Player Matchup

Terra
Terra
 
Terra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Chronotempest
Artemis
Level 127
God Stats
7W - 1L
1,813 SR
Queue Stats
75W - 82L
1,418 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Immianthe
Morgan Le Fay
Level 95
God Stats
8W - 2L
1,613 SR
Queue Stats
18W - 18L
1,424 Elo+
Party 2
Team Averages
Level 107
1,642 SR
1,447 Elo+

VS

Team Averages
Level 120
1,508 SR
1,364 Elo+
Cthulhu
Cthulhu
PETTERHOUSING
Cthulhu
Level 127
God Stats
7W - 11L
1,500 SR
Queue Stats
124W - 142L
1,500 Elo+
Party 1
Freya
Freya
Weeaboo_Gamer
Freya
Level 104
God Stats
4W - 3L
1,716 SR
Queue Stats
106W - 144L
1,295 Elo+
Party 1
Nike
Nike
whitejonny17
Nike
Level 129
God Stats
5W - 6L
1,308 SR
Queue Stats
73W - 112L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 1 / 7
10,405
694
6,304
12,606
9,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
15
3 / 2 / 5
9,836
656
7,910
9,752
4,227
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Immianthe
Morgan Le Fay
15
4 / 1 / 4
9,678
645
13,066
10,413
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 3 / 1
9,024
602
13,679
12,261
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 3
8,349
557
4,142
9,119
3,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 4 / 3
8,496
566
4,148
10,303
6,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
8
Kills
4
4
Deaths
8
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
7
4.5
W
Artemis
3
2
5
2.75
W
Morgan Le Fay
Immianthe
Morgan Le Fay
4
1
4
6
L
Cthulhu
3
3
1
1.17
L
0
1
3
1.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,280
Damage
21,969
32,771
Taken
31,683
18,651
Mitigated
15,206
15,026
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,304
1,142
3,700
5,735
12,606
9,618
416
5,833
6,069
24,867
0
W
Artemis
7,910
3,397
1,134
2,024
9,752
4,227
1,651
4,880
4,473
0
45,712
W
Morgan Le Fay
Immianthe
Morgan Le Fay
13,066
423
588
1,845
10,413
4,806
267
5,860
4,086
39,331
0
L
Cthulhu
13,679
36
488
1,522
12,261
4,881
0
7,261
5,000
48,238
0
L
4,142
1,316
759
3,553
9,119
3,429
0
4,359
4,760
25,781
0
L
4,148
891
1,008
541
10,303
6,896
0
7,750
2,553
0
8,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,919
Gold Earned
25,869
162
Minions Killed
137
0
Camps Cleared
0
814,828
Distance Traveled
776,909
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,405
694
49
3
0
283,016
0
W
Artemis
9,836
656
60
4
0
251,511
3
W
Morgan Le Fay
9,678
645
53
4
0
280,301
1
L
Cthulhu
9,024
602
77
5
0
255,997
1
L
Freya
8,349
557
44
3
0
261,281
0
L
Nike
8,496
566
16
1
0
259,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role