Player Matchup

Ra
Ra
Chemiker-91-
Ra
Level 12
God Stats
36W - 46L
1,703 SR
Queue Stats
127W - 217L
1,062 Elo+
Party 1
Artio
Artio
Emax2fed
Artio
Level 6
God Stats
0W - 2L
1,703 SR
Queue Stats
3W - 12L
1,062 Elo+
Party 1
Hun Batz
Hun Batz
Shahin245
Hun Batz
Level 26
God Stats
2W - 3L
1,282 SR
Queue Stats
254W - 294L
1,305 Elo+
Solo
Yemoja
Yemoja
Vestinian
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
xXMikotoXx
Nemesis
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,537 SR
1,286 Elo+

VS

Team Averages
Level 25
1,376 SR
1,338 Elo+
Morgan Le Fay
Morgan Le Fay
Bloodr0se
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,173 Elo+
Solo
Gilgamesh
Gilgamesh
KeyFrann
Gilgamesh
Level 28
God Stats
1W - 2L
1,270 SR
Queue Stats
29W - 20L
1,477 Elo+
Solo
Neith
Neith
ZiqY1
Neith
Level 25
God Stats
8W - 6L
1,528 SR
Queue Stats
61W - 60L
1,345 Elo+
Party 2
Thor
Thor
artrodemon
Thor
Level 26
God Stats
4W - 11L
1,324 SR
Queue Stats
28W - 31L
1,356 Elo+
Party 2
Tiamat
Tiamat
stormy4321
Tiamat
Level 26
God Stats
1W - 1L
1,256 SR
Queue Stats
29W - 31L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 1
7,694
366
4,881
13,062
5,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
Emax2fed
Artio
12
2 / 9 / 0
8,096
386
2,272
20,904
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Shahin245
Hun Batz
16
5 / 5 / 5
10,739
511
11,987
15,988
6,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Vestinian
Yemoja
15
0 / 3 / 10
9,599
457
7,067
18,026
18,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
xXMikotoXx
Nemesis
14
3 / 9 / 4
9,023
430
5,922
14,550
5,304
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bloodr0se
Morgan Le Fay
16
7 / 2 / 14
11,199
533
15,871
11,930
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
KeyFrann
Gilgamesh
16
6 / 2 / 9
11,238
535
10,434
11,939
8,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
ZiqY1
Neith
17
14 / 1 / 8
11,454
545
16,998
10,611
4,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
4 / 2 / 8
11,970
570
6,117
9,654
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
stormy4321
Tiamat
16
6 / 5 / 7
10,935
521
12,992
15,407
9,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
12
Kills
37
38
Deaths
12
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bloodr0se
Morgan Le Fay
7
2
14
7
L
2
12
1
0.21
L
Artio
Emax2fed
Artio
2
9
0
0.22
W
Gilgamesh
KeyFrann
Gilgamesh
6
2
9
5.25
L
Hun Batz
Shahin245
Hun Batz
5
5
5
1.5
L
Yemoja
Vestinian
Yemoja
0
3
10
1.67
W
Neith
ZiqY1
Neith
14
1
8
18
W
4
2
8
4
W
Tiamat
stormy4321
Tiamat
6
5
7
1.9
L
Nemesis
xXMikotoXx
Nemesis
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,129
Damage
62,412
82,530
Taken
59,541
51,431
Mitigated
33,853
12,745
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bloodr0se
Morgan Le Fay
15,871
3,204
0
4,670
11,930
5,619
1,869
2,692
9,238
28,278
0
L
4,881
519
340
294
13,062
5,966
210
4,820
7,886
28,912
0
L
Artio
Emax2fed
Artio
2,272
433
453
2,614
20,904
15,088
0
5,965
14,813
22,705
0
W
Gilgamesh
KeyFrann
Gilgamesh
10,434
3,453
0
2,522
11,939
8,994
1,183
1,615
10,324
0
69,055
L
Hun Batz
Shahin245
Hun Batz
11,987
1,616
0
2,219
15,988
6,786
0
5,576
10,228
0
55,208
L
Yemoja
Vestinian
Yemoja
7,067
733
2,293
2,600
18,026
18,287
0
7,649
10,104
35,852
0
W
Neith
ZiqY1
Neith
16,998
7,722
0
5,143
10,611
4,449
3,199
2,623
7,988
0
71,298
W
6,117
1,536
0
2,778
9,654
5,279
815
1,854
7,800
0
82,446
W
Tiamat
stormy4321
Tiamat
12,992
1,154
0
4,704
15,407
9,512
2,050
5,436
9,971
59,800
0
L
Nemesis
xXMikotoXx
Nemesis
5,922
2,382
0
1,932
14,550
5,304
0
3,854
10,636
0
37,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,151
Gold Earned
56,796
329
Minions Killed
510
0
Camps Cleared
0
1,745,900
Distance Traveled
1,804,477
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,199
533
24
1
0
310,180
2
L
Ra
7,694
366
53
3
0
313,366
1
L
Artio
8,096
386
29
1
0
332,266
4
W
Gilgamesh
11,238
535
105
5
0
389,542
0
L
Hun Batz
10,739
511
116
6
0
388,447
0
L
Yemoja
9,599
457
64
3
0
339,962
2
W
Neith
11,454
545
100
5
0
368,524
8
W
Thor
11,970
570
177
8
0
394,428
1
W
Tiamat
10,935
521
104
5
0
341,803
2
L
Nemesis
9,023
430
67
3
0
371,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role