Player Matchup

Eset
Eset
Gabe_Oppie8
Eset
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 142L
1,215 Elo+
Solo
Danzaburou
Danzaburou
eAffair
Danzaburou
Level 26
God Stats
4W - 1L
1,773 SR
Queue Stats
29W - 16L
1,538 Elo+
Solo
Ymir
Ymir
jacobvega1
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
texas-shooter-ht
Achilles
Level 18
God Stats
17W - 8L
1,686 SR
Queue Stats
50W - 30L
1,420 Elo+
Solo
Thor
Thor
xJxSUPERMAN
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,592 SR
1,435 Elo+

VS

Team Averages
Level 26
1,444 SR
1,265 Elo+
Horus
Horus
DD2gamer9610
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,120 Elo+
Solo
Guan Yu
Guan Yu
DoubleDash0527
Guan Yu
Level 18
God Stats
1W - 7L
1,335 SR
Queue Stats
3W - 11L
1,228 Elo+
Party 2
Aphrodite
Aphrodite
Mr Dobby Kun
Aphrodite
Level 85
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Nemesis
Nemesis
XxDjango95xX
Nemesis
Level 18
God Stats
1W - 3L
1,209 SR
Queue Stats
13W - 18L
1,215 Elo+
Party 2
Ares
Ares
xXlOBSCURElXx
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 12
10,988
423
7,721
9,941
3,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
eAffair
Danzaburou
20
27 / 0 / 12
16,343
629
55,623
21,431
9,483
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
2 / 6 / 8
10,734
413
1,602
12,536
9,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
22 / 4 / 9
14,259
548
33,451
28,843
35,711
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
7 / 9 / 14
12,231
470
12,572
18,140
11,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 14 / 4
8,771
337
3,802
27,363
22,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
7 / 9 / 4
13,038
501
8,523
29,073
34,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Mr Dobby Kun
Aphrodite
16
6 / 10 / 5
11,036
424
17,065
32,404
15,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
XxDjango95xX
Nemesis
14
4 / 12 / 2
10,054
387
10,035
27,277
15,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 15 / 4
9,267
356
5,294
26,454
17,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
37
60
Kills
18
22
Deaths
60
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
14
4
0.14
L
7
9
4
1
W
2
3
12
2.67
L
Aphrodite
Mr Dobby Kun
Aphrodite
6
10
5
0.85
L
Nemesis
XxDjango95xX
Nemesis
4
12
2
0.42
W
Danzaburou
eAffair
Danzaburou
27
0
12
33
W
2
6
8
1
W
22
4
9
6.63
W
7
9
14
1.56
L
1
15
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,969
Damage
44,719
90,891
Taken
142,571
69,496
Mitigated
104,631
22,892
Healing
32,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,802
3,053
366
3,015
27,363
22,257
626
5,486
21,877
0
31,625
L
8,523
838
1,110
3,893
29,073
34,816
0
3,138
25,935
0
33,589
W
7,721
1,627
1,365
1,640
9,941
3,386
1,367
1,091
8,850
31,567
0
L
Aphrodite
Mr Dobby Kun
Aphrodite
17,065
970
4,529
15,494
32,404
15,199
0
2,108
30,296
66,499
0
L
Nemesis
XxDjango95xX
Nemesis
10,035
6,117
0
3,390
27,277
15,119
0
3,328
23,949
0
32,613
W
Danzaburou
eAffair
Danzaburou
55,623
28,524
1,096
9,640
21,431
9,483
4,987
10,226
11,205
0
166,449
W
1,602
486
0
636
12,536
9,843
93
3,658
8,878
17,651
0
W
33,451
9,785
0
6,780
28,843
35,711
1,647
3,191
25,652
29,181
67,318
W
12,572
2,752
0
1,735
18,140
11,073
1,099
4,193
13,947
0
43,598
L
5,294
963
0
950
26,454
17,240
0
2,933
23,521
16,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,555
Gold Earned
52,166
425
Minions Killed
257
0
Camps Cleared
0
2,074,333
Distance Traveled
2,107,416
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,771
337
50
2
0
368,460
1
L
Guan Yu
13,038
501
40
2
0
493,142
0
W
Eset
10,988
423
43
2
0
307,393
0
L
Aphrodite
11,036
424
93
4
0
395,915
2
L
Nemesis
10,054
387
55
2
0
451,185
0
W
Danzaburou
16,343
629
178
7
0
464,576
2
W
Ymir
10,734
413
25
1
0
390,794
0
W
Achilles
14,259
548
133
5
0
461,980
1
W
Thor
12,231
470
46
2
0
449,590
1
L
Ares
9,267
356
19
1
0
398,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role