Player Matchup

Zeus
Zeus
Big Fat Zach807
Zeus
Level 28
God Stats
4W - 12L
1,299 SR
Queue Stats
46W - 68L
1,335 Elo+
Party 1
Rama
Rama
ModernReaper999
Rama
Level 22
God Stats
2W - 1L
1,652 SR
Queue Stats
46W - 53L
1,356 Elo+
Party 1
Mercury
Mercury
PoopSoupKing
Mercury
Level 28
God Stats
3W - 2L
1,433 SR
Queue Stats
24W - 23L
1,311 Elo+
Solo
Khepri
Khepri
USEL3SS MAN
Khepri
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 132L
1,345 Elo+
Party 1
Danzaburou
Danzaburou
thesergiorevenge
Danzaburou
Level 28
God Stats
29W - 36L
1,393 SR
Queue Stats
45W - 77L
1,244 Elo+
Solo
Team Averages
Level 27
1,455 SR
1,318 Elo+

VS

Team Averages
Level 25
1,531 SR
1,362 Elo+
Loki
Loki
DerEchteTom
Loki
Level 25
God Stats
27W - 20L
1,577 SR
Queue Stats
60W - 68L
1,403 Elo+
Party 2
Sol
Sol
Ibo_FK
Sol
Level 40
God Stats
29W - 32L
1,392 SR
Queue Stats
177W - 220L
1,327 Elo+
Party 2
Bellona
Bellona
SenpaiHxntai
Bellona
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
48W - 58L
1,394 Elo+
Party 2
Ymir
Ymir
nictric_YT
Ymir
Level 29
God Stats
7W - 3L
1,668 SR
Queue Stats
99W - 119L
1,364 Elo+
Solo
Neith
Neith
temp-969578
Neith
Level 26
God Stats
3W - 1L
1,520 SR
Queue Stats
56W - 83L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 13 / 3
15,150
459
30,931
21,457
8,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 13 / 6
14,619
443
20,709
35,406
13,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
PoopSoupKing
Mercury
3
0 / 1 / 1
8,132
246
0
550
0
Khepri
20
3 / 10 / 6
14,571
442
11,927
32,600
19,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
thesergiorevenge
Danzaburou
20
3 / 19 / 5
14,812
449
12,699
35,992
26,507
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 8 / 15
17,117
519
24,828
24,475
10,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
Ibo_FK
Sol
20
19 / 3 / 8
18,466
560
38,261
36,432
15,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
SenpaiHxntai
Bellona
20
5 / 1 / 21
15,920
482
8,453
22,245
18,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

3
0 / 0 / 0
7,327
222
0
0
0
20
15 / 4 / 11
17,822
540
35,890
24,652
14,685
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
111
16
Kills
56
56
Deaths
16
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
7
13
3
0.65
W
17
8
15
3.06
W
Sol
Ibo_FK
Sol
19
3
8
7.67
L
3
13
6
0.46
L
Mercury
PoopSoupKing
Mercury
0
1
1
0.5
W
Bellona
SenpaiHxntai
Bellona
5
1
21
15.5
L
Khepri
3
10
6
0.6
W
0
0
0
0
W
15
4
11
5.13
L
Danzaburou
thesergiorevenge
Danzaburou
3
19
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,266
Damage
107,432
126,005
Taken
107,804
67,575
Mitigated
58,798
9,971
Healing
50,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,931
5,074
0
0
21,457
8,142
649
8,463
12,769
69,386
0
W
24,828
8,297
1,917
6,631
24,475
10,464
0
9,893
14,582
0
80,671
W
Sol
Ibo_FK
Sol
38,261
15,541
1,769
22,813
36,432
15,234
9,973
12,950
23,482
154,304
0
L
20,709
11,219
0
8,492
35,406
13,391
1,174
6,759
28,647
0
102,746
L
Mercury
PoopSoupKing
Mercury
0
0
0
0
550
0
0
0
550
0
0
W
Bellona
SenpaiHxntai
Bellona
8,453
2,844
2,244
6,827
22,245
18,415
794
12,108
10,137
0
53,326
L
Khepri
11,927
2,844
0
0
32,600
19,535
270
9,676
22,924
82,548
0
W
0
0
0
0
0
0
0
0
0
0
0
W
35,890
16,925
0
8,406
24,652
14,685
7,380
7,907
16,745
0
122,874
L
Danzaburou
thesergiorevenge
Danzaburou
12,699
5,102
0
1,479
35,992
26,507
2,600
13,363
22,629
0
73,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,284
Gold Earned
76,652
490
Minions Killed
591
0
Camps Cleared
0
1,680,532
Distance Traveled
2,168,562
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,150
459
101
3
0
372,738
0
W
Loki
17,117
519
112
3
0
571,079
2
W
Sol
18,466
560
211
6
0
507,805
0
L
Rama
14,619
443
140
4
0
388,248
0
L
Mercury
8,132
246
0
0
0
0
0
W
Bellona
15,920
482
89
3
0
562,477
3
L
Khepri
14,571
442
129
4
0
535,233
0
W
Ymir
7,327
222
0
0
0
0
0
W
Neith
17,822
540
179
5
0
527,201
1
L
Danzaburou
14,812
449
120
4
0
384,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role