Player Matchup

Heimdallr
Heimdallr
Kevinster
Heimdallr
Level 108
God Stats
7W - 4L
1,690 SR
Queue Stats
221W - 183L
1,569 Elo+
Party 1
Hel
Hel
Scarr3
Hel
Level 63
God Stats
71W - 72L
1,491 SR
Queue Stats
249W - 261L
1,484 Elo+
Solo
Cabrakan
Cabrakan
Shimomeikato
Cabrakan
Level 134
God Stats
7W - 6L
1,449 SR
Queue Stats
218W - 205L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
URGeh
Cernunnos
Level 116
God Stats
21W - 19L
1,521 SR
Queue Stats
437W - 424L
1,536 Elo+
Solo
Vamana
Vamana
destroyer89
Vamana
Level 126
God Stats
10W - 4L
1,501 SR
Queue Stats
522W - 534L
1,466 Elo+
Solo
Team Averages
Level 109
1,530 SR
1,517 Elo+

VS

Team Averages
Level 119
1,457 SR
1,479 Elo+
Nox
Nox
 
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dark0pls
Chang'e
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,306 Elo+
Party 2
Da Ji
Da Ji
LichtBiest
Da Ji
Level 129
God Stats
1W - 2L
1,267 SR
Queue Stats
161W - 159L
1,586 Elo+
Party 2
Chiron
Chiron
Yuimekui
Chiron
Level 153
God Stats
17W - 15L
1,517 SR
Queue Stats
251W - 250L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kevinster
Heimdallr
18
4 / 3 / 13
11,976
544
15,850
13,887
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Scarr3
Hel
20
9 / 3 / 5
13,356
607
13,635
16,186
7,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Shimomeikato
Cabrakan
15
3 / 5 / 14
11,899
541
8,910
19,356
24,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
URGeh
Cernunnos
20
5 / 1 / 3
12,937
588
13,639
24,018
11,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
19
2 / 1 / 6
12,220
555
13,394
20,248
20,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
1 / 3 / 5
11,640
529
7,535
10,406
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
14
2 / 7 / 7
9,805
446
7,765
22,421
21,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Dark0pls
Chang'e
18
1 / 4 / 3
10,975
499
15,359
19,068
14,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
18
6 / 5 / 5
11,717
533
13,119
19,849
7,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Yuimekui
Chiron
17
3 / 4 / 6
10,920
496
15,735
17,250
6,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
23
Kills
13
13
Deaths
23
41
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
5
1.17
L
Aphrodite
 
Aphrodite
2
7
7
0.79
L
Chang'e
Dark0pls
Chang'e
1
4
3
0.63
W
Heimdallr
Kevinster
Heimdallr
4
3
13
3.5
L
Da Ji
6
5
5
1.7
W
Hel
Scarr3
Hel
9
3
5
3.83
W
Cabrakan
Shimomeikato
Cabrakan
3
5
14
2
W
Cernunnos
URGeh
Cernunnos
5
1
3
6.5
L
Chiron
Yuimekui
Chiron
3
4
6
1.5
W
Vamana
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,428
Damage
59,513
93,695
Taken
88,994
70,018
Mitigated
54,201
44,697
Healing
36,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,535
521
0
1,280
10,406
3,857
720
1,989
8,417
95,792
0
L
Aphrodite
 
Aphrodite
7,765
631
2,497
6,809
22,421
21,987
366
6,813
15,608
37,836
0
L
Chang'e
Dark0pls
Chang'e
15,359
596
3,298
9,531
19,068
14,439
289
4,963
14,105
80,120
0
W
Heimdallr
Kevinster
Heimdallr
15,850
10,012
0
6,505
13,887
6,567
1,818
3,042
10,845
0
95,002
L
Da Ji
13,119
2,378
0
5,922
19,849
7,572
645
2,668
17,181
0
77,250
W
Hel
Scarr3
Hel
13,635
826
6,033
9,347
16,186
7,179
346
4,436
11,750
110,661
0
W
Cabrakan
Shimomeikato
Cabrakan
8,910
900
0
490
19,356
24,337
212
5,105
14,251
18,948
0
W
Cernunnos
URGeh
Cernunnos
13,639
8,955
0
14,894
24,018
11,201
5,027
6,987
17,031
0
122,190
L
Chiron
Yuimekui
Chiron
15,735
6,541
1,790
5,470
17,250
6,346
2,321
6,112
11,129
0
90,848
W
Vamana
13,394
3,330
0
7,428
20,248
20,734
180
11,089
9,159
0
82,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,388
Gold Earned
55,057
684
Minions Killed
655
0
Camps Cleared
0
2,184,628
Distance Traveled
2,115,580
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,640
529
192
9
0
421,548
3
L
Aphrodite
9,805
446
61
3
0
424,337
10
L
Chang'e
10,975
499
149
7
0
399,209
3
W
Heimdallr
11,976
544
142
6
0
421,040
7
L
Da Ji
11,717
533
109
5
0
449,439
3
W
Hel
13,356
607
175
8
0
464,577
2
W
Cabrakan
11,899
541
19
1
0
436,918
6
W
Cernunnos
12,937
588
189
9
0
381,538
8
L
Chiron
10,920
496
144
7
0
421,047
4
W
Vamana
12,220
555
159
7
0
480,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role