Player Matchup

Tsukuyomi
Tsukuyomi
GoodChickenMan
Tsukuyomi
Level 15
God Stats
3W - 6L
1,340 SR
Queue Stats
18W - 23L
1,299 Elo+
Party 1
Fenrir
Fenrir
Natesclubhouse
Fenrir
Level 18
God Stats
56W - 56L
1,451 SR
Queue Stats
270W - 301L
1,301 Elo+
Party 1
Anubis
Anubis
Pickle10301030
Anubis
Level 17
God Stats
12W - 5L
1,532 SR
Queue Stats
192W - 192L
1,379 Elo+
Party 1
Jing Wei
Jing Wei
boogerslammer
Jing Wei
Level 11
God Stats
3W - 3L
1,463 SR
Queue Stats
11W - 14L
1,327 Elo+
Party 1
Geb
Geb
helweed
Geb
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 134L
1,146 Elo+
Party 1
Team Averages
Level 13
1,457 SR
1,290 Elo+

VS

Team Averages
Level 21
1,471 SR
1,367 Elo+
Agni
Agni
CapnCrit
Agni
Level 27
God Stats
6W - 3L
1,780 SR
Queue Stats
193W - 184L
1,427 Elo+
Solo
Osiris
Osiris
Spxctruum
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,313 Elo+
Solo
Cabrakan
Cabrakan
TruZillah
Cabrakan
Level 29
God Stats
0W - 2L
1,330 SR
Queue Stats
118W - 131L
1,407 Elo+
Solo
Pele
Pele
fe3inho
Pele
Level 24
God Stats
10W - 19L
1,351 SR
Queue Stats
35W - 72L
1,253 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tristenlogan
Ah Muzen Cab
Level 18
God Stats
5W - 5L
1,391 SR
Queue Stats
65W - 75L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GoodChickenMan
Tsukuyomi
19
7 / 3 / 6
12,190
610
14,997
13,542
7,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 3 / 7
11,391
570
6,059
14,286
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

18
12 / 4 / 3
12,523
626
12,922
12,497
5,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
boogerslammer
Jing Wei
17
3 / 2 / 4
10,795
540
9,611
9,196
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
12
0 / 5 / 3
8,659
433
2,443
12,544
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
5 / 7 / 2
10,871
544
7,947
10,641
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Spxctruum
Osiris
9
0 / 3 / 0
6,545
327
1,213
6,192
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cabrakan
TruZillah
Cabrakan
15
4 / 6 / 7
9,716
486
8,986
19,185
13,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
fe3inho
Pele
13
0 / 8 / 5
8,496
425
6,037
16,709
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
tristenlogan
Ah Muzen Cab
18
8 / 2 / 5
11,524
576
12,285
11,054
4,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
26
Kills
17
17
Deaths
26
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
5
7
2
0.86
W
Tsukuyomi
GoodChickenMan
Tsukuyomi
7
3
6
3.33
W
4
3
7
2.5
W
12
4
3
3.38
L
Osiris
Spxctruum
Osiris
0
3
0
0
L
Cabrakan
TruZillah
Cabrakan
4
6
7
1.25
W
Jing Wei
boogerslammer
Jing Wei
3
2
4
2.5
L
Pele
fe3inho
Pele
0
8
5
0.31
W
Geb
0
5
3
0.3
L
Ah Muzen Cab
tristenlogan
Ah Muzen Cab
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,032
Damage
36,468
62,065
Taken
63,781
28,552
Mitigated
30,837
19,739
Healing
15,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,947
1,149
0
1,337
10,641
2,712
180
5,656
4,925
54,127
0
W
Tsukuyomi
GoodChickenMan
Tsukuyomi
14,997
3,504
0
5,358
13,542
7,703
1,354
4,815
8,517
0
76,989
W
6,059
1,332
0
3,530
14,286
5,741
888
2,591
11,665
0
84,440
W
12,922
1,389
0
5,822
12,497
5,950
2,464
5,027
7,470
66,262
0
L
Osiris
Spxctruum
Osiris
1,213
123
0
1,240
6,192
3,923
0
0
5,731
0
15,843
L
Cabrakan
TruZillah
Cabrakan
8,986
1,250
26
4,298
19,185
13,910
0
2,616
16,006
31,510
0
W
Jing Wei
boogerslammer
Jing Wei
9,611
6,016
0
3,544
9,196
2,544
2,267
1,909
7,287
0
72,868
L
Pele
fe3inho
Pele
6,037
1,544
0
3,942
16,709
5,659
0
5,727
10,922
0
50,248
W
Geb
2,443
994
0
1,485
12,544
6,614
873
2,591
9,953
20,225
0
L
Ah Muzen Cab
tristenlogan
Ah Muzen Cab
12,285
5,127
342
4,387
11,054
4,633
2,574
1,366
9,598
0
71,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,558
Gold Earned
47,152
567
Minions Killed
386
0
Camps Cleared
0
1,835,768
Distance Traveled
1,497,149
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,871
544
89
4
0
331,605
7
W
Tsukuyomi
12,190
610
125
6
0
380,845
0
W
Fenrir
11,391
570
143
7
0
408,307
0
W
Anubis
12,523
626
121
6
0
326,855
2
L
Osiris
6,545
327
36
2
0
163,833
1
L
Cabrakan
9,716
486
52
3
0
322,204
0
W
Jing Wei
10,795
540
147
7
0
335,834
2
L
Pele
8,496
425
83
4
0
323,550
1
W
Geb
8,659
433
31
2
0
383,927
0
L
Ah Muzen Cab
11,524
576
126
6
0
355,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role