Player Matchup

Ra
Ra
Ligerjager66
Ra
Level 22
God Stats
4W - 3L
1,564 SR
Queue Stats
124W - 129L
1,444 Elo+
Solo
Thanatos
Thanatos
Tyr4xFake
Thanatos
Level 19
God Stats
1W - 0L
1,841 SR
Queue Stats
4W - 0L
1,875 Elo+
Party 1
Neith
Neith
Veturli
Neith
Level 4
God Stats
4W - 1L
1,744 SR
Queue Stats
6W - 8L
1,442 Elo+
Party 1
Izanami
Izanami
chicue00
Izanami
Level 21
God Stats
94W - 63L
1,657 SR
Queue Stats
142W - 128L
1,570 Elo+
Solo
Ymir
Ymir
monodestroyer97
Ymir
Level 28
God Stats
1W - 0L
1,466 SR
Queue Stats
18W - 25L
1,475 Elo+
Solo
Team Averages
Level 19
1,655 SR
1,561 Elo+

VS

Team Averages
Level 23
1,639 SR
1,572 Elo+
Ymir
Ymir
IHateFurrys
Ymir
Level 15
God Stats
5W - 3L
1,522 SR
Queue Stats
47W - 45L
1,505 Elo+
Solo
Anubis
Anubis
Insxmniic
Anubis
Level 14
God Stats
1W - 2L
1,722 SR
Queue Stats
147W - 165L
1,490 Elo+
Solo
Susano
Susano
TriggeredLyf
Susano
Level 29
God Stats
2W - 2L
1,798 SR
Queue Stats
15W - 10L
1,590 Elo+
Solo
Danzaburou
Danzaburou
datSTREAKK
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,674 Elo+
Solo
Arachne
Arachne
tuitionalboar
Arachne
Level 28
God Stats
44W - 43L
1,655 SR
Queue Stats
306W - 342L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 11
13,230
575
14,124
16,265
5,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Tyr4xFake
Thanatos
20
15 / 4 / 6
15,798
687
23,896
20,646
11,577
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Veturli
Neith
15
1 / 10 / 7
10,808
470
4,487
15,182
5,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
chicue00
Izanami
20
11 / 2 / 12
16,392
713
21,941
14,887
8,372
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 14 / 8
10,179
443
6,623
23,005
17,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 22
12,745
554
10,211
19,468
20,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Insxmniic
Anubis
17
7 / 8 / 6
11,535
502
15,215
20,024
8,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
19
5 / 7 / 6
11,473
499
10,566
16,773
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
datSTREAKK
Danzaburou
19
18 / 6 / 5
14,301
622
23,875
17,595
7,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
17
5 / 10 / 4
11,352
494
9,690
20,188
8,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
81
36
Kills
38
38
Deaths
36
44
Assists
43
Player
Kills
Deaths
Assists
KDA
L
3
5
22
2.8
L
Anubis
Insxmniic
Anubis
7
8
6
1.25
W
8
8
11
1.69
L
Susano
5
7
6
1.14
W
Thanatos
Tyr4xFake
Thanatos
15
4
6
4.5
W
Neith
Veturli
Neith
1
10
7
0.45
W
Izanami
chicue00
Izanami
11
2
12
8.5
L
Danzaburou
datSTREAKK
Danzaburou
18
6
5
3.42
W
1
14
8
0.36
L
Arachne
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,071
Damage
69,557
89,985
Taken
94,048
48,365
Mitigated
51,438
36,342
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,211
1,777
0
1,304
19,468
20,463
87
5,918
13,550
29,428
0
L
Anubis
Insxmniic
Anubis
15,215
517
118
6,277
20,024
8,495
494
5,562
14,462
72,830
0
W
14,124
1,472
2,110
4,748
16,265
5,549
1,404
9,012
7,253
75,858
0
L
Susano
10,566
2,109
0
3,214
16,773
6,343
0
2,741
14,032
0
75,531
W
Thanatos
Tyr4xFake
Thanatos
23,896
9,012
0
21,945
20,646
11,577
1,940
5,085
15,561
0
123,722
W
Neith
Veturli
Neith
4,487
2,429
269
2,348
15,182
5,290
2,356
1,756
13,426
0
35,388
W
Izanami
chicue00
Izanami
21,941
11,953
0
3,485
14,887
8,372
4,227
4,059
10,828
0
130,581
L
Danzaburou
datSTREAKK
Danzaburou
23,875
14,592
0
2,605
17,595
7,176
375
2,320
15,275
0
107,533
W
6,623
1,670
0
1,437
23,005
17,577
603
5,514
17,491
34,059
0
L
Arachne
9,690
4,389
0
4,040
20,188
8,961
36
4,206
15,982
0
74,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,407
Gold Earned
61,406
688
Minions Killed
544
0
Camps Cleared
0
2,070,364
Distance Traveled
1,984,284
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,745
554
39
2
0
435,883
3
L
Anubis
11,535
502
126
5
0
289,753
2
W
Ra
13,230
575
117
5
0
396,655
6
L
Susano
11,473
499
121
5
0
437,312
0
W
Thanatos
15,798
687
182
8
0
482,993
1
W
Neith
10,808
470
78
3
0
350,210
1
W
Izanami
16,392
713
257
11
0
448,638
16
L
Danzaburou
14,301
622
148
6
0
376,688
4
W
Ymir
10,179
443
54
2
0
391,868
0
L
Arachne
11,352
494
110
5
0
444,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role