Player Matchup

Ra
Ra
FkedUrDad
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,557 Elo+
Party 1
Nemesis
Nemesis
Pennetrater
Nemesis
Level 157
God Stats
0W - 4L
1,010 SR
Queue Stats
36W - 38L
1,535 Elo+
Party 1
Anhur
Anhur
Vengeance3D
Anhur
Level 35
God Stats
4W - 3L
1,579 SR
Queue Stats
7W - 6L
1,623 Elo+
Party 1
Ne Zha
Ne Zha
killopt
Ne Zha
Level 40
God Stats
4W - 2L
1,467 SR
Queue Stats
56W - 43L
1,572 Elo+
Solo
Athena
Athena
native_951
Athena
Level 41
God Stats
9W - 8L
1,554 SR
Queue Stats
215W - 223L
1,557 Elo+
Solo
Team Averages
Level 68
1,422 SR
1,569 Elo+

VS

Team Averages
Level 69
1,581 SR
1,550 Elo+
Khepri
Khepri
FromDaESLV
Khepri
Level 31
God Stats
2W - 2L
1,575 SR
Queue Stats
104W - 104L
1,609 Elo+
Solo
Tsukuyomi
Tsukuyomi
GMAN-23-
Tsukuyomi
Level 122
God Stats
13W - 13L
1,696 SR
Queue Stats
1,288W - 1,242L
1,554 Elo+
Solo
Danzaburou
Danzaburou
LevilKneviel
Danzaburou
Level 116
God Stats
4W - 2L
1,579 SR
Queue Stats
616W - 588L
1,476 Elo+
Solo
Hera
Hera
SMITEGUY69
Hera
Level 44
God Stats
6W - 6L
1,300 SR
Queue Stats
417W - 463L
1,444 Elo+
Solo
Bellona
Bellona
slurpeelover124
Bellona
Level 32
God Stats
6W - 5L
1,753 SR
Queue Stats
220W - 154L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 2
10,702
535
12,935
13,341
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Pennetrater
Nemesis
13
3 / 6 / 5
9,265
463
6,351
14,678
5,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 1
8,734
437
5,795
16,543
5,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
killopt
Ne Zha
17
3 / 3 / 1
10,224
511
9,066
13,790
10,321
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Athena
native_951
Athena
11
0 / 6 / 5
7,951
398
5,465
19,417
12,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FromDaESLV
Khepri
16
3 / 1 / 13
10,906
545
6,321
10,037
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
GMAN-23-
Tsukuyomi
20
7 / 1 / 5
12,090
605
10,370
12,334
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
LevilKneviel
Danzaburou
18
5 / 3 / 4
12,098
605
12,537
12,416
4,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 8
11,075
554
10,679
12,351
4,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 4 / 6
12,348
617
16,932
20,083
12,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
13
Kills
26
27
Deaths
13
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Khepri
FromDaESLV
Khepri
3
1
13
9.5
W
Tsukuyomi
GMAN-23-
Tsukuyomi
7
1
5
9.5
W
Danzaburou
LevilKneviel
Danzaburou
5
3
4
2.33
L
Nemesis
Pennetrater
Nemesis
3
6
5
0.92
W
4
4
8
2
L
1
7
1
0.21
L
Ne Zha
killopt
Ne Zha
3
3
1
1.17
L
Athena
native_951
Athena
0
6
5
0.42
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,612
Damage
56,839
77,769
Taken
67,221
39,726
Mitigated
35,334
20,403
Healing
25,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,935
1,188
1,374
4,775
13,341
5,537
0
5,772
7,189
73,886
0
W
Khepri
FromDaESLV
Khepri
6,321
438
0
1,202
10,037
8,608
845
3,725
6,312
33,271
0
W
Tsukuyomi
GMAN-23-
Tsukuyomi
10,370
2,321
0
7,411
12,334
5,066
1,190
2,375
9,959
0
98,897
W
Danzaburou
LevilKneviel
Danzaburou
12,537
4,648
0
2,250
12,416
4,368
1,250
2,442
9,974
0
84,420
L
Nemesis
Pennetrater
Nemesis
6,351
2,225
0
1,634
14,678
5,961
0
2,484
12,096
0
53,189
W
10,679
1,753
0
5,399
12,351
4,478
2,721
6,316
6,035
62,064
0
L
5,795
2,098
0
3,884
16,543
5,551
0
2,511
13,998
0
56,132
L
Ne Zha
killopt
Ne Zha
9,066
2,726
0
4,330
13,790
10,321
0
2,240
11,528
137
59,071
L
Athena
native_951
Athena
5,465
1,374
0
4,406
19,417
12,356
0
3,385
15,958
26,755
0
W
16,932
10,026
0
8,792
20,083
12,814
3,145
3,679
16,404
0
83,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,876
Gold Earned
58,517
468
Minions Killed
613
0
Camps Cleared
0
1,796,266
Distance Traveled
1,985,636
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,702
535
140
7
0
376,735
3
W
Khepri
10,906
545
53
3
0
422,701
1
W
Tsukuyomi
12,090
605
158
8
0
425,836
0
W
Danzaburou
12,098
605
132
7
0
355,893
0
L
Nemesis
9,265
463
83
4
0
416,856
5
W
Hera
11,075
554
109
5
0
378,082
2
L
Anhur
8,734
437
89
4
0
296,390
5
L
Ne Zha
10,224
511
125
6
0
356,741
0
L
Athena
7,951
398
31
2
0
349,544
0
W
Bellona
12,348
617
161
8
0
403,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role