Player Matchup

Horus
Horus
Ayo-FBI-OpenUp
Horus
Level 18
God Stats
4W - 1L
1,865 SR
Queue Stats
78W - 103L
1,261 Elo+
Solo
Fenrir
Fenrir
LecheLala22moo
Fenrir
Level 25
God Stats
79W - 94L
1,395 SR
Queue Stats
149W - 174L
1,305 Elo+
Party 2
Thor
Thor
Tsmtrash9904
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
WiNdy_GoD197
Izanami
Level 29
God Stats
4W - 13L
1,627 SR
Queue Stats
310W - 298L
1,514 Elo+
Solo
Ymir
Ymir
tow_jezer7
Ymir
Level 4
God Stats
11W - 8L
1,500 SR
Queue Stats
20W - 34L
1,213 Elo+
Party 2
Team Averages
Level 16
1,578 SR
1,359 Elo+

VS

Team Averages
Level 19
1,504 SR
1,475 Elo+
Anubis
Anubis
AdvisedJoker445
Anubis
Level 27
God Stats
54W - 44L
1,223 SR
Queue Stats
110W - 100L
1,307 Elo+
Solo
Ymir
Ymir
ImNicJames13
Ymir
Level 18
God Stats
2W - 1L
1,439 SR
Queue Stats
8W - 5L
1,540 Elo+
Party 1
Bastet
Bastet
NationalDrake31
Bastet
Level 27
God Stats
10W - 6L
1,858 SR
Queue Stats
87W - 88L
1,223 Elo+
Solo
Nemesis
Nemesis
Overrated_Tim
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,540 Elo+
Party 1
Heimdallr
Heimdallr
UgotDONGED_DSB
Heimdallr
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 1 / 2
5,898
347
2,809
4,498
1,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 6 / 4
8,099
476
8,270
11,573
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 11 / 1
7,318
430
4,215
11,833
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
WiNdy_GoD197
Izanami
15
7 / 5 / 3
9,242
544
9,562
13,273
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 6
7,385
434
3,581
9,439
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 4 / 2
10,008
589
11,504
11,983
6,532
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 2 / 2
8,430
496
3,966
10,286
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 6 / 6
7,872
463
4,109
9,664
2,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
15
4 / 2 / 4
9,250
544
6,860
11,638
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
UgotDONGED_DSB
Heimdallr
17
7 / 3 / 2
10,016
589
10,569
10,678
4,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
17
Kills
26
26
Deaths
17
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
4
2
3.25
L
3
1
2
4
W
1
2
2
1
L
5
6
4
1.17
W
2
6
6
0.83
W
Nemesis
4
2
4
3
L
1
11
1
0.14
W
Heimdallr
UgotDONGED_DSB
Heimdallr
7
3
2
2.67
L
Izanami
WiNdy_GoD197
Izanami
7
5
3
1.7
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,437
Damage
37,008
50,616
Taken
54,249
21,714
Mitigated
24,845
6,979
Healing
9,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,504
1,485
195
3,603
11,983
6,532
637
995
10,988
52,755
0
L
2,809
1,931
132
1,232
4,498
1,516
0
0
4,498
0
7,193
W
3,966
745
0
264
10,286
7,268
410
2,269
8,017
36,678
0
L
8,270
2,314
0
560
11,573
6,003
0
5,070
6,503
0
28,799
W
4,109
1,284
0
0
9,664
2,518
845
101
9,563
0
18,081
W
Nemesis
6,860
1,806
0
4,357
11,638
4,405
0
216
11,422
0
56,535
L
4,215
857
0
105
11,833
3,430
84
5,036
6,796
0
24,605
W
Heimdallr
UgotDONGED_DSB
Heimdallr
10,569
3,622
0
1,331
10,678
4,122
2,738
0
10,678
0
64,971
L
Izanami
WiNdy_GoD197
Izanami
9,562
4,830
0
4,206
13,273
4,892
870
77
13,185
0
67,325
L
3,581
1,144
0
744
9,439
5,873
0
5,287
4,152
19,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,942
Gold Earned
45,576
266
Minions Killed
397
0
Camps Cleared
0
1,334,878
Distance Traveled
1,568,105
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,008
589
91
5
0
272,811
0
L
Horus
5,898
347
14
1
0
138,212
0
W
Ymir
8,430
496
71
4
0
278,352
0
L
Fenrir
8,099
476
52
3
0
296,464
0
W
Bastet
7,872
463
26
2
0
347,883
0
W
Nemesis
9,250
544
100
6
0
361,168
1
L
Thor
7,318
430
40
2
0
268,892
0
W
Heimdallr
10,016
589
109
6
0
307,891
2
L
Izanami
9,242
544
120
7
0
335,356
2
L
Ymir
7,385
434
40
2
0
295,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role