Player Matchup

Odin
Odin
BigBurgerCuz
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,560 Elo+
Solo
Merlin
Merlin
ID10TK1ll3R
Merlin
Level 27
God Stats
34W - 40L
1,524 SR
Queue Stats
94W - 113L
1,612 Elo+
Solo
Kukulkan
Kukulkan
Rykerplayssmite
Kukulkan
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 7L
1,657 Elo+
Solo
Izanami
Izanami
Shortbusswag
Izanami
Level 27
God Stats
0W - 4L
1,249 SR
Queue Stats
106W - 114L
1,645 Elo+
Solo
Guan Yu
Guan Yu
buoyant-nickname
Guan Yu
Level 15
God Stats
11W - 5L
2,051 SR
Queue Stats
89W - 62L
1,629 Elo+
Solo
Team Averages
Level 17
1,565 SR
1,621 Elo+

VS

Team Averages
Level 14
1,623 SR
1,649 Elo+
Agni
Agni
BigBlitzBoy
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,732 Elo+
Solo
Gilgamesh
Gilgamesh
DeadpooL69XF
Gilgamesh
Level 29
God Stats
12W - 16L
1,518 SR
Queue Stats
124W - 115L
1,538 Elo+
Solo
Hercules
Hercules
Littlegamer8859
Hercules
Level 4
God Stats
4W - 0L
1,713 SR
Queue Stats
11W - 5L
1,624 Elo+
Solo
Kali
Kali
PterodaktyI
Kali
Level 15
God Stats
18W - 1L
1,881 SR
Queue Stats
131W - 41L
1,868 Elo+
Solo
Kukulkan
Kukulkan
louanette
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,960
426
1,623
8,389
6,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
12
2 / 4 / 3
6,854
490
4,316
8,293
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
5
0 / 10 / 2
4,568
326
293
5,755
1,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Shortbusswag
Izanami
10
0 / 5 / 0
5,982
427
1,943
7,926
2,244
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 3 / 1
7,345
525
6,869
11,329
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
7,993
571
6,316
4,883
1,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
DeadpooL69XF
Gilgamesh
11
6 / 5 / 4
7,243
517
4,925
8,987
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
14
8 / 0 / 1
8,774
627
7,522
6,938
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 0 / 1
10,334
738
11,742
9,865
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
louanette
Kukulkan
4
0 / 3 / 2
4,760
340
416
1,987
490

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
24
25
Deaths
9
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
0
3
3
0.5
W
Gilgamesh
DeadpooL69XF
Gilgamesh
6
5
4
1.6
L
Merlin
2
4
3
0.88
W
Hercules
8
0
1
8.5
W
7
0
1
7.5
L
Kukulkan
0
10
2
0.1
L
Izanami
Shortbusswag
Izanami
0
5
0
0
L
6
3
1
2.17
W
Kukulkan
louanette
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,044
Damage
30,921
41,692
Taken
32,660
19,537
Mitigated
15,301
9,632
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,316
957
0
2,694
4,883
1,719
0
1,327
3,556
54,068
0
L
1,623
672
0
1,330
8,389
6,558
0
0
8,389
0
26,933
W
Gilgamesh
DeadpooL69XF
Gilgamesh
4,925
1,897
0
1,906
8,987
4,481
0
1,306
7,651
0
30,846
L
Merlin
4,316
241
0
2,281
8,293
3,564
30
2,820
5,473
46,814
0
W
Hercules
7,522
1,718
0
2,552
6,938
4,241
304
493
6,445
0
45,920
W
11,742
6,850
0
6,009
9,865
4,370
90
685
8,910
0
75,076
L
Kukulkan
293
293
0
0
5,755
1,347
0
1,627
4,128
3,003
0
L
Izanami
Shortbusswag
Izanami
1,943
1,390
0
685
7,926
2,244
0
476
7,450
0
29,883
L
6,869
2,279
0
5,336
11,329
5,824
0
1,809
9,520
0
44,313
W
Kukulkan
louanette
Kukulkan
416
416
0
12
1,987
490
0
798
1,189
1,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,709
Gold Earned
39,104
299
Minions Killed
419
0
Camps Cleared
0
1,178,722
Distance Traveled
1,241,245
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,993
571
101
7
0
249,132
5
L
Odin
5,960
426
59
4
0
252,984
2
W
Gilgamesh
7,243
517
51
4
0
283,871
0
L
Merlin
6,854
490
78
6
0
222,041
2
W
Hercules
8,774
627
96
7
0
298,548
1
W
Kali
10,334
738
168
12
0
309,599
2
L
Kukulkan
4,568
326
6
0
0
207,526
2
L
Izanami
5,982
427
70
5
0
231,149
1
L
Guan Yu
7,345
525
86
6
0
265,022
2
W
Kukulkan
4,760
340
3
0
0
100,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role