Player Matchup

Ares
Ares
ConanOsirisson
Ares
Level 6
God Stats
1W - 0L
1,266 SR
Queue Stats
9W - 12L
1,139 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Guedinhos
Cu Chulainn
Level 7
God Stats
1W - 1L
1,259 SR
Queue Stats
6W - 8L
1,223 Elo+
Party 2
Ra
Ra
NESSValouwar
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,261 Elo+
Solo
Bastet
Bastet
SoulLad
Bastet
Level 21
God Stats
9W - 4L
1,500 SR
Queue Stats
65W - 67L
1,351 Elo+
Party 3
Jing Wei
Jing Wei
Viidya
Jing Wei
Level 25
God Stats
8W - 3L
1,500 SR
Queue Stats
58W - 66L
1,312 Elo+
Party 3
Team Averages
Level 16
1,405 SR
1,257 Elo+

VS

Team Averages
Level 28
1,470 SR
1,400 Elo+
Heimdallr
Heimdallr
Hordorr
Heimdallr
Level 88
God Stats
1W - 3L
1,349 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 1
Kali
Kali
LimaBlue
Kali
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,358 Elo+
Solo
Ganesha
Ganesha
Loupion
Ganesha
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,320 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
alexdebaran
Morgan Le Fay
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
107W - 125L
1,405 Elo+
Solo
Kukulkan
Kukulkan
o1C3pt
Kukulkan
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 5
7,276
520
4,159
10,066
4,505
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Guedinhos
Cu Chulainn
14
10 / 1 / 3
8,719
623
6,626
7,803
4,733
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 3 / 1
8,011
572
3,134
6,216
2,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
SoulLad
Bastet
12
3 / 4 / 4
7,554
540
6,533
9,506
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Viidya
Jing Wei
12
4 / 5 / 4
7,880
563
9,428
9,636
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hordorr
Heimdallr
12
9 / 3 / 2
7,662
547
9,317
9,303
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
11
3 / 4 / 8
7,262
519
3,118
8,995
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
Loupion
Ganesha
9
1 / 4 / 3
6,136
438
1,973
7,475
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
alexdebaran
Morgan Le Fay
11
4 / 6 / 0
6,869
491
5,978
10,402
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
o1C3pt
Kukulkan
9
0 / 7 / 0
5,884
420
2,269
5,475
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
24
Kills
17
17
Deaths
24
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
W
Cu Chulainn
Guedinhos
Cu Chulainn
10
1
3
11.5
L
Heimdallr
Hordorr
Heimdallr
9
3
2
3.33
L
Kali
3
4
8
1.75
L
Ganesha
Loupion
Ganesha
1
4
3
0.63
W
4
3
1
1.5
W
Bastet
SoulLad
Bastet
3
4
4
1.25
W
Jing Wei
Viidya
Jing Wei
4
5
4
1.2
L
Morgan Le Fay
alexdebaran
Morgan Le Fay
4
6
0
0.67
L
Kukulkan
o1C3pt
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,880
Damage
22,655
43,227
Taken
41,650
17,886
Mitigated
15,231
7,122
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,159
395
331
1,654
10,066
4,505
320
1,329
8,709
14,538
0
W
Cu Chulainn
Guedinhos
Cu Chulainn
6,626
948
0
126
7,803
4,733
1,208
2,008
5,761
5,578
32,784
L
Heimdallr
Hordorr
Heimdallr
9,317
5,267
0
2,702
9,303
3,607
676
2,300
7,003
0
36,207
L
Kali
3,118
1,556
0
1,923
8,995
2,867
210
282
8,713
0
18,409
L
Ganesha
Loupion
Ganesha
1,973
347
0
702
7,475
3,617
0
791
6,684
9,045
0
W
3,134
535
201
1,887
6,216
2,117
1,594
3,633
2,117
38,856
0
W
Bastet
SoulLad
Bastet
6,533
1,916
0
2,265
9,506
2,828
746
2,015
7,391
0
43,858
W
Jing Wei
Viidya
Jing Wei
9,428
7,243
0
658
9,636
3,703
248
613
9,023
0
41,954
L
Morgan Le Fay
alexdebaran
Morgan Le Fay
5,978
880
0
1,727
10,402
3,585
519
4,229
6,173
32,490
0
L
Kukulkan
o1C3pt
Kukulkan
2,269
718
0
0
5,475
1,555
0
233
5,242
24,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,440
Gold Earned
33,813
321
Minions Killed
228
0
Camps Cleared
0
1,393,308
Distance Traveled
1,087,104
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,276
520
24
2
0
318,430
2
W
Cu Chulainn
8,719
623
66
5
0
293,074
1
L
Heimdallr
7,662
547
66
5
0
236,580
3
L
Kali
7,262
519
51
4
0
231,310
1
L
Ganesha
6,136
438
2
0
0
240,392
0
W
Ra
8,011
572
85
6
0
230,863
2
W
Bastet
7,554
540
80
6
0
264,443
2
W
Jing Wei
7,880
563
66
5
0
286,498
4
L
Morgan Le Fay
6,869
491
50
4
0
208,963
0
L
Kukulkan
5,884
420
59
4
0
169,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role