Player Matchup

Gilgamesh
Gilgamesh
Amhranna
Gilgamesh
Level 120
God Stats
11W - 4L
1,687 SR
Queue Stats
1,805W - 1,842L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jupiterr420
Ah Muzen Cab
Level 145
God Stats
1W - 1L
1,283 SR
Queue Stats
88W - 82L
1,479 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lumina
Kumbhakarna
Level 125
God Stats
1W - 1L
1,253 SR
Queue Stats
76W - 93L
1,454 Elo+
Solo
Bakasura
Bakasura
SlimeA
Bakasura
Level 64
God Stats
1W - 0L
1,501 SR
Queue Stats
2W - 3L
1,302 Elo+
Party 1
Hou Yi
Hou Yi
Thiccenning
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,302 Elo+
Party 1
Team Averages
Level 116
1,445 SR
1,403 Elo+

VS

Team Averages
Level 117
1,454 SR
1,497 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Murder or KO
Raijin
Level 127
God Stats
2W - 4L
1,287 SR
Queue Stats
68W - 67L
1,519 Elo+
Party 2
Xbalanque
Xbalanque
Sab1264
Xbalanque
Level 64
God Stats
6W - 7L
1,444 SR
Queue Stats
287W - 270L
1,538 Elo+
Solo
Khepri
Khepri
TheAmazingGonzo
Khepri
Level 121
God Stats
8W - 8L
1,539 SR
Queue Stats
310W - 323L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amhranna
Gilgamesh
16
2 / 4 / 22
9,886
899
8,777
16,085
10,517
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Jupiterr420
Ah Muzen Cab
18
11 / 4 / 17
11,123
1,011
25,995
15,986
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Lumina
Kumbhakarna
16
2 / 2 / 20
10,355
941
4,347
13,245
13,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
SlimeA
Bakasura
12
3 / 6 / 13
8,688
790
4,425
9,558
3,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
20
13 / 2 / 14
11,746
1,068
23,353
12,163
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
9 / 6 / 5
10,551
959
11,038
15,392
21,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
 
Nemesis
14
1 / 6 / 12
8,027
730
9,488
13,850
6,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
15
4 / 7 / 8
8,918
811
12,035
12,086
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Sab1264
Xbalanque
18
3 / 5 / 11
9,879
898
11,848
12,125
5,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 7 / 10
8,545
777
6,123
22,284
18,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
64
31
Kills
18
18
Deaths
31
86
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
9
6
5
1.92
L
Nemesis
 
Nemesis
1
6
12
1.17
W
Gilgamesh
Amhranna
Gilgamesh
2
4
22
3.25
W
Ah Muzen Cab
Jupiterr420
Ah Muzen Cab
11
4
17
4.88
W
Kumbhakarna
Lumina
Kumbhakarna
2
2
20
6
L
Raijin
4
7
8
1.14
L
Xbalanque
Sab1264
Xbalanque
3
5
11
1.7
W
Bakasura
SlimeA
Bakasura
3
6
13
1.58
L
1
7
10
0.86
W
Hou Yi
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,897
Damage
50,532
67,037
Taken
75,737
41,150
Mitigated
56,465
27,615
Healing
20,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,038
1,568
2,066
1,875
15,392
21,001
108
1,199
13,988
489
18,725
L
Nemesis
 
Nemesis
9,488
1,642
1,098
3,617
13,850
6,306
229
1,017
12,637
0
17,172
W
Gilgamesh
Amhranna
Gilgamesh
8,777
807
2,066
4,334
16,085
10,517
415
3,829
12,166
0
24,318
W
Ah Muzen Cab
Jupiterr420
Ah Muzen Cab
25,995
12,639
0
6,804
15,986
7,239
1,721
5,465
10,371
0
51,372
W
Kumbhakarna
Lumina
Kumbhakarna
4,347
281
2,141
1,265
13,245
13,752
975
2,613
10,392
10,986
0
L
Raijin
12,035
335
872
1,758
12,086
5,092
274
672
11,359
21,181
0
L
Xbalanque
Sab1264
Xbalanque
11,848
4,100
1,913
2,296
12,125
5,626
1,012
399
11,381
0
25,790
W
Bakasura
SlimeA
Bakasura
4,425
3,079
1,138
1,044
9,558
3,683
1,581
2,939
6,499
0
4,174
L
6,123
49
1,222
3,807
22,284
18,440
158
1,060
20,679
14,834
0
W
Hou Yi
23,353
15,456
3,620
5,203
12,163
5,959
1,198
3,801
8,302
0
40,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,798
Gold Earned
45,920
121
Minions Killed
112
0
Camps Cleared
0
1,025,479
Distance Traveled
865,285
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,551
959
12
1
0
178,580
2
L
Nemesis
8,027
730
16
1
0
200,106
0
W
Gilgamesh
9,886
899
20
2
0
220,377
0
W
Ah Muzen Cab
11,123
1,011
39
4
0
196,124
1
W
Kumbhakarna
10,355
941
23
2
0
216,970
0
L
Raijin
8,918
811
26
2
0
153,343
0
L
Xbalanque
9,879
898
48
4
0
162,055
0
W
Bakasura
8,688
790
6
1
0
196,111
0
L
Khepri
8,545
777
10
1
0
171,201
0
W
Hou Yi
11,746
1,068
33
3
0
195,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role