Player Matchup

Apollo
Apollo
Lc64
Apollo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,676 Elo+
Party 2
Eset
Eset
RHGMalfas
Eset
Level 109
God Stats
3W - 3L
1,644 SR
Queue Stats
309W - 377L
1,482 Elo+
Solo
Yemoja
Yemoja
Ren042
Yemoja
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 42L
1,750 Elo+
Party 2
Team Averages
Level 85
1,548 SR
1,636 Elo+

VS

Team Averages
Level 129
1,581 SR
1,539 Elo+
Danzaburou
Danzaburou
MrTwistty
Danzaburou
Level 141
God Stats
3W - 4L
1,449 SR
Queue Stats
46W - 68L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
Pillita
Gilgamesh
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 59L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
Xenli
Ah Puch
Level 122
God Stats
2W - 2L
1,796 SR
Queue Stats
6W - 10L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lc64
Apollo
15
6 / 1 / 4
11,120
695
11,938
14,400
6,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
14
3 / 5 / 4
10,208
638
6,976
13,963
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Ren042
Yemoja
15
1 / 0 / 9
10,823
676
5,687
15,416
17,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrTwistty
Danzaburou
13
1 / 2 / 3
9,617
601
7,834
9,474
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Pillita
Gilgamesh
13
2 / 5 / 2
9,275
580
6,966
13,793
14,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Puch
Xenli
Ah Puch
13
3 / 3 / 2
9,961
623
21,876
10,205
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
6
6
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
Lc64
Apollo
6
1
4
8
L
Danzaburou
MrTwistty
Danzaburou
1
2
3
1.25
L
Gilgamesh
Pillita
Gilgamesh
2
5
2
0.6
W
Eset
3
5
4
1
W
Yemoja
Ren042
Yemoja
1
0
9
5.5
L
Ah Puch
Xenli
Ah Puch
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,601
Damage
36,676
43,779
Taken
33,472
29,805
Mitigated
23,050
15,249
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Lc64
Apollo
11,938
7,881
0
2,312
14,400
6,179
1,684
8,203
6,197
0
48,870
L
Danzaburou
MrTwistty
Danzaburou
7,834
1,720
1,039
3,271
9,474
4,273
646
5,013
4,461
0
33,668
L
Gilgamesh
Pillita
Gilgamesh
6,966
569
0
796
13,793
14,710
288
3,443
10,350
0
25,377
W
Eset
6,976
637
1,308
1,453
13,963
6,332
696
6,586
7,377
39,286
0
W
Yemoja
Ren042
Yemoja
5,687
847
6,340
3,836
15,416
17,294
300
7,087
8,329
14,122
0
L
Ah Puch
Xenli
Ah Puch
21,876
503
0
3,308
10,205
4,067
147
4,207
5,998
54,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
28,853
201
Minions Killed
156
0
Camps Cleared
0
808,368
Distance Traveled
812,633
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,120
695
83
5
0
276,907
1
L
Danzaburou
9,617
601
50
3
0
269,873
4
L
Gilgamesh
9,275
580
30
2
0
269,532
0
W
Eset
10,208
638
69
4
0
259,516
3
W
Yemoja
10,823
676
49
3
0
271,945
0
L
Ah Puch
9,961
623
76
5
0
273,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role