Player Matchup

Terra
Terra
DelPepe
Terra
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 83L
1,493 Elo+
Solo
Nike
Nike
GarnekZupy
Nike
Level 66
God Stats
2W - 0L
1,230 SR
Queue Stats
26W - 18L
1,598 Elo+
Party 2
Hera
Hera
R3GI2
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,598 Elo+
Party 2
Nox
Nox
bullsheep0192
Nox
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 7L
1,721 Elo+
Party 2
Cernunnos
Cernunnos
zlSnoxy
Cernunnos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 56L
1,391 Elo+
Solo
Team Averages
Level 44
1,446 SR
1,560 Elo+

VS

Team Averages
Level 118
1,694 SR
1,520 Elo+
Achilles
Achilles
Jeicsuli
Achilles
Level 125
God Stats
2W - 3L
1,473 SR
Queue Stats
443W - 398L
1,422 Elo+
Solo
Skadi
Skadi
KingKarl35
Skadi
Level 160
God Stats
8W - 6L
1,838 SR
Queue Stats
988W - 1,028L
1,545 Elo+
Party 1
Izanami
Izanami
SomeCremeFraiche
Izanami
Level 125
God Stats
2W - 2L
1,783 SR
Queue Stats
167W - 149L
1,470 Elo+
Solo
King Arthur
King Arthur
dont-feed-m8
King Arthur
Level 20
God Stats
0W - 1L
1,807 SR
Queue Stats
9W - 8L
1,576 Elo+
Party 1
Ra
Ra
geschulzter
Ra
Level 158
God Stats
18W - 23L
1,571 SR
Queue Stats
1,278W - 1,254L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DelPepe
Terra
16
4 / 2 / 15
10,999
846
5,884
16,827
21,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
5 / 6 / 19
10,619
817
14,321
20,307
22,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
R3GI2
Hera
19
10 / 4 / 12
11,393
876
15,624
13,011
6,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 3 / 16
10,584
814
11,965
12,638
7,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
zlSnoxy
Cernunnos
18
2 / 2 / 18
10,012
770
14,847
13,534
7,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jeicsuli
Achilles
14
2 / 9 / 3
8,756
674
10,358
18,775
15,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
15
4 / 5 / 9
9,425
725
14,804
12,871
5,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 4
9,371
721
8,741
11,006
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
dont-feed-m8
King Arthur
17
4 / 6 / 8
10,496
807
12,856
18,568
16,097
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 3 / 10
9,793
753
16,094
12,379
6,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
51
27
Kills
17
17
Deaths
27
80
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Terra
DelPepe
Terra
4
2
15
5.75
W
5
6
19
2.42
L
Achilles
Jeicsuli
Achilles
2
9
3
0.39
L
Skadi
4
5
9
1.7
W
Hera
R3GI2
Hera
10
4
12
4
L
4
4
4
1.5
W
6
3
16
4.67
L
King Arthur
dont-feed-m8
King Arthur
4
6
8
1.33
L
3
3
10
2.67
W
Cernunnos
zlSnoxy
Cernunnos
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,641
Damage
62,853
76,317
Taken
73,599
65,969
Mitigated
48,635
28,954
Healing
25,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
DelPepe
Terra
5,884
1,421
8,105
3,620
16,827
21,655
637
4,354
12,473
11,390
0
W
14,321
2,242
2,526
2,017
20,307
22,623
501
5,710
14,190
345
22,307
L
Achilles
Jeicsuli
Achilles
10,358
2,247
1,796
2,203
18,775
15,467
110
9,111
9,664
0
16,679
L
Skadi
14,804
8,338
975
2,161
12,871
5,606
146
7,362
5,509
0
28,303
W
Hera
R3GI2
Hera
15,624
5,000
1,670
2,456
13,011
6,780
988
1,031
11,980
32,727
0
L
8,741
4,909
1,612
1,742
11,006
5,153
1,561
4,193
6,813
0
18,008
W
11,965
2,451
1,444
2,160
12,638
7,521
1,152
1,675
10,963
23,777
0
L
King Arthur
dont-feed-m8
King Arthur
12,856
1,831
183
1,923
18,568
16,097
96
6,282
12,286
0
22,780
L
16,094
868
7,598
5,472
12,379
6,312
532
6,810
5,569
40,395
0
W
Cernunnos
zlSnoxy
Cernunnos
14,847
6,180
1,546
3,410
13,534
7,390
1,734
3,324
10,210
0
35,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,607
Gold Earned
47,841
128
Minions Killed
135
0
Camps Cleared
0
1,074,743
Distance Traveled
1,020,568
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,999
846
8
1
0
218,841
1
W
Nike
10,619
817
7
1
0
232,174
0
L
Achilles
8,756
674
14
1
0
188,202
1
L
Skadi
9,425
725
29
2
0
179,760
1
W
Hera
11,393
876
35
3
0
175,081
0
L
Izanami
9,371
721
16
1
0
231,812
0
W
Nox
10,584
814
31
2
0
210,145
0
L
King Arthur
10,496
807
21
2
0
212,376
0
L
Ra
9,793
753
55
4
0
208,418
0
W
Cernunnos
10,012
770
47
4
0
238,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role