Player Matchup

Ymir
Ymir
Ddrokk
Ymir
Level 69
God Stats
1W - 0L
1,688 SR
Queue Stats
163W - 124L
1,574 Elo+
Party 2
Vulcan
Vulcan
ImPrynceTV
Vulcan
Level 66
God Stats
7W - 5L
1,597 SR
Queue Stats
125W - 98L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
PrecxseJo
Danzaburou
Level 7
God Stats
3W - 1L
1,318 SR
Queue Stats
5W - 1L
1,277 Elo+
Party 2
Team Averages
Level 47
1,534 SR
1,466 Elo+

VS

Team Averages
Level 34
1,638 SR
1,458 Elo+
Cthulhu
Cthulhu
NatAyaMon
Cthulhu
Level 14
God Stats
3W - 5L
1,665 SR
Queue Stats
61W - 85L
1,375 Elo+
Solo
Chang'e
Chang'e
SpeggyMerbles
Chang'e
Level 64
God Stats
0W - 2L
1,749 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 1
Fenrir
Fenrir
Zacharu
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ddrokk
Ymir
18
3 / 1 / 6
14,352
652
13,834
26,206
34,087
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
ImPrynceTV
Vulcan
19
6 / 3 / 3
14,293
650
30,403
12,310
6,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
PrecxseJo
Danzaburou
16
0 / 2 / 8
12,458
566
11,162
12,239
5,025
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NatAyaMon
Cthulhu
18
3 / 4 / 2
13,865
630
20,146
31,835
33,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
18
2 / 3 / 4
12,676
576
12,003
18,595
12,438
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Zacharu
Fenrir
17
1 / 2 / 5
12,968
589
6,931
18,758
10,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
9
Kills
6
6
Deaths
9
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ddrokk
Ymir
3
1
6
6
W
Vulcan
ImPrynceTV
Vulcan
6
3
3
2.5
L
Cthulhu
NatAyaMon
Cthulhu
3
4
2
1
W
Danzaburou
PrecxseJo
Danzaburou
0
2
8
2
L
Chang'e
2
3
4
1.33
L
Fenrir
Zacharu
Fenrir
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,399
Damage
39,080
50,755
Taken
69,188
45,452
Mitigated
55,779
13,380
Healing
29,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ddrokk
Ymir
13,834
2,240
2,033
7,264
26,206
34,087
585
15,909
10,297
56,948
0
W
Vulcan
ImPrynceTV
Vulcan
30,403
14,715
0
1,364
12,310
6,340
1,616
7,580
4,730
91,843
0
L
Cthulhu
NatAyaMon
Cthulhu
20,146
1,149
1,327
3,577
31,835
33,263
400
19,991
11,844
75,922
0
W
Danzaburou
PrecxseJo
Danzaburou
11,162
3,948
0
2,719
12,239
5,025
817
8,660
3,579
0
40,324
L
Chang'e
12,003
294
10,245
11,083
18,595
12,438
563
13,403
5,192
61,968
0
L
Fenrir
Zacharu
Fenrir
6,931
1,140
0
3,196
18,758
10,078
360
10,843
7,915
0
43,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,103
Gold Earned
39,509
227
Minions Killed
263
0
Camps Cleared
0
1,100,144
Distance Traveled
1,171,928
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,352
652
65
3
0
376,794
3
W
Vulcan
14,293
650
123
6
0
397,611
5
L
Cthulhu
13,865
630
96
4
0
403,150
3
W
Danzaburou
12,458
566
39
2
0
325,739
1
L
Chang'e
12,676
576
115
5
0
394,396
5
L
Fenrir
12,968
589
52
2
0
374,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role