Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lo0ky
Morgan Le Fay
Level 158
God Stats
10W - 2L
1,789 SR
Queue Stats
260W - 150L
1,684 Elo+
Party 2
Terra
Terra
Parzival00800
Terra
Level 119
God Stats
3W - 0L
1,544 SR
Queue Stats
318W - 326L
1,403 Elo+
Party 2
Cernunnos
Cernunnos
TreCappin
Cernunnos
Level 47
God Stats
11W - 12L
1,498 SR
Queue Stats
168W - 111L
1,683 Elo+
Party 2
Tsukuyomi
Tsukuyomi
justvincent
Tsukuyomi
Level 156
God Stats
19W - 14L
1,563 SR
Queue Stats
1,359W - 996L
1,593 Elo+
Party 2
Team Averages
Level 127
1,579 SR
1,573 Elo+

VS

Team Averages
Level 58
1,634 SR
1,517 Elo+
Ymir
Ymir
Jittuhr
Ymir
Level 26
God Stats
136W - 118L
1,641 SR
Queue Stats
164W - 167L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
SMITEGUY69
Cthulhu
Level 43
God Stats
26W - 21L
1,608 SR
Queue Stats
417W - 463L
1,464 Elo+
Solo
King Arthur
King Arthur
captndan
King Arthur
Level 37
God Stats
3W - 2L
1,779 SR
Queue Stats
80W - 95L
1,484 Elo+
Solo
Danzaburou
Danzaburou
christjerky
Danzaburou
Level 102
God Stats
7W - 6L
1,722 SR
Queue Stats
360W - 336L
1,544 Elo+
Party 1
Janus
Janus
vsjlk
Janus
Level 84
God Stats
6W - 13L
1,418 SR
Queue Stats
342W - 291L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 0 / 0
8,612
662
9,831
6,454
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Lo0ky
Morgan Le Fay
15
3 / 1 / 1
8,603
662
7,012
7,841
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 2
5,993
461
2,653
10,113
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
TreCappin
Cernunnos
13
2 / 0 / 4
7,498
577
4,769
8,072
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
justvincent
Tsukuyomi
13
2 / 2 / 1
7,038
541
3,836
9,823
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jittuhr
Ymir
11
2 / 2 / 2
6,514
501
2,737
6,836
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SMITEGUY69
Cthulhu
10
0 / 2 / 3
6,595
507
6,069
10,533
5,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
captndan
King Arthur
11
0 / 5 / 0
6,491
499
4,652
11,631
5,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
christjerky
Danzaburou
12
2 / 2 / 1
7,190
553
5,781
7,792
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
vsjlk
Janus
12
1 / 1 / 2
7,136
549
4,078
4,556
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
12
Kills
5
6
Deaths
12
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
0
5
L
Ymir
Jittuhr
Ymir
2
2
2
1.5
W
Morgan Le Fay
Lo0ky
Morgan Le Fay
3
1
1
3.5
W
0
3
2
0.33
L
Cthulhu
SMITEGUY69
Cthulhu
0
2
3
0.75
W
Cernunnos
TreCappin
Cernunnos
2
0
4
4
L
King Arthur
captndan
King Arthur
0
5
0
0
L
Danzaburou
christjerky
Danzaburou
2
2
1
1.25
W
Tsukuyomi
justvincent
Tsukuyomi
2
2
1
1.25
L
Janus
vsjlk
Janus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,101
Damage
23,317
42,303
Taken
41,348
19,876
Mitigated
17,268
19,434
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,831
856
0
3,187
6,454
2,337
0
2,594
3,766
75,210
0
L
Ymir
Jittuhr
Ymir
2,737
537
0
778
6,836
2,339
0
3,908
2,928
35,516
0
W
Morgan Le Fay
Lo0ky
Morgan Le Fay
7,012
827
0
3,678
7,841
5,480
0
301
7,540
62,915
0
W
2,653
772
1,586
3,229
10,113
6,007
0
3,945
6,101
16,439
0
L
Cthulhu
SMITEGUY69
Cthulhu
6,069
460
186
2,573
10,533
5,389
0
3,221
7,312
25,844
0
W
Cernunnos
TreCappin
Cernunnos
4,769
2,170
0
2,978
8,072
2,601
0
3,034
5,016
0
41,082
L
King Arthur
captndan
King Arthur
4,652
306
0
2,397
11,631
5,861
0
7,012
4,619
0
39,716
L
Danzaburou
christjerky
Danzaburou
5,781
1,871
0
2,812
7,792
2,320
639
2,358
5,434
0
46,942
W
Tsukuyomi
justvincent
Tsukuyomi
3,836
1,203
0
4,776
9,823
3,451
0
2,707
6,996
0
41,155
L
Janus
vsjlk
Janus
4,078
524
0
1,005
4,556
1,359
0
2,997
1,559
43,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,744
Gold Earned
33,926
470
Minions Killed
405
0
Camps Cleared
0
1,374,980
Distance Traveled
1,312,868
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,612
662
144
11
0
269,534
8
L
Ymir
6,514
501
76
6
0
274,499
0
W
Morgan Le Fay
8,603
662
133
10
0
274,472
6
W
Terra
5,993
461
25
2
0
256,878
0
L
Cthulhu
6,595
507
49
4
0
264,508
2
W
Cernunnos
7,498
577
82
6
0
264,388
3
L
King Arthur
6,491
499
78
6
0
243,731
5
L
Danzaburou
7,190
553
89
7
0
247,548
3
W
Tsukuyomi
7,038
541
86
7
0
309,708
1
L
Janus
7,136
549
113
9
0
282,582
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role