Player Matchup

Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ChaosTurk
Nike
Level 52
God Stats
51W - 52L
1,507 SR
Queue Stats
259W - 287L
1,414 Elo+
Party 1
Discordia
Discordia
Deprasai
Discordia
Level 121
God Stats
3W - 1L
1,492 SR
Queue Stats
514W - 498L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
Kawabanga26
Gilgamesh
Level 87
God Stats
40W - 26L
1,587 SR
Queue Stats
214W - 248L
1,433 Elo+
Party 1
Izanami
Izanami
UilMoon
Izanami
Level 18
God Stats
3W - 1L
1,611 SR
Queue Stats
32W - 34L
1,384 Elo+
Party 1
Team Averages
Level 81
1,539 SR
1,445 Elo+

VS

Team Averages
Level 90
1,554 SR
1,489 Elo+
Chang'e
Chang'e
Baumulusus
Chang'e
Level 63
God Stats
2W - 2L
1,559 SR
Queue Stats
107W - 127L
1,494 Elo+
Party 2
Scylla
Scylla
BellFired
Scylla
Level 107
God Stats
4W - 1L
1,670 SR
Queue Stats
44W - 29L
1,527 Elo+
Solo
Neith
Neith
Steve17
Neith
Level 85
God Stats
14W - 7L
1,676 SR
Queue Stats
127W - 166L
1,475 Elo+
Party 2
Zhong Kui
Zhong Kui
Warmostv
Zhong Kui
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 73L
1,494 Elo+
Solo
Loki
Loki
ИнтелБой
Loki
Level 47
God Stats
8W - 16L
1,364 SR
Queue Stats
237W - 251L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
3 / 1 / 10
8,369
523
7,357
12,554
9,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nike
15
2 / 2 / 7
8,374
523
8,406
14,012
13,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Deprasai
Discordia
14
2 / 0 / 3
8,183
511
3,962
5,184
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Kawabanga26
Gilgamesh
15
10 / 2 / 6
9,220
576
18,709
17,330
7,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
UilMoon
Izanami
14
3 / 6 / 1
8,342
521
6,593
9,371
3,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baumulusus
Chang'e
10
0 / 5 / 2
6,839
427
6,938
13,262
9,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
BellFired
Scylla
15
2 / 2 / 1
8,761
548
5,985
6,837
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Steve17
Neith
14
4 / 4 / 0
8,217
514
6,134
10,166
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Warmostv
Zhong Kui
14
1 / 4 / 2
8,194
512
13,392
17,177
12,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 5 / 1
8,089
506
6,675
15,037
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
11
11
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
10
8
L
Chang'e
Baumulusus
Chang'e
0
5
2
0.2
L
Scylla
BellFired
Scylla
2
2
1
1.25
W
Nike
2
2
7
2.75
W
Discordia
Deprasai
Discordia
2
0
3
3.5
W
Gilgamesh
Kawabanga26
Gilgamesh
10
2
6
6.5
L
Neith
Steve17
Neith
4
4
0
1
W
Izanami
UilMoon
Izanami
3
6
1
0.58
L
Zhong Kui
Warmostv
Zhong Kui
1
4
2
0.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,027
Damage
39,124
58,451
Taken
62,479
36,225
Mitigated
32,654
16,106
Healing
24,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,357
1,526
3,028
5,722
12,554
9,870
40
4,867
7,665
25,323
0
L
Chang'e
Baumulusus
Chang'e
6,938
717
1,585
5,726
13,262
9,813
480
3,987
9,160
25,545
0
L
Scylla
BellFired
Scylla
5,985
552
0
250
6,837
2,346
171
2,015
4,792
60,969
0
W
Nike
8,406
1,352
0
4,036
14,012
13,780
513
8,042
5,970
0
48,683
W
Discordia
Deprasai
Discordia
3,962
114
0
2,386
5,184
1,599
98
2,255
2,765
47,051
0
W
Gilgamesh
Kawabanga26
Gilgamesh
18,709
8,105
0
559
17,330
7,874
0
8,584
8,598
0
49,706
L
Neith
Steve17
Neith
6,134
2,102
333
3,596
10,166
3,294
540
1,886
8,280
0
51,490
W
Izanami
UilMoon
Izanami
6,593
4,255
0
375
9,371
3,102
1,216
2,191
7,138
0
56,080
L
Zhong Kui
Warmostv
Zhong Kui
13,392
1,728
0
6,988
17,177
12,027
228
1,458
15,058
58,554
0
L
6,675
1,535
0
5,759
15,037
5,174
0
1,973
13,005
0
45,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
40,100
419
Minions Killed
454
0
Camps Cleared
0
1,542,968
Distance Traveled
1,351,515
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,369
523
38
2
0
346,000
3
L
Chang'e
6,839
427
30
2
0
277,042
1
L
Scylla
8,761
548
119
7
0
285,025
8
W
Nike
8,374
523
98
6
0
292,351
3
W
Discordia
8,183
511
108
7
0
323,759
6
W
Gilgamesh
9,220
576
60
4
0
311,927
0
L
Neith
8,217
514
97
6
0
267,147
1
W
Izanami
8,342
521
115
7
0
268,931
2
L
Zhong Kui
8,194
512
120
8
0
222,254
1
L
Loki
8,089
506
88
6
0
300,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role