Player Matchup

Ymir
Ymir
Dario_Glz2012
Ymir
Level 4
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 3L
1,070 Elo+
Solo
Cerberus
Cerberus
KingDouche88
Cerberus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,323 Elo+
Solo
Jormungandr
Jormungandr
PapaZen419
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,110 Elo+
Solo
Izanami
Izanami
SUPERCHUNKY_o0
Izanami
Level 15
God Stats
3W - 5L
1,606 SR
Queue Stats
19W - 23L
1,444 Elo+
Solo
Neith
Neith
i_have_3_cm
Neith
Level 17
God Stats
1W - 5L
1,388 SR
Queue Stats
72W - 62L
1,605 Elo+
Solo
Team Averages
Level 16
1,464 SR
1,311 Elo+

VS

Team Averages
Level 20
1,565 SR
1,497 Elo+
Ares
Ares
HYDR4-FLUFF
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Ihatedavid1
Awilix
Level 26
God Stats
16W - 3L
1,718 SR
Queue Stats
83W - 44L
1,684 Elo+
Solo
Baron Samedi
Baron Samedi
Mystic_MeatBallM
Baron Samedi
Level 29
God Stats
6W - 1L
1,501 SR
Queue Stats
127W - 139L
1,461 Elo+
Solo
Izanami
Izanami
Pxtatavoy
Izanami
Level 26
God Stats
18W - 14L
1,473 SR
Queue Stats
77W - 106L
1,282 Elo+
Solo
Chaac
Chaac
hempking438
Chaac
Level 18
God Stats
8W - 9L
1,631 SR
Queue Stats
168W - 147L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
978
196
0
0
0
Cerberus
KingDouche88
Cerberus
6
1 / 1 / 0
3,711
742
345
3,289
1,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
PapaZen419
Jormungandr
1
0 / 0 / 0
978
196
0
0
0
3
0 / 1 / 0
2,961
592
0
1,345
222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 3 / 0
3,645
729
1,520
3,560
1,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,128
226
0
0
0
Awilix
7
2 / 0 / 1
3,985
797
1,911
3,111
777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
Mystic_MeatBallM
Baron Samedi
6
1 / 1 / 2
3,784
757
1,066
2,109
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Pxtatavoy
Izanami
5
0 / 1 / 0
3,403
681
439
1,356
339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,751
750
618
2,740
1,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
3
5
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
W
Awilix
2
0
1
2.5
L
Cerberus
KingDouche88
Cerberus
1
1
0
1
W
Baron Samedi
Mystic_MeatBallM
Baron Samedi
1
1
2
2
L
Jormungandr
PapaZen419
Jormungandr
0
0
0
0
W
Izanami
Pxtatavoy
Izanami
0
1
0
0
L
0
1
0
0
W
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,865
Damage
4,034
8,194
Taken
9,316
2,507
Mitigated
2,895
1,775
Healing
3,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
1,911
589
0
945
3,111
777
56
0
3,111
0
12,307
L
Cerberus
KingDouche88
Cerberus
345
73
0
819
3,289
1,049
568
0
3,259
9,780
0
W
Baron Samedi
Mystic_MeatBallM
Baron Samedi
1,066
158
191
596
2,109
545
108
0
2,109
11,355
0
L
Jormungandr
PapaZen419
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Pxtatavoy
Izanami
439
325
0
230
1,356
339
1,207
293
1,063
0
11,565
L
0
0
0
99
1,345
222
0
0
1,315
0
6,583
W
618
94
0
1,247
2,740
1,234
0
52
2,688
0
15,757
L
1,520
997
0
857
3,560
1,236
0
938
2,494
0
11,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,273
Gold Earned
16,051
59
Minions Killed
130
0
Camps Cleared
0
214,978
Distance Traveled
367,396
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
978
196
0
0
0
0
0
W
Ares
1,128
226
0
0
0
0
0
W
Awilix
3,985
797
35
7
0
104,993
0
L
Cerberus
3,711
742
19
4
0
90,167
0
W
Baron Samedi
3,784
757
21
4
0
96,224
0
L
Jormungandr
978
196
0
0
0
0
0
W
Izanami
3,403
681
23
5
0
68,929
0
L
Izanami
2,961
592
19
4
0
38,578
0
W
Chaac
3,751
750
51
10
0
97,250
0
L
Neith
3,645
729
21
4
0
86,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role