Player Matchup

King Arthur
King Arthur
Darknova1272017
King Arthur
Level 67
God Stats
3W - 1L
1,422 SR
Queue Stats
190W - 145L
1,541 Elo+
Party 1
Anubis
Anubis
GTrixt
Anubis
Level 65
God Stats
3W - 2L
1,633 SR
Queue Stats
234W - 185L
1,555 Elo+
Party 1
He Bo
He Bo
Gamer090805
He Bo
Level 106
God Stats
6W - 11L
1,288 SR
Queue Stats
637W - 455L
1,574 Elo+
Party 1
Neith
Neith
Mitxhll_
Neith
Level 39
God Stats
27W - 23L
1,554 SR
Queue Stats
87W - 79L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rage-_Fettsack
Ah Muzen Cab
Level 115
God Stats
5W - 5L
1,529 SR
Queue Stats
404W - 296L
1,581 Elo+
Party 1
Team Averages
Level 78
1,485 SR
1,546 Elo+

VS

Team Averages
Level 83
1,573 SR
1,558 Elo+
Arachne
Arachne
Archiaz
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,879 Elo+
Party 2
Chaac
Chaac
AskedFawn563
Chaac
Level 42
God Stats
3W - 3L
1,665 SR
Queue Stats
133W - 157L
1,415 Elo+
Solo
Anubis
Anubis
Axel_Pirrx
Anubis
Level 98
God Stats
10W - 9L
1,617 SR
Queue Stats
329W - 360L
1,474 Elo+
Party 3
Neith
Neith
Nike90Wyatt
Neith
Level 87
God Stats
18W - 31L
1,552 SR
Queue Stats
259W - 277L
1,402 Elo+
Party 3
Raijin
Raijin
icewolfjeff
Raijin
Level 160
God Stats
16W - 21L
1,534 SR
Queue Stats
529W - 439L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darknova1272017
King Arthur
19
3 / 0 / 4
31,306
2,609
7,720
27,779
7,301
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
GTrixt
Anubis
20
4 / 0 / 2
38,847
3,237
4,946
14,079
7,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 0 / 2
48,986
4,082
7,069
6,656
2,463
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Mitxhll_
Neith
20
5 / 1 / 7
45,141
3,762
9,205
14,047
1,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Rage-_Fettsack
Ah Muzen Cab
17
9 / 2 / 9
31,179
2,598
13,515
16,835
5,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Archiaz
Arachne
9
1 / 5 / 2
5,787
482
3,159
11,463
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

5
0 / 6 / 3
4,740
395
165
9,674
2,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
Axel_Pirrx
Anubis
8
1 / 6 / 1
5,438
453
1,891
8,373
2,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 2
5,157
430
1,006
6,635
1,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
10
1 / 8 / 1
5,994
500
5,348
12,357
4,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
28
Kills
3
3
Deaths
28
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
Archiaz
Arachne
1
5
2
0.4
L
0
6
3
0.25
L
Anubis
Axel_Pirrx
Anubis
1
6
1
0.25
W
King Arthur
Darknova1272017
King Arthur
3
0
4
5
W
Anubis
GTrixt
Anubis
4
0
2
5
W
7
0
2
8
W
Neith
Mitxhll_
Neith
5
1
7
8.5
L
0
3
2
0.33
W
Ah Muzen Cab
Rage-_Fettsack
Ah Muzen Cab
9
2
9
6.75
L
Raijin
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,455
Damage
11,569
79,396
Taken
48,502
24,565
Mitigated
12,002
23,301
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Archiaz
Arachne
3,159
2,089
0
1,241
11,463
1,863
0
2,120
9,343
0
11,521
L
165
92
0
394
9,674
2,289
0
2,134
7,540
0
3,637
L
Anubis
Axel_Pirrx
Anubis
1,891
0
0
441
8,373
2,242
0
2,574
5,799
9,587
0
W
King Arthur
Darknova1272017
King Arthur
7,720
1,171
0
7,255
27,779
7,301
136
3,478
23,016
0
45,882
W
Anubis
GTrixt
Anubis
4,946
249
0
5,289
14,079
7,801
111
453
12,894
49,024
0
W
7,069
55
415
3,616
6,656
2,463
2,902
218
3,876
56,886
0
W
Neith
Mitxhll_
Neith
9,205
6,468
0
1,940
14,047
1,902
1,672
1,099
3,820
0
19,939
L
1,006
635
0
683
6,635
1,560
110
1,115
5,520
0
18,380
W
Ah Muzen Cab
Rage-_Fettsack
Ah Muzen Cab
13,515
11,537
0
4,786
16,835
5,098
6,371
2,339
11,078
0
39,171
L
Raijin
5,348
480
366
464
12,357
4,048
46
4,072
8,285
27,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

195,459
Gold Earned
27,116
312
Minions Killed
138
0
Camps Cleared
0
940,063
Distance Traveled
631,918
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,787
482
27
2
0
176,962
1
L
Chaac
4,740
395
12
1
0
58,664
1
L
Anubis
5,438
453
17
1
0
66,591
1
W
King Arthur
31,306
2,609
90
8
0
202,132
0
W
Anubis
38,847
3,237
56
5
0
176,683
0
W
He Bo
48,986
4,082
95
8
0
215,722
2
W
Neith
45,141
3,762
29
2
0
171,529
1
L
Neith
5,157
430
40
3
0
135,431
1
W
Ah Muzen Cab
31,179
2,598
42
4
0
173,997
0
L
Raijin
5,994
500
42
4
0
194,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role