Player Matchup

Xbalanque
Xbalanque
BadKarma707
Xbalanque
Level 3
God Stats
1W - 2L
1,488 SR
Queue Stats
1W - 3L
1,564 Elo+
Solo
Kukulkan
Kukulkan
FormidableEnigma
Kukulkan
Level 26
God Stats
50W - 43L
1,593 SR
Queue Stats
138W - 169L
1,498 Elo+
Solo
Bacchus
Bacchus
RatsR6
Bacchus
Level 9
God Stats
3W - 7L
1,500 SR
Queue Stats
15W - 17L
1,450 Elo+
Party 2
Cupid
Cupid
iconsSalt
Cupid
Level 5
God Stats
1W - 1L
1,723 SR
Queue Stats
13W - 12L
1,678 Elo+
Party 2
Achilles
Achilles
xLaComay115x
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,515 Elo+
Solo
Team Averages
Level 13
1,561 SR
1,541 Elo+

VS

Team Averages
Level 24
1,709 SR
1,543 Elo+
Erlang Shen
Erlang Shen
I l4gz I br
Erlang Shen
Level 29
God Stats
3W - 0L
1,746 SR
Queue Stats
109W - 114L
1,530 Elo+
Party 1
Ymir
Ymir
JONASH67
Ymir
Level 29
God Stats
10W - 15L
1,521 SR
Queue Stats
143W - 160L
1,517 Elo+
Solo
Ne Zha
Ne Zha
KingOfLostOnes
Ne Zha
Level 6
God Stats
1W - 0L
1,749 SR
Queue Stats
10W - 10L
1,468 Elo+
Solo
Olorun
Olorun
OdysseyBow
Olorun
Level 29
God Stats
12W - 1L
1,914 SR
Queue Stats
73W - 46L
1,663 Elo+
Solo
King Arthur
King Arthur
lucksalamander1
King Arthur
Level 29
God Stats
43W - 23L
1,614 SR
Queue Stats
102W - 103L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BadKarma707
Xbalanque
12
1 / 6 / 1
6,801
486
5,147
11,463
3,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 0
6,944
496
3,641
4,707
1,637
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
RatsR6
Bacchus
9
0 / 5 / 4
5,383
385
3,549
8,389
5,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
iconsSalt
Cupid
9
1 / 8 / 4
6,133
438
5,826
7,651
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
xLaComay115x
Achilles
14
6 / 2 / 0
8,663
619
7,480
11,421
6,413
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I l4gz I br
Erlang Shen
13
4 / 2 / 2
7,986
570
6,940
9,030
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
14
6 / 1 / 6
8,813
630
6,182
8,159
3,519
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
8 / 2 / 4
8,552
611
7,750
11,405
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
OdysseyBow
Olorun
14
1 / 0 / 1
8,394
600
3,165
6,184
2,261
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
lucksalamander1
King Arthur
13
5 / 3 / 7
8,380
599
8,830
10,908
5,602
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
24
24
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BadKarma707
Xbalanque
1
6
1
0.25
L
0
3
0
0
W
Erlang Shen
I l4gz I br
Erlang Shen
4
2
2
2.5
W
Ymir
6
1
6
9
W
8
2
4
5
W
Olorun
OdysseyBow
Olorun
1
0
1
1.5
L
Bacchus
RatsR6
Bacchus
0
5
4
0.4
L
Cupid
iconsSalt
Cupid
1
8
4
0.38
W
King Arthur
lucksalamander1
King Arthur
5
3
7
2.83
L
Achilles
xLaComay115x
Achilles
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,643
Damage
32,867
43,631
Taken
45,686
20,103
Mitigated
20,920
9,663
Healing
17,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BadKarma707
Xbalanque
5,147
2,795
0
3,883
11,463
3,639
0
1,021
10,442
0
31,921
L
3,641
43
0
425
4,707
1,637
0
1,590
3,117
44,338
0
W
Erlang Shen
I l4gz I br
Erlang Shen
6,940
2,327
15
2,882
9,030
5,595
293
0
9,030
0
39,706
W
Ymir
6,182
1,041
111
2,708
8,159
3,519
652
593
7,566
43,809
0
W
7,750
3,539
0
4,279
11,405
3,943
0
2,018
9,387
0
53,039
W
Olorun
OdysseyBow
Olorun
3,165
2,237
0
3,711
6,184
2,261
2,816
2,597
3,587
54,310
0
L
Bacchus
RatsR6
Bacchus
3,549
638
0
473
8,389
5,746
0
1,859
6,530
7,829
0
L
Cupid
iconsSalt
Cupid
5,826
3,457
228
912
7,651
2,668
46
2,181
5,470
0
18,849
W
King Arthur
lucksalamander1
King Arthur
8,830
1,182
0
3,431
10,908
5,602
388
1,982
8,926
0
32,331
L
Achilles
xLaComay115x
Achilles
7,480
2,689
0
3,742
11,421
6,413
0
2,696
8,725
0
62,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,924
Gold Earned
42,125
333
Minions Killed
430
0
Camps Cleared
0
1,205,757
Distance Traveled
1,316,501
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,801
486
68
5
0
204,138
3
L
Kukulkan
6,944
496
103
7
0
192,926
2
W
Erlang Shen
7,986
570
72
5
0
288,296
2
W
Ymir
8,813
630
96
7
0
234,318
0
W
Ne Zha
8,552
611
79
6
0
285,351
1
W
Olorun
8,394
600
124
9
0
259,856
4
L
Bacchus
5,383
385
12
1
0
258,810
0
L
Cupid
6,133
438
30
2
0
265,071
0
W
King Arthur
8,380
599
59
4
0
248,680
5
L
Achilles
8,663
619
120
9
0
284,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role