Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Legendary ZEC
He Bo
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
991W - 233L
1,853 Elo+
Party 2
Cthulhu
Cthulhu
MarcelStinkt195
Cthulhu
Level 24
God Stats
10W - 0L
1,990 SR
Queue Stats
363W - 27L
1,983 Elo+
Party 2
Team Averages
Level 97
1,663 SR
1,778 Elo+

VS

Team Averages
Level 33
1,511 SR
1,235 Elo+
Gilgamesh
Gilgamesh
ConstantMite636
Gilgamesh
Level 7
God Stats
1W - 1L
1,717 SR
Queue Stats
5W - 8L
1,274 Elo+
Solo
Neith
Neith
dovakinis
Neith
Level 63
God Stats
1W - 5L
1,358 SR
Queue Stats
37W - 71L
1,317 Elo+
Party 1
Hades
Hades
marlon-imperial
Hades
Level 29
God Stats
1W - 7L
1,458 SR
Queue Stats
4W - 17L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 3 / 6
7,635
764
3,599
7,056
2,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
9 / 1 / 7
9,647
965
14,409
6,520
2,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 11
8,615
862
8,186
9,740
7,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ConstantMite636
Gilgamesh
10
2 / 5 / 2
6,827
683
4,561
10,516
4,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
dovakinis
Neith
10
1 / 5 / 3
6,603
660
3,707
8,829
2,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 6 / 2
6,286
629
2,513
10,082
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
4
4
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
6
2.33
L
Gilgamesh
ConstantMite636
Gilgamesh
2
5
2
0.6
W
9
1
7
12.5
W
3
0
11
8.5
L
Neith
dovakinis
Neith
1
5
3
0.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,194
Damage
10,781
23,316
Taken
29,427
12,358
Mitigated
10,611
7,405
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,599
390
0
2,427
7,056
2,520
92
736
6,320
0
19,544
L
Gilgamesh
ConstantMite636
Gilgamesh
4,561
554
0
44
10,516
4,215
0
8,194
2,322
0
13,374
W
14,409
442
0
2,733
6,520
2,089
1,671
991
5,529
41,013
0
W
8,186
392
410
1,835
9,740
7,749
551
786
8,954
19,038
0
L
Neith
dovakinis
Neith
3,707
1,257
0
2,934
8,829
2,951
126
6,476
2,353
0
19,585
L
2,513
146
126
1,254
10,082
3,445
0
7,925
2,157
10,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,897
Gold Earned
19,716
122
Minions Killed
78
0
Camps Cleared
0
584,579
Distance Traveled
533,281
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,635
764
29
3
0
186,763
0
L
Gilgamesh
6,827
683
22
2
0
193,628
0
W
He Bo
9,647
965
62
6
0
186,957
0
W
Cthulhu
8,615
862
31
3
0
210,859
3
L
Neith
6,603
660
28
3
0
160,315
0
L
Hades
6,286
629
28
3
0
179,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role