Player Matchup

Medusa
Medusa
Bane RedFang
Medusa
Level 27
God Stats
8W - 8L
1,426 SR
Queue Stats
173W - 167L
1,325 Elo+
Solo
Nemesis
Nemesis
BoochPickle
Nemesis
Level 12
God Stats
37W - 34L
1,463 SR
Queue Stats
44W - 42L
1,425 Elo+
Solo
Sol
Sol
ImNicJames13
Sol
Level 18
God Stats
3W - 1L
1,301 SR
Queue Stats
20W - 26L
1,269 Elo+
Party 1
Kukulkan
Kukulkan
Overrated_Tim
Kukulkan
Level 15
God Stats
2W - 0L
1,736 SR
Queue Stats
9W - 7L
1,352 Elo+
Party 1
Achilles
Achilles
UgotDONGED_DSB
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,284 Elo+
Party 1
Team Averages
Level 16
1,485 SR
1,331 Elo+

VS

Team Averages
Level 20
1,702 SR
1,416 Elo+
Thor
Thor
Golden6528
Thor
Level 13
God Stats
5W - 3L
1,717 SR
Queue Stats
214W - 242L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
SpacedOutGmr
Heimdallr
Level 26
God Stats
0W - 1L
1,666 SR
Queue Stats
49W - 51L
1,377 Elo+
Solo
Neith
Neith
hibaringd
Neith
Level 18
God Stats
32W - 29L
1,658 SR
Queue Stats
209W - 222L
1,405 Elo+
Solo
Anubis
Anubis
vectorcardenas2
Anubis
Level 39
God Stats
35W - 42L
1,969 SR
Queue Stats
81W - 105L
1,479 Elo+
Party 2
Guan Yu
Guan Yu
vitinho153312
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 2 / 7
9,568
957
8,678
5,563
2,415
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
BoochPickle
Nemesis
18
5 / 0 / 10
10,967
1,097
7,574
10,199
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 9
9,696
970
3,796
6,177
1,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Overrated_Tim
Kukulkan
17
6 / 0 / 12
11,277
1,128
18,693
3,551
1,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
17
8 / 3 / 7
11,422
1,142
12,471
11,124
11,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

280

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
8,936
894
3,473
10,168
3,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
SpacedOutGmr
Heimdallr
14
0 / 6 / 4
8,788
879
4,191
11,972
4,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
hibaringd
Neith
15
2 / 0 / 3
9,620
962
7,996
5,834
2,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 2
10,156
1,016
9,407
9,671
3,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
16
2 / 8 / 2
9,928
993
6,909
18,003
14,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
21
Kills
7
7
Deaths
21
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
2
7
2.25
W
Nemesis
BoochPickle
Nemesis
5
0
10
10
L
0
3
4
0.67
W
1
2
9
2.75
W
Kukulkan
Overrated_Tim
Kukulkan
6
0
12
12
L
Heimdallr
SpacedOutGmr
Heimdallr
0
6
4
0.33
W
Achilles
8
3
7
3.83
L
Neith
hibaringd
Neith
2
0
3
3.5
L
3
4
2
1
L
Guan Yu
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,212
Damage
31,976
36,614
Taken
55,648
21,075
Mitigated
28,686
3,848
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,678
3,723
0
0
5,563
2,415
0
1,273
4,290
0
25,346
W
Nemesis
BoochPickle
Nemesis
7,574
2,449
0
661
10,199
4,308
0
2,525
7,674
0
13,341
L
3,473
434
231
231
10,168
3,575
0
4,033
6,013
0
7,546
W
3,796
1,637
0
1,219
6,177
1,751
0
3,075
3,102
25,916
0
W
Kukulkan
Overrated_Tim
Kukulkan
18,693
746
0
746
3,551
1,542
0
692
2,859
44,695
0
L
Heimdallr
SpacedOutGmr
Heimdallr
4,191
1,775
226
354
11,972
4,056
0
3,891
7,811
0
10,142
W
Achilles
12,471
1,146
0
1,222
11,124
11,059
0
1,842
9,282
486
21,620
L
Neith
hibaringd
Neith
7,996
5,014
0
223
5,834
2,329
0
2,676
3,128
0
25,639
L
9,407
342
765
2,185
9,671
3,974
0
3,588
5,989
36,628
0
L
Guan Yu
6,909
1,822
704
2,500
18,003
14,752
0
8,781
9,070
0
21,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,930
Gold Earned
47,428
198
Minions Killed
157
9
Camps Cleared
5
1,045,198
Distance Traveled
856,326
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,568
957
38
4
1
161,538
0
W
Nemesis
10,967
1,097
16
2
2
251,717
2
L
Thor
8,936
894
17
2
1
180,227
0
W
Sol
9,696
970
66
7
2
189,844
0
W
Kukulkan
11,277
1,128
67
7
3
213,742
1
L
Heimdallr
8,788
879
22
2
0
154,375
0
W
Achilles
11,422
1,142
11
1
1
228,357
0
L
Neith
9,620
962
31
3
2
127,256
0
L
Anubis
10,156
1,016
59
6
1
166,789
3
L
Guan Yu
9,928
993
28
3
1
227,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role