Player Matchup

He Bo
He Bo
FilthyMagoo
He Bo
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
233W - 234L
1,381 Elo+
Party 1
Awilix
Awilix
LastbornRuby2
Awilix
Level 109
God Stats
4W - 1L
1,702 SR
Queue Stats
160W - 151L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
MedicDoink
Kuzenbo
Level 105
God Stats
2W - 1L
1,660 SR
Queue Stats
19W - 16L
1,448 Elo+
Party 1
Team Averages
Level 113
1,621 SR
1,435 Elo+

VS

Team Averages
Level 96
1,303 SR
1,444 Elo+
Olorun
Olorun
SOCCERFREAK170
Olorun
Level 122
God Stats
5W - 12L
1,414 SR
Queue Stats
676W - 803L
1,430 Elo+
Solo
Susano
Susano
cool_RANCH13
Susano
Level 122
God Stats
0W - 3L
1,218 SR
Queue Stats
386W - 361L
1,422 Elo+
Party 2
Hercules
Hercules
tater_head13
Hercules
Level 45
God Stats
6W - 10L
1,277 SR
Queue Stats
167W - 145L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
10,375
798
11,051
7,670
3,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 4 / 5
10,351
796
12,264
11,729
4,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
MedicDoink
Kuzenbo
12
3 / 3 / 7
9,204
708
7,185
11,254
7,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
8,887
684
6,641
11,691
4,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
13
5 / 6 / 4
10,356
797
8,542
13,476
5,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Hercules
tater_head13
Hercules
14
4 / 4 / 3
9,569
736
4,952
14,384
7,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
15
Kills
10
10
Deaths
15
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
W
7
4
5
2.38
W
Kuzenbo
MedicDoink
Kuzenbo
3
3
7
2.17
L
1
5
7
0.9
L
Susano
5
6
4
1.17
L
Hercules
tater_head13
Hercules
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,500
Damage
20,135
30,653
Taken
39,551
15,013
Mitigated
17,605
5,828
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,051
741
0
3,006
7,670
3,024
2,051
1,510
6,160
37,302
0
W
12,264
4,637
0
500
11,729
4,825
987
2,771
8,958
0
34,903
W
Kuzenbo
MedicDoink
Kuzenbo
7,185
2,665
535
1,787
11,254
7,164
56
2,360
8,894
17,393
0
L
6,641
2,590
477
3,273
11,691
4,877
0
6,255
5,436
34,029
0
L
Susano
8,542
1,680
0
2,499
13,476
5,368
612
4,998
8,478
0
30,590
L
Hercules
tater_head13
Hercules
4,952
1,354
477
4,059
14,384
7,360
794
6,983
7,401
0
15,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,930
Gold Earned
28,812
118
Minions Killed
129
0
Camps Cleared
0
720,830
Distance Traveled
666,033
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,375
798
48
4
0
214,530
1
W
Awilix
10,351
796
59
5
0
263,651
2
W
Kuzenbo
9,204
708
11
1
0
242,649
1
L
Olorun
8,887
684
51
4
0
187,160
1
L
Susano
10,356
797
54
4
0
234,673
0
L
Hercules
9,569
736
24
2
0
244,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role