Player Matchup

Da Ji
Da Ji
Random6424
Da Ji
Level 5
God Stats
2W - 8L
1,110 SR
Queue Stats
6W - 14L
858 Elo+
Party 2
Hachiman
Hachiman
bouncing-snow
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 264L
1,310 Elo+
Party 1
Medusa
Medusa
charzok
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,329 Elo+
Solo
Ao Kuang
Ao Kuang
jameris
Ao Kuang
Level 25
God Stats
4W - 2L
1,710 SR
Queue Stats
214W - 267L
1,312 Elo+
Party 1
Kali
Kali
laxoay
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
916 Elo+
Party 2
Team Averages
Level 13
1,464 SR
1,145 Elo+

VS

Team Averages
Level 16
1,470 SR
1,257 Elo+
Ganesha
Ganesha
DecafArcher9015
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,205 Elo+
Solo
Awilix
Awilix
KatzPlayDirty
Awilix
Level 18
God Stats
2W - 2L
1,371 SR
Queue Stats
17W - 17L
1,326 Elo+
Solo
King Arthur
King Arthur
Ravenclaw_138
King Arthur
Level 14
God Stats
8W - 3L
1,735 SR
Queue Stats
24W - 35L
1,282 Elo+
Solo
Set
Set
Veniik97
Set
Level 19
God Stats
4W - 3L
1,246 SR
Queue Stats
56W - 84L
1,204 Elo+
Solo
Cerberus
Cerberus
drepamatex123
Cerberus
Level 26
God Stats
6W - 1L
1,500 SR
Queue Stats
7W - 3L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
4 / 13 / 2
11,357
946
11,441
19,692
5,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
bouncing-snow
Hachiman
17
4 / 9 / 5
11,714
976
21,033
14,520
5,436
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
charzok
Medusa
16
0 / 10 / 6
10,244
854
8,131
14,562
4,352
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
jameris
Ao Kuang
17
3 / 13 / 6
11,490
958
17,630
24,408
7,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
laxoay
Kali
17
0 / 7 / 6
10,721
893
10,229
18,586
7,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 6
9,773
814
1,592
3,594
1,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
3 / 2 / 24
11,854
988
11,707
20,782
22,727
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Ravenclaw_138
King Arthur
20
16 / 3 / 21
14,007
1,167
21,347
16,619
15,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
21 / 4 / 7
14,473
1,206
19,246
14,816
8,020
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
drepamatex123
Cerberus
20
12 / 1 / 24
14,434
1,203
22,674
20,019
19,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
134
11
Kills
52
52
Deaths
11
25
Assists
82
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
3
2
24
7.5
L
Da Ji
4
13
2
0.38
W
King Arthur
Ravenclaw_138
King Arthur
16
3
21
8.83
W
21
4
7
6.13
L
Hachiman
bouncing-snow
Hachiman
4
9
5
0.72
L
Medusa
charzok
Medusa
0
10
6
0.3
W
Cerberus
drepamatex123
Cerberus
12
1
24
24
L
Ao Kuang
jameris
Ao Kuang
3
13
6
0.46
L
Kali
laxoay
Kali
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,464
Damage
76,566
91,768
Taken
75,830
30,287
Mitigated
67,631
10,287
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,592
479
0
352
3,594
1,652
0
456
3,138
3,528
0
W
11,707
5,862
0
4,962
20,782
22,727
0
2,723
18,059
333
25,920
L
Da Ji
11,441
4,042
0
1,344
19,692
5,959
0
7,618
12,074
0
28,676
W
King Arthur
Ravenclaw_138
King Arthur
21,347
3,500
0
3,091
16,619
15,355
0
4,117
12,502
0
31,663
W
19,246
12,022
0
520
14,816
8,020
0
4,321
10,495
0
26,706
L
Hachiman
bouncing-snow
Hachiman
21,033
13,214
0
962
14,520
5,436
0
2,730
11,790
0
44,806
L
Medusa
charzok
Medusa
8,131
4,008
0
855
14,562
4,352
0
1,856
12,706
0
18,059
W
Cerberus
drepamatex123
Cerberus
22,674
2,349
0
7,288
20,019
19,877
0
6,013
14,006
67,081
0
L
Ao Kuang
jameris
Ao Kuang
17,630
7,006
183
5,803
24,408
7,116
0
8,280
16,128
28,805
0
L
Kali
laxoay
Kali
10,229
4,472
0
1,140
18,586
7,424
0
3,782
14,804
0
31,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,526
Gold Earned
64,541
153
Minions Killed
233
3
Camps Cleared
2
861,443
Distance Traveled
921,731
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,773
814
0
0
0
66,612
0
W
Awilix
11,854
988
30
3
0
226,182
0
L
Da Ji
11,357
946
31
3
0
156,786
1
W
King Arthur
14,007
1,167
34
3
0
216,904
0
W
Set
14,473
1,206
30
3
2
188,251
0
L
Hachiman
11,714
976
53
4
0
159,176
0
L
Medusa
10,244
854
16
1
3
148,477
1
W
Cerberus
14,434
1,203
139
12
0
223,782
0
L
Ao Kuang
11,490
958
13
1
0
172,567
2
L
Kali
10,721
893
40
3
0
224,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role