Player Matchup

Cerberus
Cerberus
Silver II
AY 4Y R0N2485
Cerberus
Silver II
Level 109
God Stats
13W - 13L
1,629 SR
Queue Stats
42W - 45L
1,284 MMR
Solo
Arachne
Arachne
Silver I
DestroyerViZs
Arachne
Silver I
Level 68
God Stats
28W - 15L
1,790 SR
Queue Stats
590W - 579L
1,310 MMR
Party 1
Cabrakan
Cabrakan
Gold V
Eklls
Cabrakan
Gold V
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 91L
1,269 MMR
Solo
Danzaburou
Danzaburou
Gold V
SimulatormannV2
Danzaburou
Gold V
Level 65
God Stats
34W - 8L
1,704 SR
Queue Stats
522W - 512L
1,326 MMR
Party 1
Janus
Janus
Bronze III
ozmiester13
Janus
Bronze III
Level 109
God Stats
4W - 2L
1,552 SR
Queue Stats
6W - 11L
1,279 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,635 SR
1,293 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,566 SR
1,293 MMR
Hachiman
Hachiman
Silver IV
Djothaaa
Hachiman
Silver IV
Level 119
God Stats
0W - 2L
1,677 SR
Queue Stats
23W - 29L
1,397 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
NDrew2k
Sun Wukong
Gold V
Level 108
God Stats
55W - 54L
1,555 SR
Queue Stats
634W - 642L
1,237 MMR
Solo
Khepri
Khepri
Silver I
Rooka--
Khepri
Silver I
Level 146
God Stats
9W - 9L
1,500 SR
Queue Stats
325W - 318L
1,265 MMR
Party 2
Camazotz
Camazotz
Gold V
SauronMVP
Camazotz
Gold V
Level 121
God Stats
13W - 11L
1,656 SR
Queue Stats
224W - 239L
1,307 MMR
Solo
Merlin
Merlin
Silver I
kakasniper8
Merlin
Silver I
Level 104
God Stats
0W - 1L
1,445 SR
Queue Stats
159W - 152L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AY 4Y R0N2485
Cerberus
17
4 / 2 / 7
11,341
516
7,647
16,879
12,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
20
9 / 2 / 5
13,475
613
13,551
15,033
7,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Eklls
Cabrakan
17
2 / 5 / 3
11,613
528
13,688
18,155
20,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
SimulatormannV2
Danzaburou
19
3 / 4 / 2
12,371
562
15,236
21,139
9,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 10
12,334
561
14,299
10,846
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AthenaPersephoneTiamatGilgameshSet

VS

Bans
ChironScyllaKing ArthurGuan YuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Djothaaa
Hachiman
15
2 / 4 / 2
10,229
465
10,478
14,781
5,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
NDrew2k
Sun Wukong
20
5 / 1 / 2
12,247
557
11,488
17,221
12,798
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
Rooka--
Khepri
13
1 / 7 / 3
9,882
449
6,485
19,258
15,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
SauronMVP
Camazotz
18
3 / 5 / 5
11,053
502
10,473
21,039
7,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
18
3 / 5 / 1
10,976
499
9,868
14,837
5,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
22
Kills
14
14
Deaths
22
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AY 4Y R0N2485
Cerberus
4
2
7
3.75
W
Arachne
9
2
5
5.75
L
Hachiman
Djothaaa
Hachiman
2
4
2
0.75
W
Cabrakan
Eklls
Cabrakan
2
5
3
0.7
L
Sun Wukong
NDrew2k
Sun Wukong
5
1
2
6
L
Khepri
Rooka--
Khepri
1
7
3
0.36
L
Camazotz
SauronMVP
Camazotz
3
5
5
1.1
W
Danzaburou
SimulatormannV2
Danzaburou
3
4
2
1
L
Merlin
3
5
1
0.7
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,421
Damage
48,792
82,052
Taken
87,136
53,218
Mitigated
45,645
28,754
Healing
22,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AY 4Y R0N2485
Cerberus
7,647
635
0
3,411
16,879
12,102
0
5,286
11,593
38,099
0
W
Arachne
13,551
10,759
0
6,278
15,033
7,323
392
3,027
12,006
0
111,056
L
Hachiman
Djothaaa
Hachiman
10,478
5,004
0
4,055
14,781
5,042
0
3,191
11,544
0
62,951
W
Cabrakan
Eklls
Cabrakan
13,688
2,685
0
5,349
18,155
20,491
568
1,063
17,092
75,571
0
L
Sun Wukong
NDrew2k
Sun Wukong
11,488
2,660
0
6,887
17,221
12,798
612
10,393
6,724
0
75,879
L
Khepri
Rooka--
Khepri
6,485
934
0
1,251
19,258
15,210
0
6,772
12,301
32,831
0
L
Camazotz
SauronMVP
Camazotz
10,473
2,791
0
8,843
21,039
7,401
0
6,116
14,705
0
89,915
W
Danzaburou
SimulatormannV2
Danzaburou
15,236
12,369
0
10,098
21,139
9,254
440
4,798
16,341
0
96,702
L
Merlin
9,868
1,051
0
1,302
14,837
5,194
0
8,223
6,228
87,916
0
W
14,299
1,534
0
3,618
10,846
4,048
762
2,179
8,667
94,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,134
Gold Earned
54,387
675
Minions Killed
655
0
Camps Cleared
0
2,173,843
Distance Traveled
1,996,073
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,341
516
50
2
0
473,334
7
W
Arachne
13,475
613
157
7
0
532,692
3
L
Hachiman
10,229
465
133
6
0
381,966
5
W
Cabrakan
11,613
528
144
7
0
314,843
5
L
Sun Wukong
12,247
557
166
8
0
433,809
12
L
Khepri
9,882
449
50
2
0
390,272
5
L
Camazotz
11,053
502
141
6
0
421,126
4
W
Danzaburou
12,371
562
152
7
0
395,348
6
L
Merlin
10,976
499
165
8
0
368,900
4
W
Janus
12,334
561
172
8
0
457,626
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role