Player Matchup

Chiron
Chiron
Gold V
Dohya
Chiron
Gold V
Level 126
God Stats
5W - 2L
1,607 SR
Queue Stats
18W - 32L
1,562 MMR
Party 1
Ravana
Ravana
Silver II
GriimReaperr
Ravana
Silver II
Level 124
God Stats
5W - 6L
1,547 SR
Queue Stats
27W - 33L
1,460 MMR
Solo
Merlin
Merlin
Gold II
Som3
Merlin
Gold II
Level 113
God Stats
17W - 16L
1,593 SR
Queue Stats
345W - 347L
1,527 MMR
Solo
Ymir
Ymir
Silver I
WetFork
Ymir
Silver I
Level 59
God Stats
13W - 11L
1,487 SR
Queue Stats
412W - 410L
1,298 MMR
Party 1
Chang'e
Chang'e
Gold III
bighog24
Chang'e
Gold III
Level 97
God Stats
17W - 6L
1,500 SR
Queue Stats
200W - 198L
1,468 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,547 SR
1,463 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,715 SR
1,463 MMR
Anhur
Anhur
Gold IV
Dayraven
Anhur
Gold IV
Level 156
God Stats
17W - 10L
1,739 SR
Queue Stats
129W - 129L
1,470 MMR
Solo
Kukulkan
Kukulkan
Bronze III
TickleMeDingo
Kukulkan
Bronze III
Level 67
God Stats
75W - 63L
1,651 SR
Queue Stats
654W - 660L
1,428 MMR
Solo
Artio
Artio
Bronze III
ejustice74
Artio
Bronze III
Level 109
God Stats
0W - 1L
1,756 SR
Queue Stats
6W - 11L
1,413 MMR
Solo
Loki
Loki
Gold III
idkMerci
Loki
Gold III
Level 84
God Stats
3W - 1L
1,929 SR
Queue Stats
178W - 185L
1,514 MMR
Solo
King Arthur
King Arthur
Gold IV
pepemtz05
King Arthur
Gold IV
Level 109
God Stats
8W - 11L
1,500 SR
Queue Stats
311W - 308L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dohya
Chiron
17
5 / 1 / 8
11,782
589
10,054
12,025
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ravana
19
3 / 3 / 3
11,891
595
5,397
10,654
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Som3
Merlin
19
5 / 0 / 7
12,526
626
12,765
8,819
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
WetFork
Ymir
16
6 / 3 / 7
10,858
543
6,080
17,484
11,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
bighog24
Chang'e
20
3 / 0 / 2
12,461
623
15,499
15,578
12,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
TiamatSetGilgameshAthenaPersephone

VS

Bans
TsukuyomiNemesisKhepriSun WukongGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dayraven
Anhur
16
3 / 4 / 3
10,184
509
5,918
10,754
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TickleMeDingo
Kukulkan
16
1 / 4 / 0
9,275
464
7,222
7,221
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
11
1 / 6 / 2
7,621
381
5,807
14,537
9,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
14
2 / 5 / 1
8,900
445
9,240
14,930
5,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
pepemtz05
King Arthur
17
0 / 3 / 0
9,793
490
7,602
22,181
15,413
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
22
Kills
7
7
Deaths
22
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dayraven
Anhur
3
4
3
1.13
W
Chiron
Dohya
Chiron
5
1
8
9
W
Ravana
3
3
3
1.5
W
Merlin
Som3
Merlin
5
0
7
8.5
L
Kukulkan
TickleMeDingo
Kukulkan
1
4
0
0.25
W
Ymir
WetFork
Ymir
6
3
7
3.17
W
Chang'e
bighog24
Chang'e
3
0
2
4
L
Artio
1
6
2
0.33
L
Loki
2
5
1
0.5
L
King Arthur
pepemtz05
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,795
Damage
35,789
64,560
Taken
69,623
37,119
Mitigated
36,309
34,403
Healing
17,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dayraven
Anhur
5,918
2,322
0
2,613
10,754
3,137
688
4,576
6,178
0
52,072
W
Chiron
Dohya
Chiron
10,054
4,948
1,360
7,415
12,025
4,555
4,785
1,883
10,119
0
74,581
W
Ravana
5,397
1,594
0
3,089
10,654
4,356
502
1,697
8,857
0
81,848
W
Merlin
Som3
Merlin
12,765
745
544
2,914
8,819
3,504
1,636
3,410
5,339
100,131
0
L
Kukulkan
TickleMeDingo
Kukulkan
7,222
265
0
1,107
7,221
2,802
0
3,499
3,676
66,436
0
W
Ymir
WetFork
Ymir
6,080
1,659
234
5,871
17,484
11,997
1,008
7,732
9,662
45,541
0
W
Chang'e
bighog24
Chang'e
15,499
1,490
1,733
11,243
15,578
12,707
580
783
14,795
87,980
0
L
Artio
5,807
457
546
4,258
14,537
9,476
0
7,546
6,991
25,109
0
L
Loki
9,240
2,084
0
1,041
14,930
5,481
0
3,663
11,191
0
68,839
L
King Arthur
pepemtz05
King Arthur
7,602
716
0
8,302
22,181
15,413
0
14,130
7,243
0
73,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,518
Gold Earned
45,773
683
Minions Killed
577
0
Camps Cleared
0
1,910,260
Distance Traveled
1,788,692
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,184
509
125
6
0
329,697
11
W
Chiron
11,782
589
127
6
0
380,202
7
W
Ravana
11,891
595
163
8
0
415,993
4
W
Merlin
12,526
626
171
9
0
389,631
12
L
Kukulkan
9,275
464
159
8
0
356,760
1
W
Ymir
10,858
543
62
3
0
354,990
4
W
Chang'e
12,461
623
160
8
0
369,444
4
L
Artio
7,621
381
29
1
0
304,595
6
L
Loki
8,900
445
118
6
0
396,134
1
L
King Arthur
9,793
490
146
7
0
401,506
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role