Player Matchup

Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
BetaWarX
Fenrir
Gold V
Level 158
God Stats
8W - 5L
1,325 SR
Queue Stats
125W - 135L
1,219 MMR
Solo
Chiron
Chiron
Gold V
Holepro32
Chiron
Gold V
Level 46
God Stats
5W - 1L
1,499 SR
Queue Stats
190W - 185L
1,256 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
TSSFraaMdn
Zhong Kui
Silver IV
Level 122
God Stats
1W - 1L
1,666 SR
Queue Stats
6W - 14L
1,369 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
TSSzhyk
Ne Zha
Bronze III
Level 92
God Stats
1W - 1L
1,549 SR
Queue Stats
4W - 4L
1,507 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,508 SR
1,370 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,546 SR
1,437 MMR
Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver III
Dandy13
Hercules
Silver III
Level 88
God Stats
1W - 1L
1,535 SR
Queue Stats
32W - 31L
1,366 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
NideVitor
Ao Kuang
Bronze III
Level 122
God Stats
0W - 2L
1,695 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Janus
Janus
Silver IV
TiburonNuclear
Janus
Silver IV
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 134L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 2 / 2
7,380
615
5,414
8,522
5,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
BetaWarX
Fenrir
10
0 / 3 / 5
6,699
558
3,173
8,371
3,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Holepro32
Chiron
13
2 / 0 / 3
7,322
610
4,397
5,216
1,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TSSFraaMdn
Zhong Kui
14
5 / 0 / 4
8,124
677
6,372
6,202
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
TSSzhyk
Ne Zha
13
8 / 0 / 4
8,104
675
5,700
7,609
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AthenaChronosApolloTsukuyomi

VS

Bans
SetJormungandrGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 4 / 0
5,982
499
4,227
6,372
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
 
Khepri
9
0 / 3 / 1
5,799
483
1,661
7,894
3,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Dandy13
Hercules
11
1 / 4 / 1
6,611
551
4,874
11,322
6,835
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
NideVitor
Ao Kuang
12
1 / 1 / 0
6,543
545
845
7,365
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 4 / 1
6,482
540
2,488
4,986
1,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
5
5
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
2
1
L
Skadi
 
Skadi
2
4
0
0.5
L
Khepri
 
Khepri
0
3
1
0.17
W
Fenrir
BetaWarX
Fenrir
0
3
5
0.83
L
Hercules
Dandy13
Hercules
1
4
1
0.38
W
Chiron
Holepro32
Chiron
2
0
3
3.5
L
Ao Kuang
NideVitor
Ao Kuang
1
1
0
1
W
Zhong Kui
TSSFraaMdn
Zhong Kui
5
0
4
7
W
Ne Zha
TSSzhyk
Ne Zha
8
0
4
10
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,056
Damage
14,095
35,920
Taken
37,939
17,050
Mitigated
16,008
15,904
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,414
1,983
0
4,019
8,522
5,162
160
1,496
7,016
39,140
0
L
Skadi
 
Skadi
4,227
1,839
0
1,491
6,372
1,700
0
1,088
5,284
0
31,880
L
Khepri
 
Khepri
1,661
302
0
1,430
7,894
3,776
0
2,397
5,497
11,689
0
W
Fenrir
BetaWarX
Fenrir
3,173
494
0
1,314
8,371
3,762
0
1,074
7,283
0
19,672
L
Hercules
Dandy13
Hercules
4,874
2,324
0
3,661
11,322
6,835
0
5,670
5,652
0
31,151
W
Chiron
Holepro32
Chiron
4,397
1,543
691
1,858
5,216
1,587
1,004
382
4,834
0
49,119
L
Ao Kuang
NideVitor
Ao Kuang
845
96
0
1,547
7,365
2,331
0
692
6,673
39,945
0
W
Zhong Kui
TSSFraaMdn
Zhong Kui
6,372
425
0
4,157
6,202
4,087
348
1,277
4,865
47,553
0
W
Ne Zha
TSSzhyk
Ne Zha
5,700
1,711
0
3,865
7,609
2,452
275
659
6,928
0
44,898
L
2,488
218
0
500
4,986
1,366
46
1,939
3,047
37,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,629
Gold Earned
31,417
406
Minions Killed
327
0
Camps Cleared
0
1,173,874
Distance Traveled
1,148,934
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,380
615
81
7
0
225,198
3
L
Skadi
5,982
499
55
5
0
202,112
2
L
Khepri
5,799
483
21
2
0
240,842
6
W
Fenrir
6,699
558
37
3
0
222,521
5
L
Hercules
6,611
551
82
7
0
214,432
0
W
Chiron
7,322
610
106
9
0
212,729
3
L
Ao Kuang
6,543
545
90
8
0
256,153
0
W
Zhong Kui
8,124
677
101
8
0
255,812
4
W
Ne Zha
8,104
675
81
7
0
257,614
4
L
Janus
6,482
540
79
7
0
235,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role