Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
SrAl4n
Sylvanus
Level 126
God Stats
1W - 3L
1,540 SR
Queue Stats
92W - 86L
1,539 Elo+
Party 4
Merlin
Merlin
xbrandon13
Merlin
Level 144
God Stats
9W - 6L
1,762 SR
Queue Stats
308W - 323L
1,520 Elo+
Party 2
Team Averages
Level 136
1,560 SR
1,512 Elo+

VS

Team Averages
Level 115
1,598 SR
1,486 Elo+
Vamana
Vamana
 
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
AProtato
Ah Puch
Level 88
God Stats
18W - 16L
1,585 SR
Queue Stats
212W - 257L
1,434 Elo+
Party 1
Khepri
Khepri
ArchAngel427
Khepri
Level 109
God Stats
3W - 6L
1,625 SR
Queue Stats
55W - 59L
1,441 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Crimsonbloodshed
Morgan Le Fay
Level 125
God Stats
21W - 19L
1,622 SR
Queue Stats
173W - 200L
1,481 Elo+
Party 1
Loki
Loki
DuckNaider
Loki
Level 100
God Stats
17W - 7L
1,657 SR
Queue Stats
37W - 23L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 1 / 3
7,244
724
4,657
9,346
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
 
Artemis
13
1 / 4 / 3
7,121
712
5,221
9,332
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
 
Thor
11
0 / 4 / 2
5,932
593
2,852
7,303
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SrAl4n
Sylvanus
12
0 / 2 / 3
6,831
683
3,094
9,151
6,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
xbrandon13
Merlin
15
4 / 1 / 0
7,729
773
8,160
6,477
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 0 / 7
7,804
780
6,267
8,699
4,828
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
AProtato
Ah Puch
14
1 / 0 / 10
7,784
778
9,213
3,611
1,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
12
0 / 3 / 5
6,612
661
4,585
10,344
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Crimsonbloodshed
Morgan Le Fay
14
5 / 1 / 4
8,315
832
10,510
4,638
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 2 / 7
7,638
764
5,195
6,585
2,379
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
12
12
Deaths
6
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
3
2.5
L
Artemis
 
Artemis
1
4
3
0.63
L
Thor
 
Thor
0
4
2
0.25
W
Vamana
 
Vamana
3
0
7
6.5
W
Ah Puch
AProtato
Ah Puch
1
0
10
6
W
Khepri
0
3
5
0.83
W
Morgan Le Fay
Crimsonbloodshed
Morgan Le Fay
5
1
4
7
W
3
2
7
3.25
L
Sylvanus
SrAl4n
Sylvanus
0
2
3
0.75
L
Merlin
xbrandon13
Merlin
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,984
Damage
35,770
41,609
Taken
33,877
24,004
Mitigated
16,327
12,423
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,657
1,582
1,883
3,216
9,346
7,750
0
4,333
4,819
0
13,192
L
Artemis
 
Artemis
5,221
1,419
0
1,810
9,332
3,926
2
5,671
3,473
0
23,543
L
Thor
 
Thor
2,852
215
0
168
7,303
3,633
0
4,109
2,990
0
12,264
W
Vamana
 
Vamana
6,267
2,020
0
4,007
8,699
4,828
161
2,456
5,974
0
26,552
W
Ah Puch
AProtato
Ah Puch
9,213
0
0
762
3,611
1,397
50
1,254
2,243
26,848
0
W
Khepri
4,585
502
0
1,926
10,344
5,612
0
4,693
5,400
15,913
0
W
Morgan Le Fay
Crimsonbloodshed
Morgan Le Fay
10,510
1,013
0
1,580
4,638
2,111
55
707
3,849
24,013
0
W
5,195
699
0
250
6,585
2,379
250
1,751
4,540
0
18,166
L
Sylvanus
SrAl4n
Sylvanus
3,094
1,006
2,108
2,057
9,151
6,074
0
5,374
3,577
10,471
0
L
Merlin
xbrandon13
Merlin
8,160
355
0
1,181
6,477
2,621
0
4,101
2,298
34,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
38,153
201
Minions Killed
211
5
Camps Cleared
7
827,006
Distance Traveled
882,532
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,244
724
18
2
1
200,895
3
L
Artemis
7,121
712
49
5
1
156,634
1
L
Thor
5,932
593
29
3
1
143,701
1
W
Vamana
7,804
780
58
6
3
187,251
4
W
Ah Puch
7,784
778
42
4
2
175,631
3
W
Khepri
6,612
661
28
3
0
163,560
5
W
Morgan Le Fay
8,315
832
48
5
2
189,022
2
W
Loki
7,638
764
35
4
0
167,068
2
L
Sylvanus
6,831
683
22
2
1
164,364
4
L
Merlin
7,729
773
83
8
1
161,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role