
21W - 18L
1,661 SR
Queue Stats
207W - 177L
1,700 Elo+
Party 2
Hun Batz
Hun Batz
xFOUSTZILLAxJr
Hun Batz
Level 29
God Stats
2W - 2L
1,229 SR
Queue Stats
76W - 97L
1,403 Elo+
Party 2
Team Averages
Level 84
1,542 SR
1,597 Elo+

VS

Team Averages
Level 7
1,424 SR
1,374 Elo+
Loki
Loki
BoopUwU3069
Loki
Level 5
God Stats
0W - 2L
1,338 SR
Queue Stats
0W - 4L
1,261 Elo+
Party 1
Sun Wukong
Sun Wukong
Spamacc1233
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
laov02
Sol
Level 14
God Stats
0W - 2L
1,434 SR
Queue Stats
2W - 5L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Benihimeh
The Morrigan
14
9 / 1 / 3
9,288
929
10,977
3,643
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sundiata34
Cthulhu
10
3 / 1 / 5
8,039
804
3,099
7,056
4,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
9
0 / 4 / 4
6,594
659
1,843
4,872
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 3
7,109
711
1,482
5,218
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Spamacc1233
Sun Wukong
9
2 / 2 / 3
7,079
708
3,768
7,615
4,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
laov02
Sol
10
0 / 6 / 5
6,610
661
3,420
8,300
2,593
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
5
6
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Benihimeh
The Morrigan
9
1
3
10.5
L
3
4
3
1.13
L
Sun Wukong
Spamacc1233
Sun Wukong
2
2
3
1.75
W
Cthulhu
Sundiata34
Cthulhu
3
1
5
5.5
L
Sol
laov02
Sol
0
6
5
0.42
W
Hun Batz
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,919
Damage
8,670
15,571
Taken
21,133
6,990
Mitigated
8,799
2,546
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Benihimeh
The Morrigan
10,977
1,952
0
738
3,643
1,248
540
641
2,821
33,689
0
L
1,482
367
0
645
5,218
1,784
140
2,915
2,191
0
14,499
L
Sun Wukong
Spamacc1233
Sun Wukong
3,768
416
0
2,677
7,615
4,422
163
4,238
3,243
0
19,815
W
Cthulhu
Sundiata34
Cthulhu
3,099
111
0
1,703
7,056
4,330
144
1,779
5,103
16,784
0
L
Sol
laov02
Sol
3,420
1,115
0
1,394
8,300
2,593
1,128
6,469
1,623
23,844
0
W
Hun Batz
1,843
293
0
105
4,872
1,412
1,692
1,000
3,812
0
6,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,921
Gold Earned
20,798
108
Minions Killed
101
0
Camps Cleared
0
509,829
Distance Traveled
432,749
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,288
929
66
7
0
164,318
1
L
Loki
7,109
711
23
2
0
155,666
0
L
Sun Wukong
7,079
708
38
4
0
140,507
2
W
Cthulhu
8,039
804
33
3
0
171,299
0
L
Sol
6,610
661
40
4
0
136,576
0
W
Hun Batz
6,594
659
9
1
0
174,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role