Player Matchup

Izanami
Izanami
 
Izanami
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Ohgaii
Hera
Level 105
God Stats
3W - 0L
1,804 SR
Queue Stats
14W - 13L
1,508 Elo+
Party 2
Yemoja
Yemoja
derrick_1470
Yemoja
Level 12
God Stats
2W - 0L
1,762 SR
Queue Stats
10W - 15L
1,419 Elo+
Party 2
Fenrir
Fenrir
rem_neko20
Fenrir
Level 10
God Stats
10W - 3L
1,844 SR
Queue Stats
16W - 13L
1,505 Elo+
Party 1
Chang'e
Chang'e
zlSnoxy
Chang'e
Level 29
God Stats
4W - 1L
1,583 SR
Queue Stats
43W - 51L
1,460 Elo+
Solo
Team Averages
Level 39
1,699 SR
1,479 Elo+

VS

Team Averages
Level 20
1,486 SR
1,488 Elo+
Cernunnos
Cernunnos
CM xi fusion ix
Cernunnos
Level 29
God Stats
2W - 3L
1,271 SR
Queue Stats
16W - 14L
1,522 Elo+
Solo
Chang'e
Chang'e
JamsterS
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,492 Elo+
Solo
Neith
Neith
TheVenomousXbox
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,327 Elo+
Solo
Ares
Ares
Ty
Ares
Level 13
God Stats
3W - 3L
1,624 SR
Queue Stats
21W - 13L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
isra69-NiHiLuM
Morgan Le Fay
Level 27
God Stats
3W - 1L
1,536 SR
Queue Stats
67W - 47L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
10 / 2 / 10
11,896
1,081
22,968
12,357
4,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Ohgaii
Hera
17
6 / 0 / 13
11,231
1,021
20,783
8,176
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
16
0 / 0 / 8
9,627
875
577
3,130
2,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
rem_neko20
Fenrir
16
5 / 2 / 12
10,558
960
9,926
11,918
6,356
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
zlSnoxy
Chang'e
17
5 / 1 / 10
10,707
973
13,359
12,304
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

248

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CM xi fusion ix
Cernunnos
16
2 / 2 / 2
10,584
962
11,832
13,072
5,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
JamsterS
Chang'e
14
1 / 8 / 0
9,291
845
4,510
13,997
6,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 5 / 2
9,153
832
5,219
12,844
5,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Ty
Ares
17
1 / 8 / 4
10,033
912
8,817
21,983
17,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
isra69-NiHiLuM
Morgan Le Fay
16
1 / 3 / 2
9,597
872
13,733
10,588
5,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
26
Kills
5
5
Deaths
26
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
2
10
7.5
L
Cernunnos
CM xi fusion ix
Cernunnos
2
2
2
1.5
L
Chang'e
JamsterS
Chang'e
1
8
0
0.13
W
Hera
Ohgaii
Hera
6
0
13
12.5
L
0
5
2
0.2
L
Ares
Ty
Ares
1
8
4
0.38
W
Yemoja
0
0
8
4
L
Morgan Le Fay
isra69-NiHiLuM
Morgan Le Fay
1
3
2
0.67
W
Fenrir
rem_neko20
Fenrir
5
2
12
5.5
W
Chang'e
zlSnoxy
Chang'e
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,613
Damage
44,111
47,885
Taken
72,484
20,513
Mitigated
40,519
21,145
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
22,968
12,456
0
0
12,357
4,621
0
7,166
5,191
0
60,064
L
Cernunnos
CM xi fusion ix
Cernunnos
11,832
5,994
0
752
13,072
5,813
0
4,533
8,305
0
53,070
L
Chang'e
JamsterS
Chang'e
4,510
189
2,515
1,290
13,997
6,379
0
9,733
4,106
12,457
0
W
Hera
Ohgaii
Hera
20,783
3,885
0
0
8,176
2,688
0
4,898
3,278
31,103
0
L
5,219
1,913
0
1,360
12,844
5,774
0
5,098
7,494
0
24,498
L
Ares
Ty
Ares
8,817
282
0
520
21,983
17,294
0
10,126
11,571
19,703
0
W
Yemoja
577
201
8,785
1,382
3,130
2,537
0
2,379
751
4,489
0
L
Morgan Le Fay
isra69-NiHiLuM
Morgan Le Fay
13,733
1,287
0
1,229
10,588
5,259
0
4,165
6,289
36,219
0
W
Fenrir
rem_neko20
Fenrir
9,926
1,719
0
290
11,918
6,356
0
5,849
6,069
0
15,230
W
Chang'e
zlSnoxy
Chang'e
13,359
1,088
4,358
6,330
12,304
4,311
0
6,768
5,536
40,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,019
Gold Earned
48,658
210
Minions Killed
205
10
Camps Cleared
4
995,169
Distance Traveled
892,224
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,896
1,081
78
7
4
195,400
1
L
Cernunnos
10,584
962
84
8
0
181,974
0
L
Chang'e
9,291
845
19
2
0
153,871
0
W
Hera
11,231
1,021
39
4
2
213,077
0
L
Neith
9,153
832
38
3
1
153,970
0
L
Ares
10,033
912
19
2
0
210,760
2
W
Yemoja
9,627
875
12
1
0
165,989
0
L
Morgan Le Fay
9,597
872
45
4
3
191,649
3
W
Fenrir
10,558
960
13
1
1
216,819
0
W
Chang'e
10,707
973
68
6
3
203,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role