Player Matchup

Chang'e
Chang'e
FroFroGamer
Chang'e
Level 28
God Stats
11W - 22L
1,334 SR
Queue Stats
44W - 95L
1,172 Elo+
Party 2
Sun Wukong
Sun Wukong
LucasHolmberg67
Sun Wukong
Level 139
God Stats
23W - 13L
1,641 SR
Queue Stats
543W - 366L
1,621 Elo+
Party 3
Janus
Janus
RuiSamuraiJr_TTV
Janus
Level 49
God Stats
2W - 1L
1,487 SR
Queue Stats
130W - 169L
1,272 Elo+
Party 2
Medusa
Medusa
Wasiljeff_2001
Medusa
Level 47
God Stats
25W - 18L
1,572 SR
Queue Stats
269W - 153L
1,616 Elo+
Party 3
Kali
Kali
eduardok1
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 117L
1,191 Elo+
Party 2
Team Averages
Level 58
1,507 SR
1,374 Elo+

VS

Team Averages
Level 73
1,395 SR
1,383 Elo+
Zhong Kui
Zhong Kui
EnArgViking
Zhong Kui
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 101L
1,342 Elo+
Party 1
Arachne
Arachne
FlowerP0werMan
Arachne
Level 26
God Stats
1W - 5L
1,286 SR
Queue Stats
46W - 58L
1,348 Elo+
Party 1
Ganesha
Ganesha
Palicain1
Ganesha
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 250L
1,418 Elo+
Solo
Yemoja
Yemoja
RSV GrandWillie
Yemoja
Level 77
God Stats
1W - 3L
1,174 SR
Queue Stats
126W - 158L
1,373 Elo+
Party 1
Skadi
Skadi
Shiki-Cursed
Skadi
Level 114
God Stats
121W - 92L
1,514 SR
Queue Stats
311W - 314L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FroFroGamer
Chang'e
13
0 / 7 / 4
8,917
343
4,055
11,836
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LucasHolmberg67
Sun Wukong
20
9 / 4 / 5
14,805
569
24,560
26,557
25,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 12 / 7
12,888
496
17,179
20,109
6,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 5 / 6
13,627
524
17,959
21,800
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
15
1 / 13 / 4
10,115
389
6,899
20,922
8,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EnArgViking
Zhong Kui
20
11 / 4 / 15
14,619
562
25,261
24,278
21,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
13 / 4 / 6
13,846
533
13,535
22,828
9,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Palicain1
Ganesha
17
0 / 7 / 23
12,358
475
7,560
24,677
26,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
3 / 5 / 9
14,943
575
13,704
24,475
24,680
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
13 / 5 / 6
16,076
618
16,990
18,857
10,907
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
99
25
Kills
40
41
Deaths
25
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
EnArgViking
Zhong Kui
11
4
15
4.63
W
13
4
6
4
L
Chang'e
FroFroGamer
Chang'e
0
7
4
0.29
L
Sun Wukong
LucasHolmberg67
Sun Wukong
9
4
5
2.88
W
Ganesha
Palicain1
Ganesha
0
7
23
1.64
W
3
5
9
1.5
L
6
12
7
0.79
W
13
5
6
3.2
L
9
5
6
2.4
L
Kali
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,652
Damage
77,050
101,224
Taken
115,115
51,081
Mitigated
93,310
26,091
Healing
34,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
EnArgViking
Zhong Kui
25,261
5,426
0
12,934
24,278
21,018
5,811
6,607
17,071
104,735
0
W
13,535
10,084
0
4,804
22,828
9,993
214
3,734
18,879
0
78,473
L
Chang'e
FroFroGamer
Chang'e
4,055
594
2,484
2,536
11,836
3,147
73
5,006
6,830
14,885
0
L
Sun Wukong
LucasHolmberg67
Sun Wukong
24,560
6,163
0
8,334
26,557
25,386
0
13,987
12,570
683
113,236
W
Ganesha
Palicain1
Ganesha
7,560
491
0
3,466
24,677
26,712
405
4,836
19,562
36,044
0
W
13,704
3,615
3,764
5,980
24,475
24,680
2,215
2,964
21,385
82,352
0
L
17,179
1,878
0
1,283
20,109
6,504
375
8,823
11,286
68,214
0
W
16,990
8,785
0
3,632
18,857
10,907
3,552
2,550
16,215
0
141,034
L
17,959
9,798
0
9,369
21,800
7,974
559
7,536
14,264
0
108,100
L
Kali
6,899
2,801
0
2,085
20,922
8,070
806
11,173
9,749
0
32,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,352
Gold Earned
71,842
530
Minions Killed
629
0
Camps Cleared
0
2,094,072
Distance Traveled
2,359,958
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,619
562
188
7
0
436,781
4
W
Arachne
13,846
533
109
4
0
559,156
1
L
Chang'e
8,917
343
21
1
0
387,496
1
L
Sun Wukong
14,805
569
191
7
0
466,302
4
W
Ganesha
12,358
475
8
0
0
487,262
8
W
Yemoja
14,943
575
148
6
0
431,353
1
L
Janus
12,888
496
103
4
0
391,058
3
W
Skadi
16,076
618
176
7
0
445,406
1
L
Medusa
13,627
524
165
6
0
415,378
4
L
Kali
10,115
389
50
2
0
433,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role