Player Matchup

Tsukuyomi
Tsukuyomi
Captsugma
Tsukuyomi
Level 2
God Stats
6W - 10L
1,500 SR
Queue Stats
167W - 85L
1,500 Elo+
Solo
Aphrodite
Aphrodite
I am God7884
Aphrodite
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
bosdog1104
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Ares
Ares
guss_cal
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
pl75
Neith
Level 31
God Stats
64W - 64L
1,504 SR
Queue Stats
96W - 112L
1,353 Elo+
Solo
Team Averages
Level 8
1,501 SR
1,471 Elo+

VS

Team Averages
Level 15
1,407 SR
1,234 Elo+
King Arthur
King Arthur
FrannRuiz10
King Arthur
Level 14
God Stats
5W - 3L
1,522 SR
Queue Stats
8W - 10L
1,307 Elo+
Solo
Ymir
Ymir
Silvio_boys
Ymir
Level 12
God Stats
1W - 3L
1,277 SR
Queue Stats
22W - 40L
1,145 Elo+
Party 1
Danzaburou
Danzaburou
TrippyKittt
Danzaburou
Level 18
God Stats
11W - 13L
1,381 SR
Queue Stats
18W - 23L
1,264 Elo+
Solo
Nemesis
Nemesis
Zurnaii
Nemesis
Level 23
God Stats
3W - 8L
1,354 SR
Queue Stats
116W - 157L
1,257 Elo+
Party 1
Osiris
Osiris
rEMILIOr
Osiris
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 27L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Captsugma
Tsukuyomi
14
9 / 0 / 8
7,906
608
13,210
10,431
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
I am God7884
Aphrodite
13
9 / 0 / 5
7,630
587
7,650
7,618
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 3 / 2
5,535
426
749
5,128
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
2
0 / 2 / 1
4,462
343
226
1,539
492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
pl75
Neith
12
1 / 1 / 0
7,156
550
4,264
6,026
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrannRuiz10
King Arthur
9
3 / 3 / 0
5,784
445
3,878
7,587
2,686
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 4 / 3
5,428
418
3,232
8,173
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
TrippyKittt
Danzaburou
8
2 / 3 / 0
5,784
445
3,387
6,206
1,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Zurnaii
Nemesis
10
1 / 4 / 1
6,151
473
4,450
9,937
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
rEMILIOr
Osiris
8
0 / 6 / 1
5,273
406
1,897
8,118
3,975
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
20
Kills
6
6
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Captsugma
Tsukuyomi
9
0
8
13
L
King Arthur
FrannRuiz10
King Arthur
3
3
0
1
W
Aphrodite
I am God7884
Aphrodite
9
0
5
11.5
L
0
4
3
0.38
L
Danzaburou
TrippyKittt
Danzaburou
2
3
0
0.67
L
Nemesis
Zurnaii
Nemesis
1
4
1
0.38
W
1
3
2
0.67
W
Ares
0
2
1
0.25
W
Neith
pl75
Neith
1
1
0
1
L
Osiris
rEMILIOr
Osiris
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,099
Damage
16,844
30,742
Taken
40,021
12,017
Mitigated
15,519
14,588
Healing
3,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Captsugma
Tsukuyomi
13,210
2,438
0
2,650
10,431
4,056
806
1,708
8,723
0
46,352
L
King Arthur
FrannRuiz10
King Arthur
3,878
188
0
0
7,587
2,686
48
810
6,720
0
15,259
W
Aphrodite
I am God7884
Aphrodite
7,650
689
3,964
5,436
7,618
2,978
466
1,059
6,559
24,018
0
L
3,232
185
111
111
8,173
3,388
567
1,576
6,512
16,453
0
L
Danzaburou
TrippyKittt
Danzaburou
3,387
669
0
1,434
6,206
1,773
182
1,456
4,600
0
18,939
L
Nemesis
Zurnaii
Nemesis
4,450
1,456
0
1,314
9,937
3,697
0
1,994
7,798
0
36,621
W
749
234
0
60
5,128
2,405
357
142
4,986
9,441
0
W
Ares
226
38
0
48
1,539
492
0
66
1,473
814
0
W
Neith
pl75
Neith
4,264
2,278
0
2,430
6,026
2,086
3,018
257
5,769
0
41,268
L
Osiris
rEMILIOr
Osiris
1,897
689
282
501
8,118
3,975
777
2,148
5,766
0
19,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,689
Gold Earned
28,420
234
Minions Killed
206
0
Camps Cleared
0
984,143
Distance Traveled
1,176,176
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,906
608
82
6
0
282,068
2
L
King Arthur
5,784
445
32
2
0
261,907
0
W
Aphrodite
7,630
587
48
4
0
235,343
1
L
Ymir
5,428
418
30
2
0
231,514
1
L
Danzaburou
5,784
445
41
3
0
216,264
0
L
Nemesis
6,151
473
75
6
0
244,149
0
W
Ymir
5,535
426
17
1
0
215,953
0
W
Ares
4,462
343
5
0
0
67,533
0
W
Neith
7,156
550
82
6
0
183,246
1
L
Osiris
5,273
406
28
2
0
222,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role