Player Matchup

Serqet
Serqet
DaNoble
Serqet
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 113L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Daneh8280
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,255 Elo+
Solo
Kukulkan
Kukulkan
FallConch951624
Kukulkan
Level 4
God Stats
1W - 2L
1,279 SR
Queue Stats
5W - 4L
1,381 Elo+
Solo
Anubis
Anubis
Instatruey
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
sarahblue
Artemis
Level 10
God Stats
13W - 12L
1,559 SR
Queue Stats
13W - 16L
1,405 Elo+
Solo
Team Averages
Level 9
1,468 SR
1,410 Elo+

VS

Team Averages
Level 17
1,399 SR
1,489 Elo+
Hades
Hades
Doctor Toots
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,559 Elo+
Solo
Cthulhu
Cthulhu
Heu2s_
Cthulhu
Level 25
God Stats
21W - 18L
1,533 SR
Queue Stats
39W - 47L
1,383 Elo+
Party 1
Vamana
Vamana
IM GRAVEDIGGER
Vamana
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,697 Elo+
Solo
Fenrir
Fenrir
WolfyDulphy
Fenrir
Level 7
God Stats
2W - 4L
1,248 SR
Queue Stats
5W - 5L
1,459 Elo+
Solo
Cupid
Cupid
ririze92
Cupid
Level 29
God Stats
2W - 5L
1,216 SR
Queue Stats
73W - 101L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DaNoble
Serqet
13
2 / 4 / 4
8,599
453
6,520
13,037
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Daneh8280
Cthulhu
12
2 / 6 / 1
7,949
418
4,843
13,421
10,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
14
2 / 4 / 1
8,490
447
4,963
10,543
4,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
Instatruey
Anubis
17
9 / 4 / 1
10,599
558
18,333
16,345
8,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
sarahblue
Artemis
13
2 / 8 / 1
8,213
432
2,035
15,567
5,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 3
10,323
543
9,454
11,520
6,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Heu2s_
Cthulhu
15
3 / 2 / 2
8,461
445
4,847
12,090
6,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
17 / 3 / 2
12,609
664
22,008
18,066
12,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
14
1 / 8 / 8
8,802
463
4,356
10,852
3,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
ririze92
Cupid
14
2 / 5 / 2
8,093
426
5,868
11,245
2,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
17
Kills
26
26
Deaths
19
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Serqet
DaNoble
Serqet
2
4
4
1
L
Cthulhu
Daneh8280
Cthulhu
2
6
1
0.42
W
3
1
3
4.5
L
Kukulkan
2
4
1
0.63
W
Cthulhu
Heu2s_
Cthulhu
3
2
2
2
W
17
3
2
6
L
Anubis
Instatruey
Anubis
9
4
1
2.38
W
Fenrir
1
8
8
0.63
W
Cupid
ririze92
Cupid
2
5
2
0.6
L
Artemis
sarahblue
Artemis
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,694
Damage
46,533
68,913
Taken
63,773
33,010
Mitigated
31,627
18,930
Healing
24,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
DaNoble
Serqet
6,520
2,023
0
2,146
13,037
4,832
222
2,567
10,470
0
56,591
L
Cthulhu
Daneh8280
Cthulhu
4,843
1,179
0
1,860
13,421
10,595
417
2,331
11,090
27,475
0
W
9,454
935
124
7,075
11,520
6,472
792
5,086
6,434
80,685
0
L
Kukulkan
4,963
1,421
0
1,256
10,543
4,178
678
5,974
4,569
39,097
0
W
Cthulhu
Heu2s_
Cthulhu
4,847
366
474
3,227
12,090
6,430
467
7,064
5,026
31,609
0
W
22,008
8,844
0
6,858
18,066
12,447
564
4,714
12,632
14,184
58,601
L
Anubis
Instatruey
Anubis
18,333
733
705
8,629
16,345
8,087
464
5,555
10,790
73,453
0
W
Fenrir
4,356
547
489
1,070
10,852
3,512
1,203
4,132
6,468
0
32,862
W
Cupid
ririze92
Cupid
5,868
2,623
795
4,511
11,245
2,766
662
6,483
4,762
0
40,100
L
Artemis
sarahblue
Artemis
2,035
811
0
4,334
15,567
5,318
1,276
1,648
13,919
0
42,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,850
Gold Earned
48,288
418
Minions Killed
410
0
Camps Cleared
0
1,523,114
Distance Traveled
1,791,892
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,599
453
82
4
0
391,863
1
L
Cthulhu
7,949
418
54
3
0
276,101
0
W
Hades
10,323
543
133
7
0
348,364
2
L
Kukulkan
8,490
447
86
5
0
295,700
0
W
Cthulhu
8,461
445
55
3
0
388,463
3
W
Vamana
12,609
664
96
5
0
360,439
1
L
Anubis
10,599
558
129
7
0
293,575
2
W
Fenrir
8,802
463
72
4
0
326,680
6
W
Cupid
8,093
426
54
3
0
367,946
0
L
Artemis
8,213
432
67
4
0
265,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role