Player Matchup

Achilles
Achilles
IxGOTxWOOD863
Achilles
Level 155
God Stats
2W - 2L
1,430 SR
Queue Stats
169W - 152L
1,494 Elo+
Solo
Merlin
Merlin
MASTERZHONG
Merlin
Level 77
God Stats
6W - 6L
1,481 SR
Queue Stats
111W - 92L
1,541 Elo+
Solo
Xbalanque
Xbalanque
PhreshGoon
Xbalanque
Level 125
God Stats
1W - 1L
1,267 SR
Queue Stats
65W - 59L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
True_Gravity_God
Morgan Le Fay
Level 148
God Stats
6W - 3L
1,242 SR
Queue Stats
121W - 134L
1,508 Elo+
Solo
Hera
Hera
iLLusionz_Sq
Hera
Level 149
God Stats
9W - 10L
1,685 SR
Queue Stats
359W - 361L
1,532 Elo+
Solo
Team Averages
Level 131
1,421 SR
1,523 Elo+

VS

Team Averages
Level 121
1,403 SR
1,512 Elo+
Bellona
Bellona
Afro_Caramel
Bellona
Level 78
God Stats
1W - 6L
1,400 SR
Queue Stats
11W - 20L
1,405 Elo+
Solo
Chiron
Chiron
Chinobi 6613
Chiron
Level 153
God Stats
5W - 9L
1,220 SR
Queue Stats
410W - 391L
1,562 Elo+
Solo
Fenrir
Fenrir
LAMBORGHINI JET
Fenrir
Level 129
God Stats
645W - 581L
1,629 SR
Queue Stats
647W - 592L
1,601 Elo+
Solo
Janus
Janus
centrino345
Janus
Level 157
God Stats
50W - 48L
1,564 SR
Queue Stats
64W - 59L
1,546 Elo+
Solo
Ymir
Ymir
hippiedude22
Ymir
Level 86
God Stats
0W - 4L
1,201 SR
Queue Stats
262W - 232L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IxGOTxWOOD863
Achilles
13
1 / 1 / 8
7,205
721
4,046
4,383
4,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
15
3 / 0 / 5
8,059
806
3,636
3,642
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
PhreshGoon
Xbalanque
14
2 / 0 / 8
7,644
764
7,823
4,441
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
True_Gravity_God
Morgan Le Fay
13
0 / 2 / 7
6,874
687
6,450
5,113
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 6
8,874
887
8,047
4,240
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Afro_Caramel
Bellona
12
0 / 5 / 2
6,072
607
2,931
11,124
8,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
12
0 / 1 / 0
6,086
609
4,157
5,895
2,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
2 / 1 / 1
7,038
704
2,542
4,543
1,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 1
6,615
662
3,472
5,440
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 4 / 0
6,597
660
2,149
9,921
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
12
Kills
3
3
Deaths
12
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Afro_Caramel
Bellona
0
5
2
0.2
L
Chiron
0
1
0
0
W
Achilles
IxGOTxWOOD863
Achilles
1
1
8
5
L
2
1
1
2.5
W
Merlin
3
0
5
5.5
W
Xbalanque
PhreshGoon
Xbalanque
2
0
8
6
W
Morgan Le Fay
True_Gravity_God
Morgan Le Fay
0
2
7
1.75
L
1
1
1
1.5
L
0
4
0
0
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,002
Damage
15,251
21,819
Taken
36,923
10,705
Mitigated
19,156
4,536
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Afro_Caramel
Bellona
2,931
308
0
1,768
11,124
8,331
0
5,374
5,172
223
15,151
L
Chiron
4,157
631
460
1,769
5,895
2,155
0
3,457
2,221
0
28,998
W
Achilles
IxGOTxWOOD863
Achilles
4,046
794
0
1,112
4,383
4,057
149
606
3,755
0
14,957
L
2,542
65
0
900
4,543
1,696
0
1,999
2,192
0
13,273
W
Merlin
3,636
295
0
901
3,642
1,371
0
865
2,749
28,831
0
W
Xbalanque
PhreshGoon
Xbalanque
7,823
2,915
0
480
4,441
1,687
1,965
1,904
2,529
0
21,720
W
Morgan Le Fay
True_Gravity_God
Morgan Le Fay
6,450
393
165
784
5,113
1,964
335
925
4,074
22,151
0
L
3,472
132
0
677
5,440
1,812
0
2,375
2,775
28,040
0
L
2,149
68
0
1,201
9,921
5,162
0
3,782
5,738
11,387
0
W
8,047
1,245
0
1,094
4,240
1,626
1,093
1,518
2,690
28,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,656
Gold Earned
32,408
264
Minions Killed
215
9
Camps Cleared
7
898,214
Distance Traveled
813,276
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,072
607
23
2
2
160,313
1
L
Chiron
6,086
609
56
6
0
179,731
3
W
Achilles
7,205
721
43
4
0
181,245
3
L
Fenrir
7,038
704
31
3
4
149,084
2
W
Merlin
8,059
806
66
7
3
174,965
2
W
Xbalanque
7,644
764
43
4
3
182,977
3
W
Morgan Le Fay
6,874
687
42
4
1
172,221
1
L
Janus
6,615
662
66
7
1
164,735
0
L
Ymir
6,597
660
39
4
0
159,413
1
W
Hera
8,874
887
70
7
2
186,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role