Player Matchup

Terra
Terra
L0nnerlY
Terra
Level 109
God Stats
0W - 2L
1,436 SR
Queue Stats
12W - 11L
1,769 Elo+
Party 2
Izanami
Izanami
Laranja13
Izanami
Level 144
God Stats
5W - 2L
1,706 SR
Queue Stats
150W - 89L
1,689 Elo+
Party 2
Hera
Hera
VoldMort
Hera
Level 160
God Stats
3W - 5L
1,394 SR
Queue Stats
272W - 224L
1,563 Elo+
Party 2
Team Averages
Level 138
1,512 SR
1,674 Elo+

VS

Team Averages
Level 97
1,563 SR
1,696 Elo+
Aphrodite
Aphrodite
Cowee
Aphrodite
Level 41
God Stats
36W - 20L
1,579 SR
Queue Stats
43W - 24L
1,793 Elo+
Party 1
Anhur
Anhur
RoyalLion
Anhur
Level 126
God Stats
58W - 34L
1,576 SR
Queue Stats
75W - 58L
1,663 Elo+
Party 1
Merlin
Merlin
YoungSpamzo
Merlin
Level 124
God Stats
3W - 1L
1,533 SR
Queue Stats
24W - 14L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
L0nnerlY
Terra
14
1 / 5 / 5
11,063
651
10,415
21,950
21,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Laranja13
Izanami
14
3 / 6 / 3
11,020
648
14,903
15,893
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
14
2 / 7 / 3
10,787
635
13,071
12,657
5,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cowee
Aphrodite
15
3 / 1 / 13
11,321
666
7,230
15,368
9,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
RoyalLion
Anhur
15
9 / 5 / 7
12,250
721
19,248
24,655
10,073
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
17
6 / 0 / 10
12,256
721
13,677
12,541
4,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
18
18
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Cowee
Aphrodite
3
1
13
9.5
L
Terra
L0nnerlY
Terra
1
5
5
0.7
L
Izanami
Laranja13
Izanami
3
6
3
0.75
W
Anhur
RoyalLion
Anhur
9
5
7
2.5
L
Hera
2
7
3
0.5
W
Merlin
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,389
Damage
40,155
50,500
Taken
52,564
33,021
Mitigated
24,565
13,437
Healing
26,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Cowee
Aphrodite
7,230
798
9,712
9,588
15,368
9,523
418
8,799
6,569
28,967
0
L
Terra
L0nnerlY
Terra
10,415
1,197
3,090
7,930
21,950
21,779
62
10,088
11,862
21,060
0
L
Izanami
Laranja13
Izanami
14,903
8,863
0
1,295
15,893
5,748
591
6,665
9,228
0
58,374
W
Anhur
RoyalLion
Anhur
19,248
10,459
0
4,522
24,655
10,073
2,062
9,800
14,855
0
47,789
L
Hera
13,071
2,133
0
1,122
12,657
5,494
307
4,154
8,503
52,915
0
W
Merlin
13,677
1,012
0
2,439
12,541
4,969
1,202
4,887
7,654
66,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,870
Gold Earned
35,827
182
Minions Killed
186
0
Camps Cleared
0
842,740
Distance Traveled
935,751
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,321
666
35
2
0
332,048
2
L
Terra
11,063
651
27
2
0
285,005
1
L
Izanami
11,020
648
97
6
0
279,875
5
W
Anhur
12,250
721
41
2
0
271,822
4
L
Hera
10,787
635
58
3
0
277,860
3
W
Merlin
12,256
721
110
6
0
331,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role