Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LxGod
Neith
Level 144
God Stats
145W - 127L
1,587 SR
Queue Stats
1,010W - 1,102L
1,591 Elo+
Solo
Khepri
Khepri
Nizky
Khepri
Level 55
God Stats
15W - 16L
1,460 SR
Queue Stats
46W - 48L
1,483 Elo+
Solo
Team Averages
Level 115
1,516 SR
1,525 Elo+

VS

Team Averages
Level 76
1,542 SR
1,607 Elo+
Geb
Geb
AnEggplant
Geb
Level 124
God Stats
7W - 8L
1,613 SR
Queue Stats
251W - 295L
1,462 Elo+
Solo
Da Ji
Da Ji
LoloOnce
Da Ji
Level 62
God Stats
0W - 1L
1,513 SR
Queue Stats
4W - 3L
1,606 Elo+
Party 1
Janus
Janus
NefYohra
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 0 / 9
8,931
893
5,593
5,216
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
LxGod
Neith
12
8 / 0 / 7
8,999
900
10,665
9,610
3,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Khepri
Nizky
Khepri
11
2 / 0 / 10
8,429
843
4,214
7,209
6,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,990
599
2,304
14,044
9,230
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
LoloOnce
Da Ji
10
0 / 4 / 0
6,296
630
3,634
7,757
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
NefYohra
Janus
9
0 / 5 / 0
6,206
621
8,547
6,999
2,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
9
9.5
L
0
6
0
0
L
Da Ji
LoloOnce
Da Ji
0
4
0
0
W
Neith
LxGod
Neith
8
0
7
11.5
L
Janus
NefYohra
Janus
0
5
0
0
W
Khepri
Nizky
Khepri
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,472
Damage
14,485
22,035
Taken
28,800
12,139
Mitigated
14,770
13,911
Healing
1,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,593
432
3,380
3,865
5,216
2,317
1,222
2,799
2,417
36,267
0
L
2,304
527
239
396
14,044
9,230
0
5,750
8,294
9,946
0
L
Da Ji
LoloOnce
Da Ji
3,634
545
0
275
7,757
3,504
0
2,728
5,029
0
15,985
W
Neith
LxGod
Neith
10,665
3,285
0
5,012
9,610
3,798
662
3,572
6,038
0
36,402
L
Janus
NefYohra
Janus
8,547
732
0
426
6,999
2,036
0
1,329
5,670
37,544
0
W
Khepri
Nizky
Khepri
4,214
260
633
1,021
7,209
6,024
595
4,480
2,729
14,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,359
Gold Earned
18,492
124
Minions Killed
86
0
Camps Cleared
0
579,793
Distance Traveled
523,966
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,931
893
58
6
0
193,825
1
L
Geb
5,990
599
9
1
0
169,505
0
L
Da Ji
6,296
630
25
3
0
185,345
0
W
Neith
8,999
900
44
4
0
185,602
1
L
Janus
6,206
621
52
5
0
169,116
0
W
Khepri
8,429
843
22
2
0
200,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role