Player Matchup

Nox
Nox
Desmond4532
Nox
Level 18
God Stats
4W - 2L
1,639 SR
Queue Stats
79W - 66L
1,369 Elo+
Party 1
Pele
Pele
IKargosh
Pele
Level 11
God Stats
4W - 3L
1,731 SR
Queue Stats
40W - 37L
1,309 Elo+
Party 2
Bellona
Bellona
MAKAKVIC
Bellona
Level 16
God Stats
16W - 16L
1,500 SR
Queue Stats
179W - 194L
1,346 Elo+
Party 1
Cupid
Cupid
Makaksinkas
Cupid
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 84L
1,381 Elo+
Party 1
Yemoja
Yemoja
Peve753
Yemoja
Level 13
God Stats
14W - 15L
1,522 SR
Queue Stats
20W - 27L
1,338 Elo+
Party 2
Team Averages
Level 15
1,578 SR
1,348 Elo+

VS

Team Averages
Level 26
1,400 SR
1,424 Elo+
Izanami
Izanami
AmatusPrince
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,445 Elo+
Solo
Ymir
Ymir
Noahk94
Ymir
Level 26
God Stats
11W - 5L
1,371 SR
Queue Stats
163W - 165L
1,455 Elo+
Solo
Neith
Neith
Rusko95
Neith
Level 28
God Stats
1W - 2L
1,496 SR
Queue Stats
12W - 8L
1,533 Elo+
Solo
Thor
Thor
Xela25
Thor
Level 23
God Stats
4W - 4L
1,353 SR
Queue Stats
36W - 47L
1,331 Elo+
Party 3
Loki
Loki
puxali
Loki
Level 24
God Stats
1W - 2L
1,281 SR
Queue Stats
47W - 56L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 5
11,089
462
10,728
14,724
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
19
3 / 4 / 4
11,647
485
12,591
20,974
9,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
MAKAKVIC
Bellona
17
1 / 5 / 4
10,552
440
5,677
22,435
17,944
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 7 / 2
10,109
421
7,011
17,186
5,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Peve753
Yemoja
16
2 / 4 / 3
11,346
473
8,308
15,371
14,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmatusPrince
Izanami
20
10 / 1 / 4
14,777
616
17,211
12,870
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Noahk94
Ymir
19
0 / 2 / 9
12,319
513
10,024
15,941
9,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Rusko95
Neith
19
6 / 3 / 6
13,083
545
14,464
18,880
7,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Xela25
Thor
19
2 / 5 / 8
11,634
485
8,771
12,312
4,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
puxali
Loki
19
8 / 1 / 10
13,329
555
18,089
12,685
8,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
12
Kills
26
26
Deaths
12
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
AmatusPrince
Izanami
10
1
4
12
L
3
6
5
0.92
L
Pele
3
4
4
1.25
L
Bellona
MAKAKVIC
Bellona
1
5
4
0.6
L
3
7
2
0.57
W
Ymir
Noahk94
Ymir
0
2
9
2.25
L
Yemoja
Peve753
Yemoja
2
4
3
0.88
W
Neith
Rusko95
Neith
6
3
6
3
W
Thor
Xela25
Thor
2
5
8
1.2
W
Loki
puxali
Loki
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,315
Damage
68,559
90,690
Taken
72,688
53,864
Mitigated
35,700
17,998
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AmatusPrince
Izanami
17,211
8,157
0
5,283
12,870
5,547
4,712
2,108
10,650
0
153,356
L
10,728
1,266
498
2,593
14,724
6,103
818
226
14,498
51,286
0
L
Pele
12,591
4,349
0
2,681
20,974
9,784
0
4,310
16,664
0
106,591
L
Bellona
MAKAKVIC
Bellona
5,677
1,159
0
3,768
22,435
17,944
320
4,351
18,084
0
44,713
L
7,011
2,267
375
2,908
17,186
5,856
526
58
17,128
0
51,355
W
Ymir
Noahk94
Ymir
10,024
3,746
0
1,050
15,941
9,703
822
1,892
13,991
94,946
6,956
L
Yemoja
Peve753
Yemoja
8,308
944
2,706
2,469
15,371
14,177
352
1,216
14,155
47,237
0
W
Neith
Rusko95
Neith
14,464
5,402
147
9,641
18,880
7,346
1,463
5,943
12,853
0
82,095
W
Thor
Xela25
Thor
8,771
2,056
0
545
12,312
4,495
794
5,703
6,449
0
52,810
W
Loki
puxali
Loki
18,089
4,664
0
1,109
12,685
8,609
1,196
2,835
9,709
726
53,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,743
Gold Earned
65,142
522
Minions Killed
674
0
Camps Cleared
0
2,109,569
Distance Traveled
2,250,123
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,777
616
218
9
0
456,242
4
L
Nox
11,089
462
102
4
0
382,966
0
L
Pele
11,647
485
166
7
0
481,211
4
L
Bellona
10,552
440
89
4
0
463,791
2
L
Cupid
10,109
421
97
4
0
384,924
2
W
Ymir
12,319
513
146
6
0
407,959
0
L
Yemoja
11,346
473
68
3
0
396,677
5
W
Neith
13,083
545
131
5
0
443,872
3
W
Thor
11,634
485
80
3
0
461,299
0
W
Loki
13,329
555
99
4
0
480,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role