Player Matchup

Odin
Odin
Ahrainas
Odin
Level 29
God Stats
2W - 0L
1,740 SR
Queue Stats
46W - 53L
1,437 Elo+
Party 3
Tiamat
Tiamat
HunkSpunk69
Tiamat
Level 6
God Stats
8W - 4L
1,845 SR
Queue Stats
13W - 7L
1,741 Elo+
Party 2
Cupid
Cupid
NickStolen
Cupid
Level 23
God Stats
2W - 4L
1,338 SR
Queue Stats
13W - 15L
1,461 Elo+
Party 3
Agni
Agni
Smiteinggod
Agni
Level 68
God Stats
3W - 5L
1,382 SR
Queue Stats
69W - 67L
1,562 Elo+
Party 2
Ne Zha
Ne Zha
ZoueiZ
Ne Zha
Level 5
God Stats
5W - 9L
1,377 SR
Queue Stats
9W - 13L
1,402 Elo+
Party 2
Team Averages
Level 26
1,536 SR
1,521 Elo+

VS

Team Averages
Level 26
1,566 SR
1,470 Elo+
Ganesha
Ganesha
HalfsackCY
Ganesha
Level 8
God Stats
9W - 5L
1,465 SR
Queue Stats
25W - 23L
1,512 Elo+
Party 1
Neith
Neith
Mikarinus
Neith
Level 26
God Stats
19W - 20L
1,650 SR
Queue Stats
33W - 32L
1,524 Elo+
Solo
Janus
Janus
Nimrow
Janus
Level 27
God Stats
1W - 1L
1,716 SR
Queue Stats
37W - 39L
1,429 Elo+
Solo
Pele
Pele
Swaros
Pele
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,432 Elo+
Solo
Raijin
Raijin
lion7355
Raijin
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 50L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
2 / 4 / 22
11,632
1,057
9,250
12,863
10,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
20
10 / 6 / 22
13,421
1,220
13,923
17,096
8,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
20
6 / 5 / 25
12,775
1,161
17,124
13,254
4,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

20
13 / 4 / 23
15,000
1,364
34,721
13,384
5,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
ZoueiZ
Ne Zha
19
11 / 6 / 17
13,504
1,228
14,040
14,634
5,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HalfsackCY
Ganesha
20
0 / 9 / 22
13,528
1,230
13,436
26,272
35,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Mikarinus
Neith
17
5 / 6 / 8
11,492
1,045
13,892
16,177
6,436
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Nimrow
Janus
17
7 / 4 / 7
12,398
1,127
17,928
11,559
4,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
Swaros
Pele
18
8 / 12 / 8
12,825
1,166
11,898
20,883
8,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
lion7355
Raijin
18
5 / 11 / 10
12,489
1,135
9,805
19,458
8,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
80
42
Kills
25
25
Deaths
42
109
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Odin
2
4
22
3.25
L
Ganesha
HalfsackCY
Ganesha
0
9
22
1.22
W
Tiamat
10
6
22
3.5
L
Neith
Mikarinus
Neith
5
6
8
1.5
W
Cupid
6
5
25
3.7
L
Janus
Nimrow
Janus
7
4
7
2.63
W
13
4
23
6.13
L
Pele
Swaros
Pele
8
12
8
1
W
Ne Zha
ZoueiZ
Ne Zha
11
6
17
3.25
L
Raijin
lion7355
Raijin
5
11
10
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,058
Damage
66,959
71,231
Taken
94,349
34,105
Mitigated
62,321
10,383
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,250
2,311
0
360
12,863
10,694
0
5,698
7,165
0
18,985
L
Ganesha
HalfsackCY
Ganesha
13,436
1,238
0
1,863
26,272
35,152
0
12,632
13,640
30,444
0
W
Tiamat
13,923
862
0
2,516
17,096
8,439
0
11,522
5,574
35,250
0
L
Neith
Mikarinus
Neith
13,892
8,498
231
1,288
16,177
6,436
0
8,328
7,849
0
28,306
W
Cupid
17,124
8,632
1,616
2,497
13,254
4,569
0
9,203
4,051
0
47,715
L
Janus
Nimrow
Janus
17,928
256
0
0
11,559
4,014
0
7,645
3,914
42,998
0
W
34,721
2,329
0
2,219
13,384
5,141
0
6,147
7,237
65,373
0
L
Pele
Swaros
Pele
11,898
1,380
0
277
20,883
8,593
0
9,216
11,667
0
21,493
W
Ne Zha
ZoueiZ
Ne Zha
14,040
3,856
0
1,175
14,634
5,262
0
8,599
6,035
0
26,261
L
Raijin
lion7355
Raijin
9,805
553
320
562
19,458
8,126
0
10,823
8,635
47,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,332
Gold Earned
62,732
239
Minions Killed
224
5
Camps Cleared
6
1,076,970
Distance Traveled
1,023,837
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,632
1,057
32
3
0
232,834
0
L
Ganesha
13,528
1,230
0
0
0
210,717
2
W
Tiamat
13,421
1,220
50
5
0
210,023
1
L
Neith
11,492
1,045
38
3
0
176,421
0
W
Cupid
12,775
1,161
69
6
1
197,265
0
L
Janus
12,398
1,127
60
5
3
221,348
0
W
Agni
15,000
1,364
65
6
2
210,471
1
L
Pele
12,825
1,166
20
2
2
211,337
1
W
Ne Zha
13,504
1,228
23
2
2
226,377
2
L
Raijin
12,489
1,135
106
10
1
204,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role