Player Matchup

Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
ErNaE
Thanatos
Level 144
God Stats
0W - 3L
1,174 SR
Queue Stats
194W - 208L
1,507 Elo+
Party 4
Kukulkan
Kukulkan
GnarlyEnd58264
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,514 Elo+
Solo
Neith
Neith
Nereisha
Neith
Level 45
God Stats
1W - 2L
1,355 SR
Queue Stats
37W - 33L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
alicuecano123
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,509 Elo+
Party 1
Team Averages
Level 73
1,406 SR
1,492 Elo+

VS

Team Averages
Level 56
1,436 SR
1,475 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Aegavor
Yemoja
Level 47
God Stats
1W - 3L
1,141 SR
Queue Stats
97W - 115L
1,411 Elo+
Party 3
Cthulhu
Cthulhu
DetSejeV
Cthulhu
Level 48
God Stats
2W - 0L
1,418 SR
Queue Stats
127W - 140L
1,480 Elo+
Party 3
Ra
Ra
Sapias
Ra
Level 108
God Stats
5W - 1L
1,622 SR
Queue Stats
42W - 40L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 3 / 8
10,459
951
5,834
10,492
5,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ErNaE
Thanatos
16
4 / 8 / 5
10,600
964
8,099
14,873
6,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
17
3 / 3 / 9
10,698
973
13,051
11,789
5,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Nereisha
Neith
16
0 / 7 / 6
9,663
878
2,821
12,932
5,337
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
alicuecano123
Sun Wukong
18
8 / 3 / 9
12,244
1,113
19,231
19,023
21,405
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

126

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
15 / 3 / 4
13,872
1,261
22,568
14,723
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
 
Poseidon
17
5 / 3 / 8
10,864
988
19,476
8,774
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Aegavor
Yemoja
17
0 / 0 / 8
11,034
1,003
4,416
5,777
3,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
DetSejeV
Cthulhu
17
0 / 6 / 10
9,925
902
8,591
14,256
7,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ra
17
4 / 6 / 8
10,840
985
10,237
10,159
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
62
18
Kills
24
24
Deaths
18
37
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
3
8
2.33
W
Ne Zha
 
Ne Zha
15
3
4
5.67
W
Poseidon
 
Poseidon
5
3
8
3
W
Yemoja
Aegavor
Yemoja
0
0
8
4
W
Cthulhu
DetSejeV
Cthulhu
0
6
10
0.83
L
Thanatos
ErNaE
Thanatos
4
8
5
0.81
L
Kukulkan
3
3
9
2.5
L
Neith
Nereisha
Neith
0
7
6
0.43
W
Ra
4
6
8
1.33
L
Sun Wukong
alicuecano123
Sun Wukong
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,036
Damage
65,288
69,109
Taken
53,689
43,587
Mitigated
26,468
16,260
Healing
13,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,834
648
4,329
5,191
10,492
5,348
0
7,339
3,013
20,788
0
W
Ne Zha
 
Ne Zha
22,568
13,160
0
6,523
14,723
7,705
0
4,785
9,938
0
45,879
W
Poseidon
 
Poseidon
19,476
2,032
0
0
8,774
3,459
0
3,569
5,205
49,835
0
W
Yemoja
Aegavor
Yemoja
4,416
216
1,867
805
5,777
3,862
0
2,501
3,276
17,930
0
W
Cthulhu
DetSejeV
Cthulhu
8,591
249
817
506
14,256
7,041
0
5,343
8,913
21,238
0
L
Thanatos
ErNaE
Thanatos
8,099
574
0
3,853
14,873
6,279
0
10,061
4,530
0
17,902
L
Kukulkan
13,051
1,372
541
796
11,789
5,218
0
5,873
5,622
44,722
0
L
Neith
Nereisha
Neith
2,821
766
0
750
12,932
5,337
0
7,132
5,578
0
22,553
W
Ra
10,237
936
2,240
777
10,159
4,401
0
2,687
7,472
28,672
0
L
Sun Wukong
alicuecano123
Sun Wukong
19,231
3,786
0
800
19,023
21,405
0
10,869
7,646
0
32,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,664
Gold Earned
56,535
203
Minions Killed
233
5
Camps Cleared
13
1,041,435
Distance Traveled
1,087,281
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,459
951
34
3
2
214,253
0
W
Ne Zha
13,872
1,261
42
4
10
227,092
1
W
Poseidon
10,864
988
73
7
0
200,509
0
W
Yemoja
11,034
1,003
30
3
0
225,203
0
W
Cthulhu
9,925
902
44
4
2
221,480
0
L
Thanatos
10,600
964
13
1
0
213,672
0
L
Kukulkan
10,698
973
86
8
0
211,621
0
L
Neith
9,663
878
48
4
3
168,412
0
W
Ra
10,840
985
44
4
1
212,997
0
L
Sun Wukong
12,244
1,113
22
2
0
233,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role