Player Matchup

Anhur
Anhur
Platinum V
Fárt
Anhur
Platinum V
Level 156
God Stats
0W - 1L
1,622 SR
Queue Stats
16W - 3L
1,929 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
Kokushíbo
Baron Samedi
Platinum V
Level 160
God Stats
0W - 1L
1,481 SR
Queue Stats
17W - 3L
1,929 MMR
Party 2
Yemoja
Yemoja
Platinum V
Shíd
Yemoja
Platinum V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 2L
1,929 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,534 SR
1,929 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,591 SR
1,743 MMR
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum V
Starxby
Neith
Platinum V
Level 158
God Stats
2W - 3L
1,702 SR
Queue Stats
17W - 14L
1,786 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
lmJaff
Cu Chulainn
Platinum II
Level 154
God Stats
2W - 0L
1,571 SR
Queue Stats
35W - 18L
1,944 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fárt
Anhur
15
5 / 5 / 3
10,740
671
10,384
19,041
8,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Kokushíbo
Baron Samedi
13
3 / 6 / 5
9,750
609
14,902
18,035
10,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Shíd
Yemoja
13
0 / 6 / 7
9,728
608
6,927
17,839
15,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
TiamatSobekAthenaGilgameshThoth

VS

Bans
PersephoneAresScyllaAphroditeRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
9 / 2 / 6
11,931
746
21,848
11,396
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Starxby
Neith
16
5 / 2 / 10
11,625
727
19,661
13,841
4,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
lmJaff
Cu Chulainn
14
3 / 4 / 5
10,155
635
6,729
16,010
9,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
8
Kills
17
17
Deaths
8
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
2
6
6
L
Anhur
Fárt
Anhur
5
5
3
1.3
L
Baron Samedi
Kokushíbo
Baron Samedi
3
6
5
0.92
L
Yemoja
Shíd
Yemoja
0
6
7
0.58
W
Neith
Starxby
Neith
5
2
10
5
W
Cu Chulainn
lmJaff
Cu Chulainn
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,213
Damage
48,238
54,915
Taken
41,247
34,214
Mitigated
17,830
17,942
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
21,848
558
0
2,969
11,396
3,519
89
6,848
4,548
44,608
0
L
Anhur
Fárt
Anhur
10,384
4,917
0
3,620
19,041
8,298
0
7,958
11,083
0
51,285
L
Baron Samedi
Kokushíbo
Baron Samedi
14,902
558
1,224
6,025
18,035
10,071
0
7,427
10,608
38,217
0
L
Yemoja
Shíd
Yemoja
6,927
1,526
3,382
3,691
17,839
15,845
0
7,134
10,705
17,585
0
W
Neith
Starxby
Neith
19,661
5,692
0
5,032
13,841
4,670
3,104
8,919
4,922
0
57,829
W
Cu Chulainn
lmJaff
Cu Chulainn
6,729
647
0
2,110
16,010
9,641
266
6,062
9,948
1,885
31,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
33,711
140
Minions Killed
175
0
Camps Cleared
0
754,639
Distance Traveled
857,169
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,931
746
31
2
0
289,025
2
L
Anhur
10,740
671
79
5
0
246,286
3
L
Baron Samedi
9,750
609
45
3
0
255,306
5
L
Yemoja
9,728
608
16
1
0
253,047
2
W
Neith
11,625
727
98
6
0
264,911
4
W
Cu Chulainn
10,155
635
46
3
0
303,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role