Player Matchup

Chiron
Chiron
BoneSkrubnHrmny
Chiron
Level 142
God Stats
3W - 3L
1,547 SR
Queue Stats
325W - 320L
1,461 Elo+
Party 3
Tyr
Tyr
Captainducky376
Tyr
Level 156
God Stats
8W - 9L
1,413 SR
Queue Stats
760W - 774L
1,491 Elo+
Party 3
Hel
Hel
ChimpaNCH
Hel
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,300 Elo+
Party 2
Kukulkan
Kukulkan
Magnusxaurora
Kukulkan
Level 108
God Stats
0W - 1L
1,675 SR
Queue Stats
224W - 207L
1,553 Elo+
Party 3
Kumbhakarna
Kumbhakarna
mateoREX2
Kumbhakarna
Level 67
God Stats
2W - 2L
1,632 SR
Queue Stats
21W - 17L
1,535 Elo+
Party 2
Team Averages
Level 122
1,553 SR
1,468 Elo+

VS

Team Averages
Level 105
1,562 SR
1,544 Elo+
Olorun
Olorun
Bambamspaghett
Olorun
Level 128
God Stats
7W - 3L
1,456 SR
Queue Stats
60W - 49L
1,639 Elo+
Party 1
Izanami
Izanami
Chew710
Izanami
Level 157
God Stats
8W - 6L
1,639 SR
Queue Stats
139W - 123L
1,603 Elo+
Party 1
Tyr
Tyr
HITSS
Tyr
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 70L
1,525 Elo+
Solo
Ganesha
Ganesha
Kenactric
Ganesha
Level 36
God Stats
2W - 0L
1,716 SR
Queue Stats
385W - 349L
1,561 Elo+
Solo
Thor
Thor
SirTurtle714
Thor
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,539
419
11,987
11,157
4,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 1
8,263
459
4,297
10,356
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 5 / 1
9,288
516
9,365
13,940
7,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Magnusxaurora
Kukulkan
15
2 / 4 / 1
9,198
511
7,568
8,157
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
mateoREX2
Kumbhakarna
13
0 / 2 / 3
7,210
401
2,137
8,313
3,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
8,865
493
9,372
12,249
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Chew710
Izanami
19
9 / 0 / 1
11,698
650
10,408
10,558
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
HITSS
Tyr
16
3 / 3 / 0
9,519
529
7,830
13,711
11,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Kenactric
Ganesha
14
0 / 1 / 8
8,996
500
5,555
11,729
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 6
8,313
462
4,344
11,190
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
10
Kills
17
17
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
L
1
3
2
0.67
L
3
3
1
1.17
W
Izanami
Chew710
Izanami
9
0
1
9.5
L
4
5
1
0.9
W
Tyr
HITSS
Tyr
3
3
0
1
W
Ganesha
Kenactric
Ganesha
0
1
8
4
L
Kukulkan
Magnusxaurora
Kukulkan
2
4
1
0.63
W
1
4
6
1
L
Kumbhakarna
mateoREX2
Kumbhakarna
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,354
Damage
37,509
51,923
Taken
59,437
22,141
Mitigated
33,583
14,762
Healing
28,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,372
5,138
1,230
7,929
12,249
4,796
1,071
2,240
10,009
65,670
0
L
11,987
3,253
890
3,581
11,157
4,023
420
6,723
4,168
0
57,046
L
4,297
685
0
756
10,356
4,880
0
2,333
7,827
0
46,830
W
Izanami
Chew710
Izanami
10,408
6,677
0
6,468
10,558
4,314
2,234
3,872
6,686
0
92,104
L
9,365
867
446
7,446
13,940
7,149
270
0
13,520
55,557
0
W
Tyr
HITSS
Tyr
7,830
1,296
0
7,060
13,711
11,083
0
6,503
7,208
0
55,759
W
Ganesha
Kenactric
Ganesha
5,555
205
0
3,110
11,729
8,693
8
2,654
9,075
24,576
0
L
Kukulkan
Magnusxaurora
Kukulkan
7,568
1,247
0
333
8,157
2,874
0
1,199
6,958
67,253
0
W
4,344
839
0
2,926
11,190
4,697
0
3,801
7,389
0
42,703
L
Kumbhakarna
mateoREX2
Kumbhakarna
2,137
617
0
1,310
8,313
3,215
0
4,203
3,953
20,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,498
Gold Earned
47,391
471
Minions Killed
520
0
Camps Cleared
0
1,587,390
Distance Traveled
1,630,652
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,865
493
129
7
0
292,331
3
L
Chiron
7,539
419
102
6
0
285,729
1
L
Tyr
8,263
459
80
4
0
367,858
2
W
Izanami
11,698
650
180
10
0
334,526
5
L
Hel
9,288
516
106
6
0
309,515
4
W
Tyr
9,519
529
116
6
0
337,922
5
W
Ganesha
8,996
500
13
1
0
339,199
7
L
Kukulkan
9,198
511
147
8
0
280,155
7
W
Thor
8,313
462
82
5
0
326,674
4
L
Kumbhakarna
7,210
401
36
2
0
344,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role