Player Matchup

Discordia
Discordia
 
Discordia
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FckDisSit
Izanami
Level 105
God Stats
10W - 10L
1,402 SR
Queue Stats
346W - 381L
1,431 Elo+
Solo
Aphrodite
Aphrodite
huntet
Aphrodite
Level 102
God Stats
1W - 0L
1,364 SR
Queue Stats
16W - 17L
1,464 Elo+
Solo
Team Averages
Level 77
1,422 SR
1,465 Elo+

VS

Team Averages
Level 61
1,500 SR
1,243 Elo+
Cthulhu
Cthulhu
MightyZeinta
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,131 Elo+
Party 1
Rama
Rama
Rinf
Rama
Level 154
God Stats
14W - 18L
1,500 SR
Queue Stats
345W - 392L
1,466 Elo+
Solo
Ymir
Ymir
TheNightWorker
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
7 / 0 / 8
9,000
818
11,357
5,320
1,820
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
FckDisSit
Izanami
13
7 / 3 / 11
9,119
829
19,846
13,082
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
huntet
Aphrodite
12
4 / 2 / 12
8,487
772
7,320
10,226
4,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MightyZeinta
Cthulhu
10
0 / 4 / 5
6,843
622
7,386
19,546
16,167
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Rinf
Rama
12
5 / 5 / 0
8,350
759
7,222
10,681
5,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 9 / 4
6,539
594
4,774
15,046
7,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
18
Kills
5
5
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
0
8
11
W
Izanami
FckDisSit
Izanami
7
3
11
4.17
L
Cthulhu
MightyZeinta
Cthulhu
0
4
5
0.63
L
Rama
Rinf
Rama
5
5
0
1
L
0
9
4
0.22
W
Aphrodite
huntet
Aphrodite
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,523
Damage
19,382
28,628
Taken
45,273
11,721
Mitigated
29,101
14,063
Healing
2,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,357
1,143
370
1,332
5,320
1,820
230
1,738
3,582
28,855
0
W
Izanami
FckDisSit
Izanami
19,846
13,502
0
1,354
13,082
5,367
1,752
5,972
7,110
0
47,353
L
Cthulhu
MightyZeinta
Cthulhu
7,386
638
0
0
19,546
16,167
24
7,696
11,850
17,736
0
L
Rama
Rinf
Rama
7,222
5,466
0
2,369
10,681
5,080
0
4,479
6,202
0
32,259
L
4,774
1,371
0
0
15,046
7,854
0
6,502
8,544
12,756
0
W
Aphrodite
huntet
Aphrodite
7,320
1,149
5,480
5,527
10,226
4,534
453
4,450
5,776
19,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,606
Gold Earned
21,732
126
Minions Killed
86
0
Camps Cleared
0
612,117
Distance Traveled
527,708
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,000
818
45
4
0
202,330
1
W
Izanami
9,119
829
54
5
0
199,671
0
L
Cthulhu
6,843
622
21
2
0
193,898
0
L
Rama
8,350
759
45
4
0
182,100
0
L
Ymir
6,539
594
20
2
0
151,710
0
W
Aphrodite
8,487
772
27
2
0
210,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role