Player Matchup

Osiris
Osiris
Deportedx
Osiris
Level 6
God Stats
1W - 1L
1,745 SR
Queue Stats
5W - 5L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LawnMower321
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,745 SR
Queue Stats
5W - 7L
1,411 Elo+
Party 1
Kali
Kali
edenV
Kali
Level 27
God Stats
9W - 3L
1,643 SR
Queue Stats
373W - 368L
1,475 Elo+
Party 2
Bacchus
Bacchus
lordpanduh
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,407 Elo+
Solo
Chernobog
Chernobog
monsterboy00
Chernobog
Level 25
God Stats
2W - 3L
1,481 SR
Queue Stats
20W - 16L
1,347 Elo+
Party 2
Team Averages
Level 16
1,623 SR
1,412 Elo+

VS

Team Averages
Level 29
1,560 SR
1,498 Elo+
Scylla
Scylla
IplayMyRole
Scylla
Level 27
God Stats
19W - 14L
1,427 SR
Queue Stats
56W - 47L
1,421 Elo+
Solo
Terra
Terra
Pikachu001
Terra
Level 53
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 111L
1,545 Elo+
Party 3
Kali
Kali
Scotty2Hotty7
Kali
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
YaBoiIcarus
Bellona
Level 39
God Stats
7W - 2L
1,624 SR
Queue Stats
79W - 75L
1,503 Elo+
Party 3
Hachiman
Hachiman
ppThugYeeter
Hachiman
Level 25
God Stats
1W - 0L
1,748 SR
Queue Stats
13W - 11L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Deportedx
Osiris
13
3 / 3 / 2
7,647
546
6,888
11,079
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
LawnMower321
Morgan Le Fay
8
0 / 3 / 1
5,582
399
2,177
4,680
1,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
edenV
Kali
11
4 / 3 / 1
7,284
520
6,620
11,722
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
lordpanduh
Bacchus
11
0 / 1 / 1
6,843
489
2,670
10,194
7,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
monsterboy00
Chernobog
11
1 / 6 / 2
6,650
475
7,384
11,685
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 1 / 2
8,879
634
10,674
7,171
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Terra
12
2 / 0 / 4
7,836
560
6,070
7,506
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 2
6,917
494
2,369
9,505
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
YaBoiIcarus
Bellona
13
2 / 4 / 1
7,607
543
7,054
10,746
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ppThugYeeter
Hachiman
12
4 / 1 / 0
7,299
521
5,349
7,689
2,074
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
16
16
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
Deportedx
Osiris
3
3
2
1.33
W
Scylla
7
1
2
8
L
Morgan Le Fay
LawnMower321
Morgan Le Fay
0
3
1
0.17
W
Terra
2
0
4
4
W
1
2
2
1
W
Bellona
YaBoiIcarus
Bellona
2
4
1
0.63
L
Kali
edenV
Kali
4
3
1
1.5
L
Bacchus
lordpanduh
Bacchus
0
1
1
0.5
L
Chernobog
monsterboy00
Chernobog
1
6
2
0.33
W
Hachiman
ppThugYeeter
Hachiman
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,739
Damage
31,516
49,360
Taken
42,617
23,481
Mitigated
17,836
13,230
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Deportedx
Osiris
6,888
3,598
0
5,542
11,079
6,448
960
1,164
9,915
0
41,586
W
Scylla
10,674
1,985
0
2,735
7,171
2,155
436
2,461
4,710
53,644
0
L
Morgan Le Fay
LawnMower321
Morgan Le Fay
2,177
281
0
435
4,680
1,485
512
2,827
1,605
15,556
0
W
Terra
6,070
1,617
583
3,558
7,506
3,774
236
669
6,837
26,196
0
W
2,369
1,153
0
4,458
9,505
2,993
0
271
9,234
0
34,840
W
Bellona
YaBoiIcarus
Bellona
7,054
2,884
0
2,782
10,746
6,840
808
0
10,746
0
39,506
L
Kali
edenV
Kali
6,620
3,033
0
3,346
11,722
4,743
0
4,742
6,832
0
36,487
L
Bacchus
lordpanduh
Bacchus
2,670
155
0
2,350
10,194
7,253
0
3,521
6,604
20,047
0
L
Chernobog
monsterboy00
Chernobog
7,384
3,891
0
1,557
11,685
3,552
504
3,939
7,660
0
31,118
W
Hachiman
ppThugYeeter
Hachiman
5,349
3,318
0
2,448
7,689
2,074
913
1,446
6,243
0
34,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,006
Gold Earned
38,538
270
Minions Killed
373
0
Camps Cleared
0
1,221,681
Distance Traveled
1,319,958
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,647
546
77
6
0
279,597
0
W
Scylla
8,879
634
105
8
0
259,479
5
L
Morgan Le Fay
5,582
399
29
2
0
174,964
0
W
Terra
7,836
560
45
3
0
276,056
2
W
Kali
6,917
494
71
5
0
294,461
0
W
Bellona
7,607
543
85
6
0
242,413
4
L
Kali
7,284
520
73
5
0
260,066
2
L
Bacchus
6,843
489
36
3
0
240,476
7
L
Chernobog
6,650
475
55
4
0
266,578
0
W
Hachiman
7,299
521
67
5
0
247,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role