Player Matchup

Hercules
Hercules
Aatus10
Hercules
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 61L
1,623 Elo+
Party 1
Ao Kuang
Ao Kuang
Jenni27
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,270 Elo+
Party 1
Nox
Nox
ansagar-10
Nox
Level 17
God Stats
7W - 6L
1,603 SR
Queue Stats
127W - 139L
1,438 Elo+
Solo
Team Averages
Level 57
1,534 SR
1,444 Elo+

VS

Team Averages
Level 35
1,590 SR
1,429 Elo+
Scylla
Scylla
Jericho96
Scylla
Level 47
God Stats
19W - 13L
1,727 SR
Queue Stats
154W - 131L
1,475 Elo+
Party 2
Kuzenbo
Kuzenbo
batminou
Kuzenbo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,492 Elo+
Solo
Agni
Agni
ivangomguz
Agni
Level 8
God Stats
2W - 3L
1,544 SR
Queue Stats
4W - 6L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aatus10
Hercules
17
14 / 2 / 6
12,269
818
20,590
15,222
15,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Jenni27
Ao Kuang
15
6 / 2 / 11
11,011
734
7,014
12,673
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 5 / 9
10,377
692
5,810
10,290
5,026
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jericho96
Scylla
12
2 / 9 / 5
9,532
635
8,908
11,995
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
batminou
Kuzenbo
12
0 / 5 / 6
8,708
581
6,487
16,770
17,287
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
7 / 9 / 2
10,549
703
10,309
11,483
4,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
23
Kills
9
9
Deaths
23
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aatus10
Hercules
14
2
6
8.5
W
Ao Kuang
Jenni27
Ao Kuang
6
2
11
5.75
L
Scylla
Jericho96
Scylla
2
9
5
0.5
W
3
5
9
1.5
L
Kuzenbo
batminou
Kuzenbo
0
5
6
0.6
L
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,414
Damage
25,704
38,185
Taken
40,248
25,555
Mitigated
24,538
11,678
Healing
946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aatus10
Hercules
20,590
7,709
0
5,206
15,222
15,551
1,079
8,186
7,036
0
58,474
W
Ao Kuang
Jenni27
Ao Kuang
7,014
1,240
351
5,271
12,673
4,978
1,480
11,059
1,614
28,629
0
L
Scylla
Jericho96
Scylla
8,908
919
0
135
11,995
3,208
554
3,136
8,416
28,557
0
W
5,810
669
0
850
10,290
5,026
425
6,459
3,831
41,262
0
L
Kuzenbo
batminou
Kuzenbo
6,487
2,513
0
0
16,770
17,287
240
5,322
10,801
21,110
0
L
10,309
2,174
0
811
11,483
4,043
40
3,764
7,571
33,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
28,789
170
Minions Killed
122
0
Camps Cleared
0
771,983
Distance Traveled
716,744
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,269
818
58
4
0
263,988
3
W
Ao Kuang
11,011
734
56
4
0
257,444
2
L
Scylla
9,532
635
54
4
0
215,236
1
W
Nox
10,377
692
56
4
0
250,551
3
L
Kuzenbo
8,708
581
16
1
0
278,203
3
L
Agni
10,549
703
52
3
0
223,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role