Player Matchup

Tsukuyomi
Tsukuyomi
EvilOne360
Tsukuyomi
Level 141
God Stats
0W - 2L
1,325 SR
Queue Stats
36W - 60L
1,326 Elo+
Solo
Chaac
Chaac
JoeB1Kanoby
Chaac
Level 89
God Stats
5W - 6L
1,535 SR
Queue Stats
89W - 76L
1,240 Elo+
Solo
Neith
Neith
ROG_PrimalKaido
Neith
Level 53
God Stats
199W - 201L
1,469 SR
Queue Stats
377W - 428L
1,410 Elo+
Party 1
Zhong Kui
Zhong Kui
XxKing_KireyxX-2
Zhong Kui
Level 108
God Stats
6W - 7L
1,368 SR
Queue Stats
343W - 393L
1,494 Elo+
Party 1
Chang'e
Chang'e
stonewall1824
Chang'e
Level 60
God Stats
8W - 12L
1,552 SR
Queue Stats
278W - 260L
1,528 Elo+
Party 1
Team Averages
Level 90
1,450 SR
1,400 Elo+

VS

Team Averages
Level 112
1,525 SR
1,392 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Elchefmaestro24
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,347 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
989W - 1,037L
1,514 SR
Queue Stats
1,202W - 1,292L
1,444 Elo+
Solo
Mulan
Mulan
Yung_Hit_12
Mulan
Level 71
God Stats
1W - 1L
1,522 SR
Queue Stats
5W - 11L
1,270 Elo+
Party 2
Ah Puch
Ah Puch
Yung_ViKing_90
Ah Puch
Level 107
God Stats
1W - 1L
1,587 SR
Queue Stats
9W - 12L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EvilOne360
Tsukuyomi
15
2 / 5 / 1
8,890
445
5,926
14,800
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
2 / 2 / 5
9,247
462
9,876
16,642
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
5 / 6 / 2
8,738
437
13,778
13,773
4,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
16
2 / 6 / 1
9,879
494
7,598
13,499
8,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
16
3 / 7 / 2
10,162
508
12,337
17,370
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 3 / 4
9,278
464
10,083
16,273
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 6 / 6
8,768
438
8,419
21,284
18,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Robitotabi
Danzaburou
20
10 / 0 / 6
12,711
636
11,735
12,580
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 9
9,921
496
9,581
11,327
9,420
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 4 / 5
10,108
505
14,014
12,396
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
14
Kills
26
26
Deaths
14
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
3
4
1.67
W
2
6
6
0.83
L
Tsukuyomi
EvilOne360
Tsukuyomi
2
5
1
0.5
L
2
2
5
2.25
L
5
6
2
1
W
Danzaburou
Robitotabi
Danzaburou
10
0
6
13
L
Zhong Kui
2
6
1
0.42
W
4
1
9
8.5
W
7
4
5
2.38
L
Chang'e
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,515
Damage
53,832
76,084
Taken
73,860
37,732
Mitigated
44,348
29,635
Healing
25,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,083
4,523
0
8,294
16,273
6,449
1,462
714
15,559
0
58,250
W
8,419
973
175
4,915
21,284
18,073
40
2,083
19,201
37,373
0
L
Tsukuyomi
EvilOne360
Tsukuyomi
5,926
1,806
463
3,417
14,800
5,645
398
2,724
11,902
0
48,481
L
9,876
2,524
525
8,716
16,642
13,090
312
4,384
11,823
0
41,873
L
13,778
6,430
0
3,313
13,773
4,106
145
4,349
9,064
0
42,816
W
Danzaburou
Robitotabi
Danzaburou
11,735
5,373
316
6,639
12,580
5,422
5,876
2,380
10,200
0
91,912
L
Zhong Kui
7,598
617
0
4,046
13,499
8,955
516
941
12,198
61,850
0
W
9,581
788
0
1,897
11,327
9,420
1,060
5,803
5,524
0
42,631
W
14,014
1,000
721
2,944
12,396
4,984
326
8,955
3,441
57,016
0
L
Chang'e
12,337
249
1,538
7,617
17,370
5,936
0
9,120
8,038
75,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,916
Gold Earned
50,786
495
Minions Killed
492
0
Camps Cleared
0
1,640,806
Distance Traveled
1,801,307
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,278
464
92
5
0
336,133
2
W
Cthulhu
8,768
438
48
2
0
341,090
5
L
Tsukuyomi
8,890
445
87
4
0
359,864
0
L
Chaac
9,247
462
66
3
0
372,183
3
L
Neith
8,738
437
70
4
0
322,154
7
W
Danzaburou
12,711
636
176
9
0
354,491
0
L
Zhong Kui
9,879
494
119
6
0
254,296
0
W
Mulan
9,921
496
80
4
0
399,441
0
W
Ah Puch
10,108
505
96
5
0
370,152
5
L
Chang'e
10,162
508
153
8
0
332,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role